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Less Accurate Mortars

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Gateway to Caen >> Mods and Scenarios >> Less Accurate Mortars Page: [1]
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Less Accurate Mortars - 8/14/2014 7:53:19 AM   
Dowly

 

Posts: 16
Joined: 11/21/2012
Status: offline
Heya,

So, I got a bit tired of the accuracy of the mass mortar barrages that the AI likes to do and the way AT guns get
blown up by mortars pretty much after they fire their first shot. This mod lowers the accuracy of the 81mm and
3-inch mortars' HE rounds by about 50%, from base accuracy of 461 to 250. Smoke rounds and 2-inch mortars have not been changed.

Comparison (red dot=aimed spot):





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< Message edited by Dowly -- 8/14/2014 8:55:29 AM >
Post #: 1
RE: Less Accurate Mortars - 8/16/2014 5:52:35 PM   
vobbnobb

 

Posts: 103
Joined: 9/23/2013
Status: offline
I am still trying to figure out why they are very accurate as well. I think enemy teams (spotters) that have LOS on your unit but are still hidden may make the enemy mortars more accurate. Have you tried putting AT guns under trees, shrubs or soft ground? Ambush mode may help also. Soft ground like water or muddy ground will dampen the mortar HE rounds explosion. An AT gun on a road will take the worst damage because of no cover and hard impact surface for HE. I'm sure smoke would also make them less accurate but not certain.

< Message edited by vobbnobb -- 8/16/2014 6:53:52 PM >

(in reply to Dowly)
Post #: 2
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