Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Trooper Question & Subject Races

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Trooper Question & Subject Races Page: [1]
Login
Message << Older Topic   Newer Topic >>
Trooper Question & Subject Races - 8/8/2014 9:30:11 PM   
Jaeger5

 

Posts: 4
Joined: 8/8/2014
Status: offline
Noob here.

Playing as Securan. Found a Naxxilian colony ship and settled them on an ice planet. The Naxxillians are going to be my troopers since the securans are artists, foodies, winos and twerkers.

Can now build Armored Factory. Will the Naxis make better tank drivers over the Securans?

Would certain races be better at the different troop categories - standard troop, armored, special forces?

Also found a flying bug...Gizurean colony ship. Will I have trouble from them?

Thanks in advance!
Post #: 1
RE: Trooper Question & Subject Races - 8/8/2014 10:05:43 PM   
Blackstork


Posts: 802
Joined: 7/7/2014
Status: offline
Hello

1. Yes, some races are better to use as your troopers if they are strnger.

2. For now there is no straight effect on troop scaling - if your troops better - your armor will be better at same grade.

3. It is moddable though, tru characters - but it requires complete overhaul and alot of job - it is the thing i do now in my mod Beyond (alpha stage). The design that each race will have different character types, and some races will be more specialised and will offer certain bonuses (for example each race X general will have bonus to armor troops) while others will be specialized on something different and offer different kind of bonuses. If you want to participate in creating you are wellcome to the mod's thread, but for now, there no other way to influence it, and this way is not striaght effect but some side way which need also alot of modding/building.

4. Gizzies normally confliciting species, settle planet for them and limit other races from being there, make planet only for them, esp if your race origin planet differ from Lava.



< Message edited by Blackstork -- 8/8/2014 11:06:52 PM >


_____________________________


(in reply to Jaeger5)
Post #: 2
RE: Trooper Question & Subject Races - 8/9/2014 2:15:53 AM   
Vardis

 

Posts: 77
Joined: 6/20/2014
Status: offline
What do you mean by "conflicting species"? There aren't any negative modifications due to having races from different racial families on the same planet, are there?

(in reply to Blackstork)
Post #: 3
RE: Trooper Question & Subject Races - 8/9/2014 7:20:54 PM   
feelotraveller


Posts: 1040
Joined: 9/12/2011
Status: offline
The Naxxilians will make better tank drivers, stronger upon initial recruitment, but more importantly much cheaper to maintain.

A Gizurean colony will be unhappy from being part of a Securan empire, but in the normal course of play it really just means you can't tax them as much. Look out for unhappiness there causing problems if you get into a drawn out war or if you are fighting a Gizurean empire. Getting access to a species to colonise volcanic planets is a good thing.

(in reply to Vardis)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Trooper Question & Subject Races Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656