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RE: Too much Iron in my Diet - Mundy vs Cannonfodder

 
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RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 5:10:20 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
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quote:

ORIGINAL: Sangeli
Oh yes, I understand the real life physics behind this. But is this modeled in the game? As in, can anyone post a combat report of USN CAs sinking a BB? Or at least heavy fires/heavy damage?


I can show you one where 4 Baltimores + 8 Fletchers where smacked around something fierce by Kirishima + 4 DDs eventually sinking 2 Baltimores and crippling a third. Damage to Kirishima was negligible.

Not a pleasant experience....

(in reply to Sangeli)
Post #: 1081
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 5:58:16 AM   
BBfanboy


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Joined: 8/4/2010
From: Winnipeg, MB
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In my current Marianas scenario, my three Baltimores performed dismally in shore bombardment so I checked the skippers - they should never have been allowed to leave the Naval Academy! I put good skippers in them and the next several bombardments have been stellar!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to JocMeister)
Post #: 1082
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 7:20:19 PM   
Capt. Harlock


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Joined: 9/15/2001
From: Los Angeles
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quote:


MV plus a good angle of impact, virtually 90º to the armour face. The USN also had a "super heavy" 8" AP shell that weighed a whopping 355 lbs., compared to around 250 lbs. for those in most other navies (42% heavier). I am unsure whether the shell was used at Guadalcanal.


Very unlikely. The "super-heavy" shells were fired by the guns on the Baltimore-class CA's. AFAIK none of the earlier classes were retrofitted with that model.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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Post #: 1083
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 7:38:53 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
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quote:

ORIGINAL: Mundy


You know when you create a task force after the first, and, by default, they get the same course setting? Happened to me. The surface forces I set up at Sydney are now sitting at Melbourne.




This is VERY handy when sending the thundering herds from Manila. Once you set the first TF to home port at Balikpapan and destination Balikpapan every TF you create after it has the same setting and all you have to do is hit 'return to Balikpapan' button before setting course parameters to Direct and Threat Tolerance to Absolute.

Also handy for resetting the base for the subs at Manila before giving them a patrol order.

Very easy to over come though by hitting the 'back' button on the TF interface to take you back to the 'ships in port' interface before creating the next TF.

_____________________________

Hans


(in reply to Mundy)
Post #: 1084
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 7:50:04 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
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quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Mundy


You know when you create a task force after the first, and, by default, they get the same course setting? Happened to me. The surface forces I set up at Sydney are now sitting at Melbourne.




This is VERY handy when sending the thundering herds from Manila. Once you set the first TF to home port at Balikpapan and destination Balikpapan every TF you create after it has the same setting and all you have to do is hit 'return to Balikpapan' button before setting course parameters to Direct and Threat Tolerance to Absolute.

Also handy for resetting the base for the subs at Manila before giving them a patrol order.

Very easy to over come though by hitting the 'back' button on the TF interface to take you back to the 'ships in port' interface before creating the next TF.

I'm confused by the idea of sending all the TFs to the same place with the same routing Direct/Absolute - wouldn't you want to scatter them somewhat? Did you use waypoints for that?
If a lot of the single ship TFs end up in one hex, an air strike will treat them as one target and could clean up the lot.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to HansBolter)
Post #: 1085
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 7:53:20 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
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quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Mundy


You know when you create a task force after the first, and, by default, they get the same course setting? Happened to me. The surface forces I set up at Sydney are now sitting at Melbourne.




This is VERY handy when sending the thundering herds from Manila. Once you set the first TF to home port at Balikpapan and destination Balikpapan every TF you create after it has the same setting and all you have to do is hit 'return to Balikpapan' button before setting course parameters to Direct and Threat Tolerance to Absolute.

Also handy for resetting the base for the subs at Manila before giving them a patrol order.

Very easy to over come though by hitting the 'back' button on the TF interface to take you back to the 'ships in port' interface before creating the next TF.

IIRC it was a player request and is very popular. Certainly with me. Anytime you are viewing an existing TF and create a new one, it gets destination and home port the same (but nothing else that I noticed). If you are viewing the port or the base and create a TF, tehn home port and destination are both set to that base.

_____________________________


(in reply to HansBolter)
Post #: 1086
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 8:18:16 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
Yeah, it's handy. It just requires care when the different task forces have different missions.

30 July 1943

Fightin' time.

The events in this one played out strangely. The Kongo task force showed up at Sydney and wiped the coastal minelayers there. That was probably right before my cruiser/destroyer force showed up at Sydney. I had them at flank speed to make it. What they did run into was a second battleship force with bigger ships. It looks like there were three BB TFs. Two built around Kongos and one with the big stuff.

quote:

Night Time Surface Combat, near Sydney at 90,167, Range 10,000 Yards

Japanese Ships
BB Kongo
BB Kirishima
DD Shigure
DD Murasame
DD Sazanami
DD Mutsuki

Allied Ships
AMc Uki, Shell hits 1, and is sunk
AMc Coolbar, Shell hits 1, and is sunk
AMc Orara, Shell hits 3, and is sunk

Reduced sighting due to 7% moonlight
Maximum visibility in Partly Cloudy Conditions and 7% moonlight: 10,000 yards
Range closes to 11,000 yards...
Range closes to 10,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 10,000 yards
Japanese open fire on surprised Allied ships at 10,000 yards
BB Kirishima fires at AMc Orara at 10,000 yards
BB Kongo fires at AMc Coolbar at 10,000 yards
AMc Uki sunk by BB Kirishima at 10,000 yards
Range closes to 9,000 yards
AMc Orara sunk by BB Kirishima at 9,000 yards
Range closes to 6,000 yards
AMc Coolbar sunk by BB Kirishima at 6,000 yards
Combat ends with last Allied ship sunk...


---------------------------------------------

Night Time Surface Combat, near Sydney at 90,167, Range 6,000 Yards

Allied aircraft
no flights

Allied aircraft losses
SOC-1 Seagull: 4 destroyed

Japanese Ships
BB Mutsu, Shell hits 7
BB Yamato, Shell hits 2
BB Ise, Shell hits 5, on fire
BB Hyuga, Shell hits 6
DD Uranami, Shell hits 2
DD Shikinami
DD Satsuki, Shell hits 1
DD Minazuki, Shell hits 8, and is sunk
DD Nagatsuki, Shell hits 1
DD Tadeshiwa, Shell hits 7, and is sunk

Allied Ships
CA Vincennes, Shell hits 6, Torpedo hits 1, and is sunk
CA Wichita, Shell hits 8, and is sunk
DD Chevalier, Shell hits 1
DD Mugford
DD Cushing, Shell hits 8, and is sunk
DD Tucker
DD Phelps, Shell hits 2
DD Monaghan, Shell hits 2, Torpedo hits 1, and is sunk
DD Dale, Shell hits 2
DD Nepal

