Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

DW Universe Compatible Mod List

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> DW Universe Compatible Mod List Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
DW Universe Compatible Mod List - 8/2/2014 11:51:25 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
I guess we need a list similar to the Shadows one. Please post in this thread if your mod is compatible with Distant Worlds Universe. Include a link and a short description, not longer than three lines.

Compatible Mods:

Distant Worlds Extended Universe
18 new races for Distant Worlds set in the Distant Worlds universe bringing the race total to 40. Each with their own unique flavour, flags, dialog text, victory conditions, strengths, weaknesses. Each race has been balanced and brings with them their own challenges.

AI Improvement Mod
Does exactly what the name tag says, AI is better in any area that is moddable.

Lower Speed And Range Mod
All Hyperdrives are modded so they are slower and have less range. I also enhanced the differences between the drive systems so they are more unique. The goal is to slow the game down, reduce exploration and colonisation speed and generally make the galaxy feel more vast to create longer and more epic gameplay.

Star Wars: Ancient Fears
The Mod is set 15 years after "Episode VI: Return of the Jedi" and includes a Prebuilt Map, Star Wars Characters, Races, Ships, Flagshapes, Planets and Stations, and a New Soundtrack from the Star Wars movies and other epic SciFi Videogames.

Das Chrome UI Mods
UI overhaul

Galactic Star Map
Gives you several maps with new scenarios.

Alien Immersion Project
Race-specific UI for each race and race-specific soundtracks - for each race different.

Stuff & Bits UI Mod
Replaces nearly all UI with GEM mod inspired assets. New planets, planet maps, plague icons, and cursors.

[DWU] Vanilla Race Balance
This is a mod that tweaks the race balance of vanilla races and governments. It also makes a single research change that strengthens espionage slightly. All of the changes have been inspired by either the race codex entries or victory conditions. This mod is still a WIP.

Babylon 5 Mod
Babylon 5 conversion

Star Trek The Picard Era
22 playable Star Trek Races (more may be added by release): Andorian, Bajoran, Benzite, Borg, Breen, Cardassian, Chalnoth, Dominion, Federation, Ferengi, Gorn, Hirogen, Kazon, Klingon, Ktarian, Reman, Romulan, Sheliak, Son'a, Tamarian, Tholian & Yridian
4 playable pirate groupings: The Orion Syndicate, The Maquis, The Korgath Barbarians & The Khan Privateers

Beyond Extended Universe
Maximization of difference between races compared to vannila and regular race mods and rebalance through implementation of race-specific Character Systems. Adding new races and governments. Race specific user interface, and full collection of 48 sets of race-specific diplomatic music. Unique portrait art for each character planned. Immersion Names following race-specific phonetics. WIP but fully playable at curent release providing alot of new stuff. Races: 48. Goverments: 22. Races with character system implemented: 11/48, Races with unique face implemented: 1/48. Mods integrated: 8

Human Revolution
Mankind broke up in many different, yet similar, but competing factions. The Human Revolution mod adds five new races to Distant Worlds and edits one. The standard human race is edited to reflect the background story of this mod, and three more interesting races are also added.

Resource Mod
Completly revised resource system with proper galactopedia including real world trivia to explain their 'theoretic' function in the game. This might help some roleplayers. Further, as most people might have wanted, the polymer is reduced to its prestate again: OIL! You can and are allowed to include it in other mods. You have to check the compatibility yourselves though.

Visual hyperdeny effect mod
New hyperdeny effect.

No annoying ship symbols mod
Removes the ship symbols.

Warhammer 40k
Set in the Warhammer 40k universe, this mod for Distant Worlds is a total conversion, meaning that just about everything is different from the vanilla game. The player takes control of one of 25 different races that were present in one of the Warhammer universes most tumultuous eras: The Great Crusade. The aim of the mod is to introduce more intense battles on both land and in space, more tricky diplomatic situations and more fog of war while minimizing logistical and economic challenges.




Upcoming Mods:

Research Reloaded
Research trees are restructured and significantly extended. There are lots of interesting new components, new facilities, new wonders, new governments, a new ressource, a new race, new everything. Hyperdrives are generally slower and have less range making the universe vaster and gameplay more epic.

Universa
Universa Addon for Distant Worlds Extended brings 21 new races to Distant World's extended for a total of 59 Races. The mod is currently a work in progress and I will be updating this post as I have more news.

Distant Races
Race add-on for Distant Worlds Extended that brings 36 new space-faring races to the forefront of galactic affairs. WIP, Universa-compatible version forthcoming upon the latter's release.
Compatible with DW:Universe 1.9.5.5 - Currently at alpha release containing 9/36 races.

