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Play with 0.7.20

 
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All Forums >> [Current Games From Matrix.] >> [Modern] >> Buzz Aldrin's Space Program Manager >> After Action Report >> Play with 0.7.20 Page: [1]
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Play with 0.7.20 - 7/5/2014 7:07:29 AM   
kokubokan25


Posts: 1252
Joined: 7/19/2004
From: Iliaca, Spain
Status: offline
Just now had the 0.7.21 version but i'm using previous patch. The game is now very deep and cost a lot of time to complete.

SOVIET SANDBOX with initial budget edit to 175.000$ (money only to buy programs, IMHO the cost of the programs are very expensive)

MILESTONES:

2/1957-First satellite
2/1959-First spaceplane flight
3/1960-Moon flyby
1/1962-Moon impactor
2/1962-Suborbital manned flight
3/1962-Orbital manned flight
4/1963-First two manned spacecraft
2/1964-Zond mission
4/1966-First three manned spacecraft
2/1969-First EVA (with Soyuz) Forget to R&D former suits
3/1969-First manned Lunar Pass
1/1970-Rendezvous
3/1970-Docking joint manned mission
4/1970-Venus orbiter
3/1973-Manned lunar landing

PEOPLE DEAD: 5

-1 aboard PKA spaceplane when try to land.
-1 aboard Vostok VI,step orbital Dur II
-3 aboard Soyuz V, step orbital Dur II (first woman)

TOTAL LAUNCHES: 47
TOTAL FAILURES: 9

REMARKS:

1-When complete the ZOND 5 mission, the program shows the PIONEER 4 PATCH.
2-When complete the Soyuz rendezvous, you only can observe the return of the Flight A, not Flight B
3-The Uncrewed automatic docking Soyuz mission demands three cosmonauts.
4-The Venera 15 mission had 6 seasons to complete. It's normal? Venus is around the corner.

That's all! Thanks. Now to the 0.7.21
Post #: 1
RE: Play with 0.7.20 - 7/5/2014 12:48:10 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
Thanks for the feedback fremen! I'll add your remarks into the backlog, so that we can take a look at them.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to kokubokan25)
Post #: 2
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