Reduced sighting due to 7% moonlight
Maximum visibility in Partly Cloudy Conditions and 7% moonlight: 6,000 yards
Range closes to 23,000 yards...
Range closes to 17,000 yards...
CONTACT: Allies radar detects Japanese task force at 17,000 yards
Range closes to 11,000 yards...
CONTACT: Allies radar detects Japanese task force at 11,000 yards
Range closes to 8,000 yards...
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
Allies open fire on surprised Japanese ships at 6,000 yards
CA Wichita fires at DD Minazuki at 6,000 yards
CA Wichita fires at BB Ise at 6,000 yards
CA Wichita fires at BB Yamato at 6,000 yards
DD Monaghan launches Torpedoes at DD Minazuki at 6,000 yards
DD Phelps launches Torpedoes at BB Mutsu at 6,000 yards
DD Monaghan launches Torpedoes at DD Minazuki at 6,000 yards
DD Cushing launches Torpedoes at DD Minazuki at 6,000 yards
DD Phelps fires at DD Shikinami at 6,000 yards
DD Chevalier launches Torpedoes at DD Uranami at 6,000 yards
Range closes to 2,000 yards
BB Hyuga engages CA Wichita at 2,000 yards
BB Ise engages DD Phelps at 2,000 yards
DD Cushing engages BB Yamato at 2,000 yards
DD Minazuki sunk by DD Dale at 2,000 yards
DD Uranami engages DD Cushing at 2,000 yards
DD Chevalier engages DD Shikinami at 2,000 yards
BB Hyuga engages CA Wichita at 2,000 yards
CA Vincennes engages DD Uranami at 2,000 yards
DD Nepal engages DD Uranami at 2,000 yards
DD Dale engages BB Mutsu at 2,000 yards
DD Phelps engages DD Tadeshiwa at 2,000 yards
DD Nagatsuki engages DD Dale at 2,000 yards
DD Tadeshiwa engages DD Tucker at 2,000 yards
DD Nepal engages DD Shikinami at 2,000 yards
DD Monaghan sunk by DD Uranami at 2,000 yards
DD Chevalier engages DD Nagatsuki at 2,000 yards
Range increases to 7,000 yards
BB Hyuga engages CA Vincennes at 7,000 yards
BB Mutsu engages CA Vincennes at 7,000 yards
DD Nepal engages BB Yamato at 7,000 yards
DD Tadeshiwa engages DD Dale at 7,000 yards
DD Dale engages DD Tadeshiwa at 7,000 yards
DD Nagatsuki engages DD Tucker at 7,000 yards
DD Cushing engages DD Satsuki at 7,000 yards
DD Mugford engages DD Satsuki at 7,000 yards
DD Uranami engages DD Chevalier at 7,000 yards
Range closes to 5,000 yards
CA Wichita engages DD Nagatsuki at 5,000 yards
CA Vincennes sunk by BB Ise at 5,000 yards
DD Tadeshiwa engages DD Nepal at 5,000 yards
BB Mutsu engages CA Wichita at 5,000 yards
DD Tadeshiwa engages DD Mugford at 5,000 yards
DD Mugford engages DD Nagatsuki at 5,000 yards
DD Tadeshiwa engages DD Cushing at 5,000 yards
DD Shikinami engages DD Mugford at 5,000 yards
DD Uranami engages DD Chevalier at 5,000 yards
Range closes to 3,000 yards
DD Tadeshiwa sunk by CA Wichita at 3,000 yards
BB Yamato engages CA Wichita at 3,000 yards
BB Mutsu engages CA Wichita at 3,000 yards
DD Satsuki engages DD Chevalier at 3,000 yards
DD Nagatsuki engages DD Chevalier at 3,000 yards
Range increases to 5,000 yards
BB Hyuga engages CA Wichita at 5,000 yards
BB Ise engages DD Cushing at 5,000 yards
DD Cushing sunk by BB Yamato at 5,000 yards
BB Mutsu engages DD Phelps at 5,000 yards
DD Satsuki engages DD Tucker at 5,000 yards
DD Satsuki engages DD Chevalier at 5,000 yards
DD Chevalier engages DD Shikinami at 5,000 yards
DD Chevalier engages DD Satsuki at 5,000 yards
Range increases to 8,000 yards
BB Hyuga engages CA Wichita at 8,000 yards
BB Ise engages CA Wichita at 8,000 yards
BB Yamato engages DD Phelps at 8,000 yards
BB Mutsu engages CA Wichita at 8,000 yards
DD Tucker engages DD Nagatsuki at 8,000 yards
DD Mugford engages DD Shikinami at 8,000 yards
DD Shikinami engages DD Phelps at 8,000 yards
Range increases to 11,000 yards
DD Shikinami engages DD Nepal at 11,000 yards
Massive explosion on DD Dale
BB Yamato engages DD Dale at 11,000 yards
BB Mutsu engages CA Wichita at 11,000 yards
DD Shikinami engages DD Tucker at 11,000 yards
DD Mugford engages DD Satsuki at 11,000 yards
DD Uranami engages DD Chevalier at 11,000 yards
DD Uranami engages DD Phelps at 11,000 yards
Range closes to 8,000 yards
DD Satsuki engages DD Nepal at 8,000 yards
DD Dale engages DD Uranami at 8,000 yards
BB Yamato engages DD Tucker at 8,000 yards
DD Satsuki engages DD Tucker at 8,000 yards
DD Nagatsuki engages DD Mugford at 8,000 yards
DD Shikinami engages DD Chevalier at 8,000 yards
DD Phelps engages DD Shikinami at 8,000 yards
Range increases to 11,000 yards
DD Nagatsuki engages DD Nepal at 11,000 yards
DD Shikinami engages DD Dale at 11,000 yards
BB Yamato engages DD Tucker at 11,000 yards
DD Satsuki engages DD Mugford at 11,000 yards
DD Chevalier engages DD Nagatsuki at 11,000 yards
DD Chevalier engages DD Shikinami at 11,000 yards
Task forces break off...


I did get my hits in, and it was nice to see a BB on fire. My cruisers were landing plenty of 8-inch hits on everybody. Sydney did get bombarded, but there were no aircraft casualties. All I had at Newcastle were some ground oriented LCUs. I'm wondering if the airfield there has some kind of "non-coastal" flag activated there. Unfortunately, none of the SBD and escorts decided to fly, despite everyone being in range. All his ships were about six hexes east moving easterly.

The resulting bombardments.

quote:

Night Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

29 Coastal gun shots fired in defense.

Japanese Ships
BB Kirishima
BB Kongo

Allied ground losses:
23 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

E13A1 Jake acting as spotter for BB Kirishima
North Fortress firing at BB Kirishima
BB Kirishima firing at North Fortress
North Fortress firing at BB Kongo
BB Kongo firing at North Fortress


---------------------------------------------

Night Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

36 Coastal gun shots fired in defense.

Japanese Ships
BB Hyuga
BB Ise, Shell hits 1
BB Yamato
BB Mutsu

Allied ground losses:
66 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

E8N2 Dave acting as spotter for BB Hyuga
Banks Fortress firing at BB Hyuga
BB Hyuga firing at Banks Fortress
BB Ise firing at Banks Fortress
Banks Fortress firing at BB Ise
BB Yamato firing at North Fortress
North Fortress firing at BB Yamato
F1M2 Pete acting as spotter for BB Mutsu
BB Mutsu firing at G/H Battery Heavy Coastal Artillery Regiment
G/H Battery Heavy Coastal Artillery Regiment firing at BB Mutsu


quote:

Night Naval bombardment of Newcastle at 92,166

Japanese Ships
BB Hiei

Allied ground losses:
191 casualties reported
Squads: 2 destroyed, 12 disabled
Non Combat: 1 destroyed, 14 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Vehicles lost 3 (1 destroyed, 2 disabled)

E13A1 Jake acting as spotter for BB Hiei
BB Hiei firing at 9th Australian Division


After the Newcastle hit, I was suspecting a landing was coming, but it doesn't look to be the case.

