GreyJoy
Posts: 6750
Joined: 3/18/2011 Status: offline
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quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: obvert quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: JocMeister Not sure about defending Changsha though. With a SL of only 160k and the respawning/arrivals there I can end up massively overstacking causing major DIS among the units. Anyone has experience with that? Do you mean Chungking? I assume you do given use of "respawning." SL maps, as we've discussed in PM I think, don't account for the resurrection rule at Chungking. A big negative for SLs IMO. I don't have a good answer. At Chungking you get dozens of resurrected corps, but at 1/3 TOE, and then with no supply so they're 25% of THAT AV. Crap. Add disruption too and they're crap squared. BUT, he can do it to you himself. Just hex-surround Chungking and kill everything in the bush. It resurrects on plan and you can't get out of the city anyway. It's not in your control either way. Live with SLs, die with SLs, at least in China. "Fixing" China has been discussed for years with various levers proposed. I personally think a bit more free organic supply in more cities, with steeper garrison reqs for both sides would go a long way to keeping the war to the east and south. Garrison reqs for Japan ought to be back-breaking in the west (Reds), and operating heavy mechanized forces through the Himalayas is just crazy. How you prevent that with pwhex files I don't know. Probably can't. But making more Japanese troops be tied to the big cities would go a long way to preventing the Great Siege all JFBs have learned to pursue. I think DBB made a gnarly road map for China that addresses some of the movement concerns, especially for armor. This should also mean it's tougher for those Japanese bombardments to keep rolling turn after turn if their LOC was more difficult. I think there are more bases too with more garrison needs as you say. The extra supply would be the real key though. It's just tough. I see it pretty clearly on this side, and I certainly know what to do on the other side after two games as Japan. The SL help, and stall the progress a bit, but i's not quite enough. DBB is my next mountain to climb. I haven't paid that much attention to map discussions on it, but more on the engineers and sealift. The Himalayas cut both ways of course, and I plan to shove a bunch of mechanized through there by and by if I'm able. But that long, yellow road to Paoshan isn't tank-friendly on a fuel or parts basis. Symon had an interesting thread on "fixing" China in the mod forum,, but it seems to have petered out. I recall his research showed China was nowhere near as naked on armament industries as in the game. Also, the "triangle" war between Japan, the Nationalists and the Reds isn't really in the game, but was really, really important, especially in Mao's areas in the west. If Japan had tried to take down those big western cities they would have died the death of a thousand cuts from partisans. That's not in the game. I am a big proponent of using garrisons to bend the situation as much as supply. Garrison reqs give the player the choice of ignoring them at their cost. I also would up the Chinese garrison reqs here and there to hold some forces out of the countryside and maintain a shred of trust with the civilian population. But they need food and clothes organically to stay in the cities. At least a trickle. And as I said, SLs are fine except at Chungking. That rule is in the EXE and can't be bypassed. I picture a chicken coop barred shut, and the farmer dropping chickens into it through a hole in the roof until there are six feet of chickens inside. Then his evil neighbor lobbing grenades down the hole. That's Chungking with SLs and total hexside control. You can't get out, more keep coming, and the chicken depth is a pretty big disruption factor. IOW, a mess. IMHO, with SLs China is more than defendable as it is right now (at least in DBB). Against Mr.Kane (who is clearly a good and competent japanese player) i managed to stall him by mid 1943. Sure i lost Sian and the Changsha basin but that was all. After several months of bloody battles he simply decided it was not worth and abbandoned the idea of getting to the Chungking plains. Obviously to do that you must attack him somewhere else, so that the japanese best units are pressed to be called elsewhere, along with all the supplies, planes etc that an "all-out-china" japanese strategy needs.
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