< Message edited by lurchi -- 10/10/2014 9:07:34 PM >
Post #: 1
RE: DW Universe compatible mod list - 8/2/2014 11:56:22 PM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
Beyond Extended Universe - now at Alpha release - complete complex overhaul of character system wit hunique , race-specific characters, alot of new art and some new races. Also includes Haree78 Extended mod, and partially Das123 Chrome mod and Martian GEM mod. Currently have released 1 very unique race and showcase character system overhaul with 490 unique characters. WIP
http://www.matrixgames.com/forums/tm.asp?m=3657646
Compatible with DW:Universe 1.9.5.6

Alien Immersion Project - race-specific UI for each race and race-specific soundtracks - for each race different.
http://www.matrixgames.com/forums/tm.asp?m=3651979
Compatible with DW:Universe 1.9.5.6

< Message edited by Blackstork -- 8/3/2014 12:58:00 AM >


_____________________________


(in reply to lurchi)
Post #: 2
RE: DW Universe compatible mod list - 8/3/2014 11:50:05 AM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Come on, people, post your mods. I sure don't have the time to look them all up myself.

(in reply to Blackstork)
Post #: 3
RE: DW Universe compatible mod list - 8/3/2014 11:52:22 AM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
You can list Alien Immersion in compatible, because certain races are fully released, i mean that , while being WIP, its fully working and complete for 18 races already. :)

< Message edited by Blackstork -- 8/3/2014 12:52:56 PM >


_____________________________


(in reply to lurchi)
Post #: 4
RE: DW Universe compatible mod list - 8/3/2014 2:17:08 PM   
Icemania


Posts: 1847
Joined: 6/5/2013
From: Australia
Status: offline
Sticky this please Matrix. And link to this on Steam as well.

< Message edited by Icemania -- 8/3/2014 3:17:53 PM >

(in reply to Blackstork)
Post #: 5
RE: DW Universe compatible mod list - 8/3/2014 8:20:20 PM   
Inawordyes


Posts: 28
Joined: 5/31/2014
Status: offline
Distant Races - current version: 0.X Beta - Race add-on for Distant Worlds Extended that brings 36 new space-faring races to the forefront of galactic affairs. WIP, Universa-compatible version forthcoming upon the latter's release.
http://www.matrixgames.com/forums/tm.asp?m=3629325
Compatible with DW:Universe 1.9.5.5 - Currently at alpha release containing 9/36 races.

_____________________________

Distant Races



The self-titled Crown Prince of Crazy Plans.

(in reply to Icemania)
Post #: 6
RE: DW Universe compatible mod list - 8/4/2014 3:17:13 PM   
KEBW1144


Posts: 23
Joined: 12/14/2011
Status: offline
Stuff & Bits UI Mod - Replaces nearly all UI with GEM mod inspired assets. New planets, planet maps, plague icons, and cursors.

Link

Cheers!

< Message edited by KEBW1144 -- 8/4/2014 4:18:14 PM >

(in reply to Inawordyes)
Post #: 7
RE: DW Universe compatible mod list - 8/7/2014 6:32:40 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Added another mod.

(in reply to KEBW1144)
Post #: 8
RE: DW Universe compatible mod list - 8/7/2014 6:49:35 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
***Distant Worlds:Universe ~ STAR TREK THE PICARD ERA v1.0 ***

Planned release sometime the week of August 10th. Will be available on MediaFire.

Forum Mod thread is here: http://www.matrixgames.com/forums/tm.asp?m=3668367

22 Playable Star Trek Races & 4 pirate groupings; The Shakturi and Mechanoids are not playable but are available for non-canon play.
Compatible with all Distant Worlds Universe gameplay styles (Excluding 'The Ancient Galaxy')

PLAYABLE STAR TREK RACES [More may be added by release]
ANDORIAN, BAJORAN, BENZITE, BORG, BREEN, CARDASSIAN, CHALNOTH, DOMINION, FEDERATION
FERENGI, GORN, HIROGEN, KAZON, KLINGON, KTARIAN, REMAN, ROMULAN, SHELIAK, SON'A
TAMARIAN, THOLIAN & YRIDIAN

PLAYABLE PIRATE GROUPINGS
THE ORION SYNDICATE, THE MAQUIS, THE KORGATH BARBARIANS & THE KHAN PRIVATEERS



"RESISTANCE IS FUTILE!"

Attachment (1)

< Message edited by ehsumrell1 -- 8/7/2014 7:50:47 PM >


_____________________________

Shields are useless in "The Briar Patch"...