KB took a shot at the surviving ships there.

quote:

Afternoon Air attack on TF, near Sydney at 90,167

Weather in hex: Thunderstorms

Raid detected at 140 NM, estimated altitude 10,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
A6M5 Zero x 157
B6N2 Jill x 25
D4Y1 Judy x 24
D4Y2 Judy x 17

Allied aircraft
Spitfire Vc Trop x 7
P-38G Lightning x 10
P-39N1 Airacobra x 14
F4U-1 Corsair x 5
F6F-3 Hellcat x 11

Japanese aircraft losses
A6M5 Zero: 8 destroyed
B6N2 Jill: 1 damaged
D4Y1 Judy: 2 damaged
D4Y2 Judy: 1 destroyed by flak

Allied aircraft losses
P-38G Lightning: 1 destroyed
P-39N1 Airacobra: 2 destroyed

Allied Ships
DD Dale, Bomb hits 1, on fire, heavy damage
DD Phelps
DD Mugford, Bomb hits 2, heavy fires, heavy damage
DD Chevalier
DD Nepal
DD Tucker

Aircraft Attacking:
9 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
25 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
8 x D4Y2 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
9 x D4Y2 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
11 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

CAP engaged:
VMF-212 with F4U-1 Corsair (4 airborne, 0 on standby, 0 scrambling)
(5 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 0 and 20000.
Time for all group planes to reach interception is 8 minutes
VMF-216 with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
(11 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 11 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 20 minutes
No.82 Sqn RAAF with Spitfire Vc Trop (0 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 38 minutes
35th FG/39th FS with P-38G Lightning (4 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 0 and 20000.
Time for all group planes to reach interception is 28 minutes
35th FG/41st FS with P-39N1 Airacobra (4 airborne, 0 on standby, 0 scrambling)
(14 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 8 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 0 and 20000.
Time for all group planes to reach interception is 32 minutes


And finally, some Mitchells did range out to catch some Kongos. They slipped right past the George CAP for no losses there.

quote:

Afternoon Air attack on TF, near Lord Howe Island at 100,169

Weather in hex: Clear sky

Raid detected at 20 NM, estimated altitude 1,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
N1K1-J George x 24

Allied aircraft
B-25D1 Mitchell x 3

No Japanese losses

Allied aircraft losses
B-25D1 Mitchell: 1 damaged

Japanese Ships
BB Hiei, Bomb hits 3
DD Asagiri

Aircraft Attacking:
3 x B-25D1 Mitchell bombing and strafing from low level *
Naval Attack: 3 x 500 lb SAP Bomb

CAP engaged:
251 Ku S-1/A with N1K1-J George (2 airborne, 6 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 20000.
Time for all group planes to reach interception is 17 minutes
251 Ku S-1/B with N1K1-J George (2 airborne, 6 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 1000 and 3000.
Time for all group planes to reach interception is 16 minutes
251 Ku S-1/C with N1K1-J George (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 25000
Time for all group planes to reach interception is 31 minutes


Was it worth it? I'm not sure. Losing the CAs hurt, but I did land plenty of hits in return and bagged a couple destroyers. Maybe he'll have trouble with the burning battleship. Australia suffered no real pain in this, so I like to think I may have disrupted things.






Attachment (1)

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(in reply to witpqs)
Post #: 1087
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 8:59:51 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
31 July 1943

Most of his ships are hanging out at Lord Howe. Must be the new forward base of choice right now. It could be a promising target for heavy bombers later on sometime. If he starts disbanding ships there -- especially carriers, I'll jump on them quickly.

Quiet turn otherwise.

About 40k in supplies unloaded from Abadan. Three convoys from Cape Town are now on map with a total of about 330k in supply. We'll see how that works.

_____________________________


(in reply to Mundy)
Post #: 1088
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 9:50:14 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
He will have an AE/AKE support at Lord Howe island. If it is still a small port a sub could get at it.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mundy)
Post #: 1089
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/23/2015 10:37:02 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
That's my guess too.

Everyone's sortied out again and they're between Lord Howe and Australia. No sorties flew on my end again. There was a cloud over his task forces. Next turn is supposed to be clear and sunny.

_____________________________


(in reply to BBfanboy)
Post #: 1090
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 2:08:08 AM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
quote:

ORIGINAL: Mundy
Was it worth it? I'm not sure. Losing the CAs hurt, but I did land plenty of hits in return and bagged a couple destroyers. Maybe he'll have trouble with the burning battleship. Australia suffered no real pain in this, so I like to think I may have disrupted things.

Well the BB was seen in later combat reports and it wasn't on fire so the IJN damage control teams did their job. I'm sure the BBs have some system damage that will need to be repaired. Losing some DDs isn't great for Japan but unlike bigger more expensive ships the Japanese are still going to be cranking out new ones till the last day of the war. Anyways, I'm not sure what else you could have expected sortieing against a far superior force.

I'm very surprised that the bombardments didn't catch any planes on the ground. Could be because the BBs expended some shells and OP points in those surface engagements.

The real question is what is the end here for Japan? Why bring the KB and these BBs? Surely Japan has something in mind for the next few days. Though I will say that the lack of any aircraft or airfield bombardment may have thrown a wrench into Japanese plans. CF probably assumed he could suppress the AF with that bombardment of Sydney. But at this point he could withdraw and claim a minor tactical victory anyway.

(in reply to Mundy)
Post #: 1091
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 2:20:18 AM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline

quote:

ORIGINAL: BBfanboy

He will have an AE/AKE support at Lord Howe island. If it is still a small port a sub could get at it.

Actually that's a perfect target for Mundy's heavy bombers with the KB having sortied. I say let the big boys fly! Sinking them will have a large effect on the Japanese operations out of proportion to their VP score.

(in reply to BBfanboy)
Post #: 1092
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 11:23:10 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Mundy


You know when you create a task force after the first, and, by default, they get the same course setting? Happened to me. The surface forces I set up at Sydney are now sitting at Melbourne.




This is VERY handy when sending the thundering herds from Manila. Once you set the first TF to home port at Balikpapan and destination Balikpapan every TF you create after it has the same setting and all you have to do is hit 'return to Balikpapan' button before setting course parameters to Direct and Threat Tolerance to Absolute.

Also handy for resetting the base for the subs at Manila before giving them a patrol order.

Very easy to over come though by hitting the 'back' button on the TF interface to take you back to the 'ships in port' interface before creating the next TF.

I'm confused by the idea of sending all the TFs to the same place with the same routing Direct/Absolute - wouldn't you want to scatter them somewhat? Did you use waypoints for that?
If a lot of the single ship TFs end up in one hex, an air strike will treat them as one target and could clean up the lot.


You have to remember that I play the AI. It only comes after the thundering herd with subs and surface raiders. No air threat.


A Direct, Absolute, Full Speed run to Balikpapan usually results in only a handful of losses to subs.

A few more are lost to subs in the in the straits between Borneo and Celebes.

