Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Feature Request - Pilots Screen and Bomber Pilots

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Feature Request - Pilots Screen and Bomber Pilots Page: [1]
Login
Message << Older Topic   Newer Topic >>
Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 1:17:17 AM   
sanch

 

Posts: 421
Joined: 10/30/2004
Status: offline
When picking pilots from, say the reserve pool, to send to an air group, being able to filter by pilot type: Fighter, Bomber, Recon, etc. is really handy.

All is good until (as Japan) I go to pick naval bomber pilots. The problem is the naval bomber pilots may be (a) torpedo bomber pilots, (b) dive bomber pilots, or (c) level bomber pilots. Looking at the list of bomber pilots, there is no easy way to tell which is what. The result is, all too often, I've had a pilot drop 2-3 experience points upon assigning to a mismatched air group.

The only way I've found to insure assigning the correct pilots it to go to Tracker, and filter the reserve pool by DB, LB, TB, etc. Then write down the names (with 1-day delay), then go back to the pilot screen and fetch the names I wrote down. Somewhat cumbersome and time-consuming.

A nice feature would be a refinement on the filter. Instead of the generic Bomber pilot filter, have filters for Dive Bomber, Level Bomber, Torpedo Bomber, etc. And it looks like there might even be room for the additional filter options on the screen.





Attachment (1)
Post #: 1
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 1:38:49 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Why not use the pilot skills to determine who is best to transfer to a group?

_____________________________

Michael

(in reply to sanch)
Post #: 2
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 2:10:46 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: michaelm

Why not use the pilot skills to determine who is best to transfer to a group?


Wellllllll....... it's still a bit clunky. I just deal with the Experience loss, but I wish I didn't have to.

For example, your Kate and Netty pilots are going to want pretty much the same skills. But there's no way to tell what you're getting unless you use Tracker to do it, which I actually didn't know about so thanks sanch!

If you have two monitors, like I do, you can just move Tracker over to the other screen. I still don't think I'll get this anal about my pilot training and pilot selection, but if for some reason I'm really going to care about those 1-5 experience points, I'll do that.

(in reply to michaelm75au)
Post #: 3
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 2:32:52 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
It's even more complicated when you introduce bomber pilots/crews trained with emphasis on different skill sets. Even a pilot that is not a TB or DB pilot might be trained in ground, or low-ground, or low-naval, or also have strafe; or be trained in Naval search and ASW.

So would it be beneficial to add groups beyond the ones there now? Yes, but I don't know how much trouble that would be to implement. For one thing the player would have to be able to decide which reserve group a pilot went into.

Not sure if any of this is in the cards to be considered.

_____________________________


(in reply to Lokasenna)
Post #: 4
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 2:34:09 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I should add that having the ability to sort on multiple columns would eliminate the need/benefit of being able to have more groups.

_____________________________


(in reply to witpqs)
Post #: 5
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/19/2014 2:56:16 AM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
I like the idea. I haven't worried to much about it, Just trained the new transfer for the skills needed. A pain in the A**, and time consuming but it works....GP

< Message edited by General Patton -- 10/19/2014 3:56:40 AM >


_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to witpqs)
Post #: 6
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/23/2014 3:41:01 PM   
sanch

 

Posts: 421
Joined: 10/30/2004
Status: offline
quote:

ORIGINAL: michaelm
Why not use the pilot skills to determine who is best to transfer to a group?


If the pilot has no NavT skills, it is (usually) a safe bet the pilot is a dive-bomber pilot.

However, if the pilot does have NavT (with or without NavB) there is no way (I know of) to differentiate or tell if the pilot is a LB pilot or a TB pilot. This is the crux of the issue.

(in reply to michaelm75au)
Post #: 7
RE: Feature Request - Pilots Screen and Bomber Pilots - 10/23/2014 3:44:06 PM   
sanch

 

Posts: 421
Joined: 10/30/2004
Status: offline
Another way to solve this would be if you could squeeze another column into the pilot listing - the type of pilot. The entries could be simply LB, TB, DB, etc., but then there would be no ambiguity when picking a pilot for your Nettie group.

(in reply to sanch)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Feature Request - Pilots Screen and Bomber Pilots Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.328