Centuur
Posts: 8802
Joined: 6/3/2011 From: Hoorn (NED). Status: offline
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quote:
ORIGINAL: juntoalmar I agree with 76mm that we all were expecting MWiF to move forward faster. I don't think Matrix or Steve have been dishonest. They didn't think it would take so long to fix the bugs after the initial release. It may have been a miscalculation... I don't know how many bugs they found before releasing the game, but probably they have spread exponentially. PS. Still, I'm very very happy that I bought it. Let me put it this way. We are still finding bugs we and all other guys around didn't notice before. The problem with this game is that the combination of optional rules used, together with the different unit capabilities, weather effects, map, etc., etc., etc. makes it impossible to test everything. After release, the number of bugs reported exploded. Can a test team of a dozen guys find everything there is in a game of this multitude? Answer: no! Did we have a chance of getting most bugs out of the game without involving more people? I'm not totally sure, but I'm slowly admitting that the answer to this question is "no" too, which than comes back to the fact that I'm slowly starting to believe that the only way to get this game right is to put it on the market in the condition it was in at release. Which is quite shocking, since that means that Matrix should have put it in as a public beta in the advertisements IMHO. Might things have gone different when we would have postponed release for another year? I don't think so too, if I look back at what has happened after release. The number of bugs exploded and there were an awful lot of those in the game, which the beta team never catched before, because of those large number of possibilities in it. A miscalculation? I can't answer that question, since I haven't got a clue what was expected to happen after release. Steve is still fixing bugs in all kind of area's. It sometimes looks a little like a multiheaded monster. You chop one off and another head appears. However, progress is slowly made, but sometimes regression bugs appear which than have to be killed first, before another patch can be put in as public beta. That is really depressing for us testers to see happening, especially since it takes time to put things back in good order, without having the initial bug reappearing again. I imagine that Steve isn't happy with those things at all. An example from this week. Steve corrected two bugs regarding the problems reported on supply in Finland involving Mannerheim (together with a couple of other bugs). In the gamesaves he has been using to tackle these bugs, he doesn't see anything wrong anymore. So we start hammering on the test version (that's why we are there) he gave us and suddenly, all minor country units outside of their home countries in coastal hexes only are incorrectly stated to be out of supply.... That's a bummer, I believe they say overseas... To be honest, at times this is soo frustrating and one wants to blow off steam and start shouting and use abusive language, you know.... However, that's counterproductive... So there is only one answer possible: "Carry on, soldier"...
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Peter
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