I typically send them out in single ship TFs except the valuable support ships that group with an ASW escort.

_____________________________

Hans


(in reply to BBfanboy)
Post #: 1093
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 4:00:44 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Thanks for clarifying Hans B. That makes sense now.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to HansBolter)
Post #: 1094
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 7:03:04 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
02 August 1943

Sydney, Part II.

If you haven't read Cannonfodder's post on the main forum, here's what happened the second time. I only lost one destroyer out of the deal.

quote:

Night Time Surface Combat, near Sydney at 90,167, Range 11,000 Yards

Japanese Ships
BB Kongo, Shell hits 1
BB Hiei
BB Kirishima, Shell hits 4
DD Shigure
DD Murasame
DD Ayanami
DD Asagiri
DD Sazanami, Shell hits 2
DD Mutsuki

Allied Ships
DD Chevalier, Shell hits 7, heavy fires, heavy damage
DD Tucker, Shell hits 2
DD Phelps
DD Nepal

Reduced sighting due to 0% moonlight
Maximum visibility in Clear Conditions and 0% moonlight: 12,000 yards
Range closes to 23,000 yards...
CONTACT: Allies radar detects Japanese task force at 23,000 yards
Range closes to 17,000 yards...
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
BB Kirishima engages DD Chevalier at 11,000 yards
BB Hiei engages DD Chevalier at 11,000 yards
BB Kongo engages DD Chevalier at 11,000 yards
DD Chevalier engages DD Mutsuki at 11,000 yards
DD Asagiri engages DD Chevalier at 11,000 yards
Range closes to 5,000 yards
DD Chevalier engages BB Kirishima at 5,000 yards
BB Hiei engages DD Chevalier at 5,000 yards
DD Tucker engages DD Mutsuki at 5,000 yards
DD Mutsuki engages DD Chevalier at 5,000 yards
DD Tucker engages DD Sazanami at 5,000 yards
Range closes to 4,000 yards
DD Sazanami engages DD Nepal at 4,000 yards
BB Hiei engages DD Chevalier at 4,000 yards
DD Tucker engages BB Kongo at 4,000 yards
DD Mutsuki engages DD Nepal at 4,000 yards
DD Sazanami engages DD Nepal at 4,000 yards
DD Tucker engages DD Shigure at 4,000 yards
Range closes to 3,000 yards
BB Kirishima engages DD Chevalier at 3,000 yards
BB Hiei engages DD Chevalier at 3,000 yards
DD Sazanami engages DD Tucker at 3,000 yards
DD Mutsuki engages DD Tucker at 3,000 yards
DD Murasame engages DD Nepal at 3,000 yards
Range increases to 7,000 yards
BB Kirishima engages DD Chevalier at 7,000 yards
DD Murasame engages DD Phelps at 7,000 yards
BB Kongo engages DD Chevalier at 7,000 yards
DD Shigure engages DD Chevalier at 7,000 yards
DD Tucker engages DD Sazanami at 7,000 yards
DD Shigure engages DD Nepal at 7,000 yards
Range increases to 8,000 yards
BB Kirishima engages DD Chevalier at 8,000 yards
DD Shigure engages DD Phelps at 8,000 yards
DD Mutsuki engages DD Tucker at 8,000 yards
DD Mutsuki engages DD Chevalier at 8,000 yards
DD Shigure engages DD Chevalier at 8,000 yards
Range increases to 12,000 yards
DD Nepal engages DD Asagiri at 12,000 yards
BB Hiei engages DD Phelps at 12,000 yards
BB Kongo engages DD Chevalier at 12,000 yards
BB Kirishima engages DD Chevalier at 12,000 yards
DD Sazanami engages DD Tucker at 12,000 yards
DD Ayanami engages DD Chevalier at 12,000 yards
DD Shigure engages DD Chevalier at 12,000 yards
Task forces break off...


---------------------------------------------

Day Time Surface Combat, near Sydney at 90,167, Range 23,000 Yards

Japanese Ships
BB Mutsu
BB Yamato, Shell hits 1
BB Ise
BB Hyuga
DD Uranami
DD Shikinami
DD Satsuki
DD Nagatsuki

Allied Ships
DD Tucker, Shell hits 4, heavy fires, heavy damage
DD Phelps, Shell hits 1
DD Nepal, Shell hits 4, heavy fires, heavy damage

Maximum visibility in Clear Conditions: 30,000 yards
Range closes to 23,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 23,000 yards
CONTACT: Allied lookouts spot Japanese task force at 23,000 yards
BB Yamato engages DD Tucker at 23,000 yards
BB Mutsu engages DD Nepal at 23,000 yards
Clark, M.J. orders Allied TF to disengage
Range closes to 17,000 yards
BB Hyuga engages DD Nepal at 17,000 yards
BB Yamato engages DD Tucker at 17,000 yards
BB Mutsu engages DD Nepal at 17,000 yards
DD Uranami engages DD Phelps at 17,000 yards
DD Uranami engages DD Tucker at 17,000 yards
DD Tucker engages DD Shikinami at 17,000 yards
DD Uranami engages DD Tucker at 17,000 yards
Clark, M.J. orders Allied TF to disengage
Range closes to 16,000 yards
DD Uranami engages DD Phelps at 16,000 yards
BB Yamato engages DD Nepal at 16,000 yards
BB Mutsu engages DD Tucker at 16,000 yards
DD Nagatsuki engages DD Tucker at 16,000 yards
DD Uranami engages DD Tucker at 16,000 yards
Range increases to 18,000 yards
BB Yamato engages DD Tucker at 18,000 yards
BB Yamato engages DD Nepal at 18,000 yards
BB Ise engages DD Nepal at 18,000 yards
DD Shikinami engages DD Phelps at 18,000 yards
DD Phelps engages DD Uranami at 18,000 yards
Clark, M.J. orders Allied TF to disengage
Range increases to 20,000 yards
BB Mutsu engages DD Phelps at 20,000 yards
BB Yamato engages DD Tucker at 20,000 yards
BB Yamato engages DD Tucker at 20,000 yards
BB Yamato engages DD Phelps at 20,000 yards
BB Mutsu engages DD Nepal at 20,000 yards
DD Tucker engages DD Satsuki at 20,000 yards
DD Shikinami engages DD Phelps at 20,000 yards
Range increases to 22,000 yards
BB Ise engages DD Nepal at 22,000 yards
BB Yamato engages DD Nepal at 22,000 yards
DD Shikinami engages DD Phelps at 22,000 yards
BB Yamato engages DD Tucker at 22,000 yards
BB Yamato engages DD Nepal at 22,000 yards
Range increases to 23,000 yards
BB Hyuga engages DD Nepal at 23,000 yards
Range increases to 24,000 yards
BB Yamato engages DD Phelps at 24,000 yards
BB Ise engages DD Nepal at 24,000 yards
Range increases to 26,000 yards
BB Hyuga engages DD Nepal at 26,000 yards
BB Yamato engages DD Tucker at 26,000 yards
BB Yamato engages DD Nepal at 26,000 yards
Range increases to 28,000 yards
Range increases to 29,000 yards
Clark, M.J. orders Allied TF to disengage
Task forces break off...


