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How to make database contributions?

 
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How to make database contributions? - 7/5/2014 6:17:58 AM   
Helderik

 

Posts: 32
Joined: 6/25/2014
Status: offline
Hi all,

I am new to this game and have been enjoying it for many hours now. I have started exploring the editor mode and think it's great!

However, I am from The Netherlands and can't seem to import (for example) facilities for the Netherlands. Now I wondered how I can contribute to make some facilities available. Also, the database doesn't show (again for example) the Dutch tanker aircraft that the Air Force employs or the new joint support ship which will be operational in 2015. Again, how can I contribute to make these available?

By all means, I am not complaining, but would like to help (if I can) to make this game even better and more realistic.

What information should I post/send where so that it can be added to the DB? Is there some kind of manual/tutorial on how to make contributions and what is the required information for aircrafts, facilities, etc? I am no military expert, but I can at least google and websearch for information and present it in easy-to-process chunks?

Thanks for any help,


Helderik
Post #: 1
RE: How to make database contributions? - 7/5/2014 8:28:00 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
The best way to request new database platforms is to post here:
http://www.matrixgames.com/forums/tm.asp?m=3436106

Posting links to relevant info would be very helpful, and is much appreciated.

Thanks!

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Helderik)
Post #: 2
RE: How to make database contributions? - 7/5/2014 8:31:02 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
If you'd like to create INST (installation) files for Dutch facilities, please check out the KML-to-INST tool

http://www.matrixgames.com/forums/tm.asp?m=3471768

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to ComDev)
Post #: 3
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