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landbased SSMs not firing

 
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landbased SSMs not firing - 8/15/2014 5:02:42 PM   
RobsenK

 

Posts: 16
Joined: 8/15/2014
Status: offline
Hi,

thanks Devs for building this great simulator.

I set up a scenerio with many landbased SSM units of various types.
None of them automatically fires at hostile naval surface contacts. Radars are on and target is in range.
Im able to fire them manually.

EDIT: to clarify: None of them automatically fires, when AI-controlled, at hostile naval surface contacts

What did I miss?

< Message edited by RobsenK -- 8/15/2014 6:52:41 PM >
Post #: 1
RE: landbased SSMs not firing - 8/15/2014 7:26:09 PM   
ExNusquam

 

Posts: 513
Joined: 3/4/2014
From: Washington, D.C.
Status: offline
The AI will only do what you explicitly tell them to, or allow them to. To get your SSM batteries to fire, you need to assign them to either an ASuW strike or Patrol, a Sea Control Patrol, or change their ROE to allow them to "Engage Opportunity Targets".

< Message edited by ExNusquam -- 8/15/2014 8:26:31 PM >

(in reply to RobsenK)
Post #: 2
RE: landbased SSMs not firing - 8/15/2014 8:16:39 PM   
RobsenK

 

Posts: 16
Joined: 8/15/2014
Status: offline


quote:

ORIGINAL: ExNusquam

... or change their ROE to allow them to "Engage Opportunity Targets".



Thanks, ExNusquam!

< Message edited by RobsenK -- 8/15/2014 9:17:33 PM >

(in reply to ExNusquam)
Post #: 3
RE: landbased SSMs not firing - 8/16/2014 5:19:57 AM   
Dobey455

 

Posts: 445
Joined: 12/28/2007
Status: offline
Also the AI won't fire at unidentified targets, unless you set the ROE to allow them to, as stated above.

You would either need to be sure the AI had confirmed the ships were hostile or set up an exclusion zone so that any ships within area "X" are legitimate targets.

< Message edited by Dobey -- 8/16/2014 6:20:33 AM >

(in reply to RobsenK)
Post #: 4
RE: landbased SSMs not firing - 8/17/2014 12:22:25 AM   
RobsenK

 

Posts: 16
Joined: 8/15/2014
Status: offline
Thanks Dobey!


(in reply to Dobey455)
Post #: 5
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