I also got a bit of a bonus out of it. Too bad Yamato couldn't have run into five...

quote:

TF 16 encounters mine field at Sydney (90,167)

Japanese Ships
DD Mutsuki, Mine hits 1



---------------------------------------------

TF 174 encounters mine field at Sydney (90,167)

Japanese Ships
DD Yamagumo, Mine hits 1, on fire, heavy damage


And then the bombardment. No aircraft losses, though the bases themselves are pretty messed up.

quote:

Night Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

39 Coastal gun shots fired in defense.

Japanese Ships
BB Kirishima
BB Hiei, Shell hits 2
BB Kongo

Allied ground losses:
111 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 2 destroyed, 8 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 2 (1 destroyed, 1 disabled)

Airbase hits 12
Airbase supply hits 1
Runway hits 34

E13A1 Jake acting as spotter for BB Kirishima
North Fortress firing at BB Kirishima
BB Kirishima firing at North Fortress
North Fortress firing at BB Hiei
BB Hiei firing at North Fortress
E13A1 Jake acting as spotter for BB Kongo
BB Kongo firing at Sydney


---------------------------------------------

Night Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

109 Coastal gun shots fired in defense.

Japanese Ships
CA Suzuya
CA Nachi, Shell hits 3
CA Haguro, Shell hits 3, on fire
CA Myoko

Allied ground losses:
120 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 12 disabled
Engineers: 1 destroyed, 5 disabled

Airbase hits 13
Airbase supply hits 1
Runway hits 28

CA Suzuya firing at Sydney
CA Nachi firing at North Fortress
North Fortress firing at CA Nachi
CA Haguro firing at North Fortress
North Fortress firing at CA Haguro
CA Myoko firing at Sydney


---------------------------------------------

Night Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

4 Coastal gun shots fired in defense.

Japanese Ships
BB Hyuga
BB Ise
BB Yamato
BB Mutsu

Allied ground losses:
592 casualties reported
Squads: 3 destroyed, 6 disabled
Non Combat: 9 destroyed, 38 disabled
Engineers: 8 destroyed, 6 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Airbase hits 31
Airbase supply hits 4
Runway hits 31

BB Hyuga firing at North Fortress
North Fortress firing at BB Hyuga
BB Ise firing at Sydney
BB Yamato firing at Sydney
BB Mutsu firing at Sydney


I had a few lame air attacks in return from Brisbane.

quote:

Afternoon Air attack on TF, near Newcastle at 95,169

Weather in hex: Thunderstorms

Raid detected at 38 NM, estimated altitude 3,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M5 Zero x 89

Allied aircraft
B-25D1 Mitchell x 2

No Japanese losses

Allied aircraft losses
B-25D1 Mitchell: 1 destroyed

CAP engaged:
Amagi-1 with A6M5 Zero (3 airborne, 8 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 10000.
Time for all group planes to reach interception is 20 minutes
Katsuragi-1 with A6M5 Zero (3 airborne, 6 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 21 minutes
Akagi-1 with A6M5 Zero (4 airborne, 4 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 33220.
Time for all group planes to reach interception is 20 minutes
Soryu-1 with A6M5 Zero (4 airborne, 4 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 17 minutes
Hiryu-1 with A6M5 Zero (3 airborne, 4 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 33220.
Time for all group planes to reach interception is 18 minutes
Shokaku-1 with A6M5 Zero (1 airborne, 4 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 10 minutes
Zuikaku-1 with A6M5 Zero (1 airborne, 4 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 4000.
Time for all group planes to reach interception is 18 minutes
Junyo-1 with A6M5 Zero (5 airborne, 0 on standby, 11 scrambling)
(5 plane(s) diverted to support CAP in hex.)
5 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 2000 and 10000.
Time for all group planes to reach interception is 42 minutes
Hosho-1 with A6M5 Zero (0 airborne, 6 on standby, 0 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 1000 and 33220.
Time for all group planes to reach interception is 17 minutes
Taiho-1 with A6M5 Zero (0 airborne, 7 on standby, 0 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 4000 and 10000.
Time for all group planes to reach interception is 13 minutes
Unryu-1 with A6M5 Zero (0 airborne, 7 on standby, 0 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 6000 and 10000.
Time for all group planes to reach interception is 13 minutes



---------------------------------------------

Afternoon Air attack on TF, near Newcastle at 95,169

Weather in hex: Thunderstorms

Raid detected at 39 NM, estimated altitude 2,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M5 Zero x 89

Allied aircraft
B-25D1 Mitchell x 6
P-38H Lightning x 7

Japanese aircraft losses
A6M5 Zero: 2 destroyed

Allied aircraft losses
B-25D1 Mitchell: 2 destroyed, 2 damaged
B-25D1 Mitchell: 1 destroyed by flak

Japanese Ships
BB Hiei
BB Kirishima

Aircraft Attacking:
1 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 2 plane(s) with no ordnance
Naval Attack: 6 x 500 lb SAP Bomb
2 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 6 x 500 lb SAP Bomb

CAP engaged:
Amagi-1 with A6M5 Zero (3 airborne, 8 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 8000.
Time for all group planes to reach interception is 16 minutes
8 planes vectored on to bombers
Katsuragi-1 with A6M5 Zero (3 airborne, 6 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 2000 and 4000.
Time for all group planes to reach interception is 24 minutes
5 planes vectored on to bombers
Akagi-1 with A6M5 Zero (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 33220.
Time for all group planes to reach interception is 29 minutes
8 planes vectored on to bombers
Soryu-1 with A6M5 Zero (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 12 minutes
8 planes vectored on to bombers
Hiryu-1 with A6M5 Zero (3 airborne, 4 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 33000.
Time for all group planes to reach interception is 18 minutes
7 planes vectored on to bombers
Shokaku-1 with A6M5 Zero (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 22 minutes
4 planes vectored on to bombers
Zuikaku-1 with A6M5 Zero (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 4000.
Time for all group planes to reach interception is 13 minutes
5 planes vectored on to bombers
Junyo-1 with A6M5 Zero (5 airborne, 0 on standby, 11 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 2000 and 10000.
Time for all group planes to reach interception is 43 minutes
13 planes vectored on to bombers
Hosho-1 with A6M5 Zero (0 airborne, 2 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 33220.
Time for all group planes to reach interception is 23 minutes
2 planes vectored on to bombers
Taiho-1 with A6M5 Zero (0 airborne, 7 on standby, 0 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 7000 and 33220.
Time for all group planes to reach interception is 24 minutes
7 planes vectored on to bombers
Unryu-1 with A6M5 Zero (0 airborne, 7 on standby, 0 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 1000 and 6000.
Time for all group planes to reach interception is 6 minutes
7 planes vectored on to bombers


quote:

Afternoon Air attack on TF, near Newcastle at 94,168

Weather in hex: Light cloud

Raid spotted at 16 NM, estimated altitude 10,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M5 Zero x 23

Allied aircraft
Beaufort VIII x 6

No Japanese losses

Allied aircraft losses
Beaufort VIII: 3 destroyed

CAP engaged:
Akagi-1 with A6M5 Zero (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Soryu-1 with A6M5 Zero (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Hiryu-1 with A6M5 Zero (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Shokaku-1 with A6M5 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Zuikaku-1 with A6M5 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Junyo-1 with A6M5 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Hosho-1 with A6M5 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Taiho-1 with A6M5 Zero (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Unryu-1 with A6M5 Zero (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead


Of course, no Lightnings deemed them fit for escort, for the most part. I've moved in five squadrons of B-24s to Brisbane and they'll port strike Lord Howe next turn. KB will probably be there by then, but given enough numbers I'll probably muscle on through. I may even get escorts there, since they're American bombers.