(in reply to lurchi)
Post #: 9
RE: DW Universe compatible mod list - 8/17/2014 10:10:45 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Added another mod.

(in reply to ehsumrell1)
Post #: 10
RE: DW Universe compatible mod list - 8/17/2014 10:36:07 PM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
Please update Beyond, its much advanced from that point.
In closest upcoming release (this weekend - its better to update ahead so less editing needed :) )) it will have checked and balanced 48 races total with unique gameplay for each, unique, specially made ship art for some, complete overhaul of diplomatic system, complex character system featuring race-specific characters, specialization, personnel game and rebalance as result, around 11 character systems released (approx 4000 race-specific characters), Leadership Portfolio chart system, diplomatic tracks for 48 races, and alot of mods included.
The final plan include complete visual overhaul, maxmum customisation, enchanced difference between races, more than 20000 unique stat&face characters belonging to digferent races and different social groups within 28 existing races.
It already fully integrated Extended Universe mod and AI mod by Icemania, Alien Immersion Mod and number of cosmetic, art-focused mods.

< Message edited by Blackstork -- 8/17/2014 11:44:07 PM >


_____________________________


(in reply to lurchi)
Post #: 11
RE: DW Universe compatible mod list - 8/19/2014 10:36:33 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
-- NOW RELEASED!! --




Get the mod here: http://www.mediafire.com/download/mkq1cbcpxf2a6ew/DW_Universe-ST_Picard_Era.zip

See OP here: http://www.matrixgames.com/forums/tm.asp?m=3668367

Attachment (1)

< Message edited by ehsumrell1 -- 8/19/2014 11:38:39 PM >


_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Blackstork)
Post #: 12
RE: DW Universe compatible mod list - 8/20/2014 4:54:47 AM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
Hey lurchi i going to do ALPHA.5 release soon (1-2 days) and its quite big
Fistly please move then Beyond mod to playable mod list since it already big mod pack and contain qty of new, it's own implemented things equal to size of few small mods together, and that without 8 mods that already included into it. Its much extended game already and fully working. Also full aim implementation might take alot of time, because it requires huge time of work to implement all the indended things, meanwhile as i said, its already stand alone working mod.
Also here i providing text this is for upcoming new release and you can already update it i guess.

Maximization of difference between races compared to vannila and regular race mods and rebalance through implementation of race-specific Character Systems (400-500 characters per race ) featuring race specializations, race-specific social structures, special groups/houses/castes within each race which influence empire's layout and race gameplay. Adding more flavour, immersion, lore, depth, and unique approach into each race play. . Adding new races and governments. Race specific user interface, and full collection of 48 sets of race-specific diplomatic music. Unique portrait art for each character planned. Immersion Names following race-specific phonetics. Big modpack with alot of good mods combined. WIP but fully playable at curent release providing alot of new stuff. Races: 48. Goverments: 22. Races with character system implemented: 11/48, Races with unique face implemented: 1/48. Mods integrated: 8

thanks.

< Message edited by Blackstork -- 8/20/2014 7:31:23 AM >


_____________________________


(in reply to ehsumrell1)
Post #: 13
RE: DW Universe compatible mod list - 8/22/2014 12:15:55 AM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Done. I trimmed the description a bit, though. Damn, that was a huge wall of text.

(in reply to Blackstork)
Post #: 14
RE: DW Universe compatible mod list - 8/22/2014 3:47:32 AM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
:P ty mate

_____________________________


(in reply to lurchi)
Post #: 15
RE: DW Universe compatible mod list - 8/28/2014 4:07:50 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Added another mod.

(in reply to Blackstork)
Post #: 16
RE: DW Universe compatible mod list - 8/29/2014 4:14:05 PM   
Nedrear


Posts: 702
Joined: 10/29/2011
Status: offline
It is just a minor mod and one of two I actually "finished" for Distant Worlds. Most of my time I mod EU III these days.

Resource Mod v.1.2

Completly revised resource system with proper galactopedia including real world trivia to explain their 'theoretic' function in the game. This might help some roleplayers. Further, as most people might have wanted, the polymer is reduced to its prestate again: OIL!

You can and are allowed to include it in other mods. You have to check the compatibility yourselves though.

Universe Resource Mod

Teaser Picture

_____________________________

One Thread To Guide Them All

"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."

(in reply to lurchi)
Post #: 17
RE: DW Universe compatible mod list - 8/29/2014 10:44:10 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Added. Damn, that was quite some time since you've been around last.

(in reply to Nedrear)
Post #: 18
RE: DW Universe compatible mod list - 9/4/2014 8:43:36 AM   
Joshwoo69

 

Posts: 28
Joined: 8/11/2014
Status: offline
Resource mod link seems to be blocked. Hm....