I've got another 100k+ supply convoy for Karachi loading up.

_____________________________


(in reply to BBfanboy)
Post #: 1095
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 7:29:09 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
I think you might be wise to save your B-25D1s trained in LowN for action against enemy merchant rather than using them against CAP covered combat vessels. I don't think they are particularly well suited in that role since AA is pretty devastating at 1k feet, their armament of 500lb bombs and machine guns isn't too scary, and its nearly impossible to get them escorts flying that low. On the other hand, the extra range compared to dive bombers makes them a very effective anti-shipping platform. Looking at the combat reports you have posted here I discovered there aren't any instances where B-25D1s have caused serious damage to any navy combat ships flying a LowN strike but they have taken down a number of merchant vessels in that role. Given the relative scarcity of the plane and the specialized nature of LowN pilots, saving them for the anti-ship seems to be a good move. Maybe you could make a case for attacking DD and cruiser fleets that don't have LRCAP but even then they don't seem too effective.

Also the lack of aircraft casualties at Sydney is really baffling me. Something must have changed in the last few years. I remember in my last game when Australia was invaded I built Sydney to a level 9 airbase and as a result based my heavy bombers there. A single Japanese BB bombardment destroyed no less than 40 of my 4E to my dismay. I thought maybe it was an issue with level 9 air bases getting the overstacking penalty when the manual says they should not. I guess this suggest in fact there was a bug and it has since been fixed.

< Message edited by Sangeli -- 7/24/2015 8:29:18 PM >

(in reply to Mundy)
Post #: 1096
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 8:33:09 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
I wonder if detection levels and fort levels could explain the difference in bombardment results. I have just bombarded Saipan with three TFs totalling four BBs and 5 CAs for a couple of port hits and one supply hit. I had not had recent recon because of weather and the forts there are high level.
OTOH my recent bombardment of Tinian (D/L 9/10, Forts 3) devastated the defenders and made for an easy invasion.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Sangeli)
Post #: 1097
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 8:49:39 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
DL does make a difference.

_____________________________


(in reply to BBfanboy)
Post #: 1098
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 8:59:51 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
03 August 1943

Mostly quiet.

CF has lots of shipping near Lord Howe. Some TFs are hanging around the island, while carriers and the bombardiers are about halfway between LH and Australia. No idea what his endgame is with these. It feels like an invasion, but I haven't seen much transport-wise yet.

Disappointing raid by my heavies.

quote:

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Light cloud

Raid detected at 39 NM, estimated altitude 30,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
N1K1-J George x 36
Ki-45 KAIa Nick x 29

Allied aircraft
B-24D Liberator x 9
P-38G Lightning x 15
P-38H Lightning x 21

Japanese aircraft losses
N1K1-J George: 1 destroyed
Ki-45 KAIa Nick: 3 destroyed

Allied aircraft losses
B-24D Liberator: 1 destroyed, 2 damaged
P-38G Lightning: 1 destroyed
P-38H Lightning: 1 destroyed

Aircraft Attacking:
8 x B-24D Liberator bombing from 25000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
251 Ku S-1 with N1K1-J George (12 airborne, 24 on standby, 0 scrambling)
12 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 29000.
Time for all group planes to reach interception is 10 minutes
264th Sentai with Ki-45 KAIa Nick (9 airborne, 20 on standby, 0 scrambling)
9 plane(s) intercepting now.
Group patrol altitude is 6000 , scrambling fighters between 6000 and 24000.
Time for all group planes to reach interception is 11 minutes


9/60 flew this. At least the escorts were there.

_____________________________


(in reply to witpqs)
Post #: 1099
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/24/2015 10:23:55 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
04 August 1943

Air action.

CF took a shot at Townsville today. My fighter strength was a bit low, as I had lots of them down south and some resting after a long CAP spell. Fortunately, damage was minimal and he took his lumps. I've moved some 40s and Jugs there to help, but I'm assuming this was a one-shot thing. Both of us have learned not to repeat attacks too often.

quote:

Morning Air attack on Townsville , at 92,144

Weather in hex: Severe storms

Raid detected at 123 NM, estimated altitude 22,000 feet.
Estimated time to target is 45 minutes

Japanese aircraft
A6M3a Zero x 44
G3M3 Nell x 37

Allied aircraft
Spitfire Vc Trop x 16

Japanese aircraft losses
A6M3a Zero: 6 destroyed
G3M3 Nell: 8 damaged

No Allied losses

Aircraft Attacking:
25 x G3M3 Nell bombing from 18000 feet
Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
6 x G3M3 Nell bombing from 18000 feet
Port Attack: 1 x 800 kg AP Bomb
6 x G3M3 Nell bombing from 18000 feet
Port Attack: 1 x 800 kg AP Bomb

CAP engaged:
No.54 Sqn RAF with Spitfire Vc Trop (0 airborne, 6 on standby, 8 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 23000.
Time for all group planes to reach interception is 38 minutes



---------------------------------------------

Morning Air attack on Townsville , at 92,144

Weather in hex: Severe storms

Raid detected at 68 NM, estimated altitude 21,000 feet.
Estimated time to target is 25 minutes

Japanese aircraft
G3M3 Nell x 21

Allied aircraft
Spitfire Vc Trop x 16

Japanese aircraft losses
G3M3 Nell: 9 destroyed, 3 damaged
G3M3 Nell: 1 destroyed by flak

No Allied losses

Allied Ships
xAP Nairana, Bomb hits 1, on fire

Port hits 1

Aircraft Attacking:
18 x G3M3 Nell bombing from 18000 feet
Port Attack: 1 x 800 kg AP Bomb

CAP engaged:
No.54 Sqn RAF with Spitfire Vc Trop (0 airborne, 0 on standby, 13 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 19000 and 26000.
Time for all group planes to reach interception is 58 minutes


My Lord Howe raid was weak. It turns out, I got careless and only one Lib squadron was set to attack. I thought I clicked the "all level bombers" button, but I didn't. We'll see how next turn pans out. A bunch of ships are sitting 6-8 hexes SW of there. Time to move some subs in, I think.

Got two shots at his ships. The SBDs, as usual got creamed, while the B-25s slipped under his CAP. I don't favor Mitchells vs his warships, but if he's shipping supply in the middle of all this, it's hard to make assignments. I took the SBD-5s off their drop tanks.

quote:

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Light rain

Raid detected at 27 NM, estimated altitude 27,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
N1K1-J George x 34

Allied aircraft
B-24D Liberator x 5
P-38H Lightning x 10

No Japanese losses

Allied aircraft losses
B-24D Liberator: 2 damaged
P-38H Lightning: 1 destroyed

Aircraft Attacking:
5 x B-24D Liberator bombing from 25000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
251 Ku S-1 with N1K1-J George (11 airborne, 23 on standby, 0 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 32000.
Time for all group planes to reach interception is 13 minutes
8 planes vectored on to bombers


quote:

Afternoon Air attack on TF, near Lord Howe Island at 100,169

Weather in hex: Light rain

Raid detected at 35 NM, estimated altitude 14,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
N1K1-J George x 27

Allied aircraft
SBD-5 Dauntless x 8

No Japanese losses

Allied aircraft losses
SBD-5 Dauntless: 5 destroyed

CAP engaged:
251 Ku S-1 with N1K1-J George (27 airborne, 0 on standby, 0 scrambling)
(27 plane(s) diverted to support CAP in hex.)
27 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 0 and 20000.
Raid is overhead



---------------------------------------------

Afternoon Air attack on TF, near Lord Howe Island at 100,169

Weather in hex: Light rain

Raid detected at 40 NM, estimated altitude 5,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
N1K1-J George x 27

Allied aircraft
B-25D1 Mitchell x 6

No Japanese losses

Allied aircraft losses
B-25D1 Mitchell: 6 damaged

Japanese Ships
CA Myoko, Bomb hits 3, on fire
DD Michishio
CA Suzuya
DD Minegumo

Aircraft Attacking:
6 x B-25D1 Mitchell bombing and strafing from low level *
Naval Attack: 3 x 500 lb SAP Bomb

CAP engaged:
251 Ku S-1 with N1K1-J George (19 airborne, 0 on standby, 0 scrambling)
19 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 20000.
Time for all group planes to reach interception is 44 minutes


Myoko lost a set of torpedo tubes in this.





Attachment (1)

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(in reply to Mundy)
Post #: 1100
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/25/2015 12:23:34 AM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline

quote:

ORIGINAL: Mundy
Got two shots at his ships. The SBDs, as usual got creamed, while the B-25s slipped under his CAP. I don't favor Mitchells vs his warships, but if he's shipping supply in the middle of all this, it's hard to make assignments. I took the SBD-5s off their drop tanks.

No question its often hard to determine whether your planes are going to go after warships or merchant ships. I guess its really just a question of what you can afford to lose. If you have spare airframes and trained LowN pilots then it can pay to be aggressive. Otherwise you're probably better off holding back in these sort of situations when you're not sure. In this case it certainly helped that you had a number of different strikes going for targets at the same hex. It's a bit unfortunate that you can't get more fighters to sweep and escort to Lorde Howe. When the KB isn't protecting it you certainly could smash the base up I think.

(in reply to Mundy)
Post #: 1101
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/25/2015 3:49:53 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
I don't want to push the bombers too hard. The pools there aren't as well stocked as I am on the fighter side. Some of my B-25 units (USAAF and RAAF), though are getting to be very good.

05 August 1943

Cannonfodder finally punches through Sydney and damages some aircraft with his last bombardment. I was thinking I was immune to harm at this point, but CF may have just been unlucky lately.

quote:

ight Naval bombardment of Sydney at 90,167 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
SBD-3 Dauntless: 46 damaged
SBD-3 Dauntless: 6 destroyed on ground
F4U-1 Corsair: 5 damaged
F4U-1 Corsair: 2 destroyed on ground
P-38G Lightning: 18 damaged
P-38G Lightning: 2 destroyed on ground
Spitfire Vc Trop: 5 damaged
P-39N1 Airacobra: 10 damaged

17 Coastal gun shots fired in defense.

Japanese Ships
BB Kirishima
BB Hiei, Shell hits 1
BB Kongo

Allied ground losses:
463 casualties reported
Squads: 5 destroyed, 1 disabled
Non Combat: 6 destroyed, 15 disabled
Engineers: 0 destroyed, 5 disabled

Airbase hits 3
Runway hits 13


This was followed up by KB hitting the heavy industry. He can do that all he likes, as I have all the Australian AH shut down to stop the fuel drain.

quote:

Morning Air attack on Sydney , at 90,167

Weather in hex: Severe storms

Raid detected at 159 NM, estimated altitude 22,000 feet.
Estimated time to target is 41 minutes

Japanese aircraft
A6M5 Zero x 125
B6N2 Jill x 172
D4Y1 Judy x 124
D4Y2 Judy x 58
D4Y3 Judy x 17

Allied aircraft
Spitfire Vc Trop x 7
P-38G Lightning x 5
P-39N1 Airacobra x 13
F4U-1 Corsair x 5

Japanese aircraft losses
A6M5 Zero: 4 destroyed
B6N2 Jill: 3 destroyed, 2 damaged
D4Y1 Judy: 1 destroyed, 2 damaged
D4Y2 Judy: 1 destroyed

Allied aircraft losses
P-39N1 Airacobra: 1 destroyed
F4U-1 Corsair: 1 destroyed

Heavy Industry hits 6

Aircraft Attacking:
24 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
25 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
17 x D4Y2 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
17 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
16 x D4Y2 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
15 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
23 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
25 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
24 x D4Y2 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
25 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
18 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
10 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
25 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
17 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
17 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
17 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
15 x D4Y1 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb
17 x B6N2 Jill bombing from 18000 feet
City Attack: 2 x 250 kg SAP Bomb
17 x D4Y3 Judy bombing from 18000 feet
City Attack: 1 x 500 kg GP Bomb

CAP engaged:
VMF-212 with F4U-1 Corsair (1 airborne, 2 on standby, 2 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 25000.
Time for all group planes to reach interception is 26 minutes
No.82 Sqn RAAF with Spitfire Vc Trop (0 airborne, 3 on standby, 3 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 13000 and 22000.
Time for all group planes to reach interception is 35 minutes
35th FG/39th FS with P-38G Lightning (0 airborne, 2 on standby, 2 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 21000.
Time for all group planes to reach interception is 33 minutes
35th FG/41st FS with P-39N1 Airacobra (0 airborne, 6 on standby, 5 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 19000 and 21000.
Time for all group planes to reach interception is 26 minutes


A sub bagged an xAK off Kyushu. Unfortunately the other sub shooting at a tanker had a dud. I'd rather sink the fuel haulers than anything else.

My raid on Lord Howe was unspectacular.

quote:

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Clear sky

Raid detected at 37 NM, estimated altitude 22,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
N1K1-J George x 36
Ki-84a Frank x 26

Allied aircraft
B-24D1 Liberator x 18
P-38G Lightning x 11
P-38H Lightning x 7

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
B-24D1 Liberator: 1 destroyed, 2 damaged
P-38G Lightning: 2 destroyed
P-38H Lightning: 1 destroyed

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 1

Aircraft Attacking:
12 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb
3 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb
2 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
251 Ku S-1 with N1K1-J George (9 airborne, 20 on standby, 7 scrambling)
9 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 25000.
Time for all group planes to reach interception is 33 minutes
25 planes vectored on to bombers
13th Sentai with Ki-84a Frank (8 airborne, 18 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 15000 and 27000.
Time for all group planes to reach interception is 9 minutes
10 planes vectored on to bombers



---------------------------------------------

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 24,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
N1K1-J George x 26
Ki-84a Frank x 20

Allied aircraft
B-24D Liberator x 4
B-24D1 Liberator x 12

Japanese aircraft losses
N1K1-J George: 1 destroyed

Allied aircraft losses
B-24D Liberator: 1 damaged
B-24D1 Liberator: 1 destroyed, 6 damaged