(in reply to lurchi)
Post #: 19
RE: DW Universe compatible mod list - 9/4/2014 3:31:42 PM   
Nedrear


Posts: 702
Joined: 10/29/2011
Status: offline
I can open my link without a problem. It leads directly to the data folder of my homepage and starts a download. Maybe your browser blocks these kind of things...

I uploaded another version at an official upload site for those with hindering browser settings. Though I wonder why your problem happens at all.

Resource Mod Download Mirror

_____________________________

One Thread To Guide Them All

"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."

(in reply to Joshwoo69)
Post #: 20
RE: DW Universe compatible mod list - 9/7/2014 9:12:37 AM   
fruitgnome

 

Posts: 186
Joined: 6/4/2014
Status: offline
My two mini Mods are also compatible:
- new visual hyperdeny effect: http://www.matrixgames.com/forums/tm.asp?m=3627558
- no annoying ship symbols: http://www.matrixgames.com/forums/tm.asp?m=3626831

< Message edited by fruitgnome -- 9/7/2014 10:14:38 AM >

(in reply to Nedrear)
Post #: 21
RE: DW Universe compatible mod list - 9/8/2014 12:50:57 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Added.

(in reply to fruitgnome)
Post #: 22
RE: DW Universe compatible mod list - 10/3/2014 1:39:42 AM   
mensrea


Posts: 233
Joined: 5/23/2014
From: Pittsburgh
Status: offline
Can you please move the WH40k mod to the complete section. I updated the OP as well, if you want to copy/paste the first couple sentences or something.

(in reply to lurchi)
Post #: 23
RE: DW Universe compatible mod list - 10/10/2014 8:07:03 PM   
lurchi


Posts: 319
Joined: 6/10/2014
From: LV-223
Status: offline
Done. Sorry it took a while, I'm very busy these days.

< Message edited by lurchi -- 10/10/2014 9:08:39 PM >

(in reply to mensrea)
Post #: 24
RE: DW Universe compatible mod list - 6/10/2015 4:17:27 AM   
perrisloquis

 

Posts: 15
Joined: 5/25/2015
Status: offline
I don't know if this thread is still active, but I made a visual overhaul compilation guaranteed to work with DW: Universe:

http://www.matrixgames.com/forums/tm.asp?m=3870395

(in reply to lurchi)
Post #: 25
RE: DW Universe compatible mod list - 10/26/2015 4:52:33 AM   
Hannable

 

Posts: 93
Joined: 11/4/2013
Status: offline
Custom Ship Names Mod
This mod includes thousands of real ship names which include every ship from every navy that put to sea within the past 115 years. Also included are thousands of civilian ship names for freighters, passenger liners, etc.

Custom Colony Names Mod
This mod contains well over a thousand colony names taken from the names of gods, goddesses, and mythological heroes from dozens of different cultures around the world.

< Message edited by Hannable -- 10/26/2015 5:57:51 AM >


_____________________________

"Only one human captain has survived battle with a Minbari fleet. He is behind me. You are in front of me. If you value your lives, be somewhere else." - Delenn of Minbar

(in reply to perrisloquis)
Post #: 26
RE: DW Universe compatible mod list - 2/5/2016 4:07:50 AM   
Blabsawaw22

 

Posts: 285
Joined: 12/5/2014
Status: offline
Is this the best place to look at the latest mods? the posting dates don't exactly line up with that.. unless there are no 2016 mods... ?

(in reply to Hannable)
Post #: 27
RE: DW Universe compatible mod list - 2/5/2016 6:48:23 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
I would assume so. This place as in this thread and forum. Any "great" mod is likely to have a rather high number of posts in its thread, and be on the first page or three.

Keep in mind that information is likely to be posted when a mod is "new" and quite released, and 2016 is only a month old or so. And Universe has been out for quite a while, so the "new great mod bonanza" is likely to be over :)

(in reply to Blabsawaw22)
Post #: 28
RE: DW Universe compatible mod list - 2/5/2016 6:58:20 AM   
Blabsawaw22

 

Posts: 285
Joined: 12/5/2014
Status: offline
I can't decide between Starfall, AI improvement mod, or Unleased II mods..

as those appear to be the only updated and well worth playing ones from all the forums..

(in reply to Bingeling)
Post #: 29
RE: DW Universe compatible mod list - 2/5/2016 7:55:36 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
Try them all, they only cost whatever price you pay for internet traffic :)

Unleashed Extended (if that was the one you meant) seems to have the AI mod included.

(in reply to Blabsawaw22)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> DW Universe Compatible Mod List Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.172