Port supply hits 1

Aircraft Attacking:
8 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb
3 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb
4 x B-24D Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
13th Sentai with Ki-84a Frank (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
19 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 23000.
Time for all group planes to reach interception is 19 minutes
251 Ku S-1 with N1K1-J George (13 airborne, 0 on standby, 0 scrambling)
13 plane(s) intercepting now.
13 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 11000 and 26000.
Time for all group planes to reach interception is 43 minutes



---------------------------------------------

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Clear sky

Raid detected at 38 NM, estimated altitude 21,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
N1K1-J George x 18
Ki-84a Frank x 15

Allied aircraft
B-24D1 Liberator x 9

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
B-24D1 Liberator: 8 damaged

Japanese Ships
CA Myoko, Bomb hits 1

Port hits 1

Aircraft Attacking:
9 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
13th Sentai with Ki-84a Frank (4 airborne, 0 on standby, 4 scrambling)
4 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 20000.
Time for all group planes to reach interception is 60 minutes
251 Ku S-1 with N1K1-J George (2 airborne, 0 on standby, 7 scrambling)
2 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 17000 and 27000.
Time for all group planes to reach interception is 35 minutes



---------------------------------------------

Morning Air attack on Lord Howe Island , at 100,169

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 21,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
N1K1-J George x 11
Ki-84a Frank x 12

Allied aircraft
B-24D1 Liberator x 9

Japanese aircraft losses
N1K1-J George: 1 destroyed

Allied aircraft losses
B-24D1 Liberator: 7 damaged

Aircraft Attacking:
9 x B-24D1 Liberator bombing from 20000 feet
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
13th Sentai with Ki-84a Frank (0 airborne, 0 on standby, 4 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 20000.
Time for all group planes to reach interception is 54 minutes
251 Ku S-1 with N1K1-J George (3 airborne, 0 on standby, 7 scrambling)
3 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 17000 and 21000.
Time for all group planes to reach interception is 35 minutes


I'm resting these guys for a while. I have two more B-24 squadrons at Niue in from Pearl. It's so nice to see the Frank finally in action. Can I assume he'll have A7Ms on all his carriers by the time the year is out?

< Message edited by Mundy -- 7/25/2015 4:51:00 PM >


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(in reply to Sangeli)
Post #: 1102
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 2:42:27 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
Cannonfodder has been pounding Sydney for the last several days. KB has been split between the heavy industry and port, since he's found West Virginia sitting in drydock. She's been eating a bomb or two per day, but damage has been minimal, if any. She's stuck there for the next two months, at any point. All the planes are relocated, though it puts them out of range.

With his infatuation there, I'm getting prepped for a move on Baker. That island's been a bulge in my side for awhile now, and I'd like to keep his search ranges pushed back. I have one APA in Pearl, so I'll try to get most of a regiment loaded on that, but the rest of it will be on a shoestring, using the more commercial type transport. Most of my fighting transports are enroute to Cape Town, but I've been getting more almost daily. I'll funnel some extra towards Pearl to prep that up. I can still have a CVE and two battleships support this when I'm ready. Casablanca's enroute to Pearl from Tacoma. Maybe also HMS Victorious, as she's 40-50 days out. I can use her for something before she gets withdrawn.

Hornet's slowly healing at New Zealand (Auckland). Probably two months before I can contemplate moving her. She probably won't make the Ceylon thing.

I had something like five sub encounters last turn. One had duds and the rest simply missed. I can live with the dud torpedoes, but missing the target is really getting on my nerves. I may have to purge the sub leadership.

Most of the Ceylon mob is still 2-3 weeks from reaching Cape Town. In the meantime, I'll be moving as much supply as possible to India. With the last few 100k I've moved into India, supply has been moving in weird ways. Tanjore has about 20k+ on hand, while Madurai just has a few hundred. Both are occupied by troops and base units. My more inland bases in the north are filling out too, like Nagpur. Bombay still has an exclamation point at 30k. Karachi is at around 80k, so supply is departing there quickly.

Base units and supply have been enroute to Upolu, between Pago Pago and Savaii, to further bolster and diversify that area.

< Message edited by Mundy -- 7/27/2015 3:45:20 PM >


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Post #: 1103
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 3:11:02 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Great that he is infatuated with WV at Sydney instead of sniffing around Auckland and finding Hornet! Have you been able to get any extra fighters to Auckland to help defend if he does start snooping?

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(in reply to Mundy)
Post #: 1104
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 3:36:25 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
I'm pretty stocked with fighters in New Zealand right now. I could use extras, so I'll probably ship more when I get some.

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Post #: 1105
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 3:51:29 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline

quote:

ORIGINAL: Mundy

I'm pretty stocked with fighters in New Zealand right now. I could use extras, so I'll probably ship more when I get some.


CF's usual tactic seems to be to wipe out the local air defense with a BB bombardment, leaving you highly vulnerable to the subsequent air strike. Unless you can play hide and seek with your fighters at nearby air bases, I don't know what defense you have against this tactic.

(in reply to Mundy)
Post #: 1106
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 4:09:47 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
I've been building up Hamilton, but yeah, I can't really stop the bombardments.

It does seem backwards to be at their mercy. B-25s won't cut it, either.

_____________________________


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Post #: 1107
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 7:25:11 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline

quote:

ORIGINAL: jwolf
CF's usual tactic seems to be to wipe out the local air defense with a BB bombardment, leaving you highly vulnerable to the subsequent air strike. Unless you can play hide and seek with your fighters at nearby air bases, I don't know what defense you have against this tactic.

Not just CFs tactic. Its a tried and true Japanese tactic that many players use. The reality is that with the KB around there is no counter to a BB bombardment like that. You just have to take the minimize the impact of the bombardment. Having inland bases is definitely the way to go here. If the KB isn't around there are ways to prevent bombardment but that doesn't seem to be CF's style; he keeps his naval assets concentrated. You're just going to have to accept that you won't be able to stop the KB and its pets for at least another year. Definitely makes 1944 a lot harder for the Allies.

(in reply to jwolf)
Post #: 1108
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 7:33:54 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
I concur very strongly on the need for developed inland bases with sufficient aviation support to be able to rotate your damaged squadrons out of the trashed base.

Inland bases connected to the coastal bases by railroad is the key.

When you transfer the few ready planes out the disabled ones are crated and sent by RR to the new base taking them off the map where they cannot be destroyed by the next nuclear bombardment.

Then you get to watch him punch the wind with his next hit and recover your airforce sufficiently to start capping or even LRCAPing the targeted base again.

Don't both Sydney and Brisbane have inland bases behind them that can provide this function?

_____________________________

Hans


(in reply to Sangeli)
Post #: 1109
RE: Too much Iron in my Diet - Mundy vs Cannonfodder - 7/27/2015 7:38:21 PM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline

quote:

ORIGINAL: HansBolter
Don't both Sydney and Brisbane have inland bases behind them that can provide this function?

Don't think Mundy built up any inland bases in this region. Which means no CAP safe from bombardment during this current operation. But Mundy should be able to get a few ready in a few months.

What's the supply situation like in OZ? With HI turned off and supply being stockpiled in India it seems OZ might fall off as well. The whole SWPAC theatre is probably a no-go this game I think. Allies will be on the defensive here for a while.

(in reply to HansBolter)
Post #: 1110
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