ThomasBear
Posts: 5
Joined: 12/3/2014 Status: offline
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Edit: sorry if the below reads like it's all over the shop. I've had to remove strings of numbers as it won't let me post otherwise. Hey mate, thanks for all your help so far. I've had a good, long look at the Creating and Modifying a DCG manual. Thanks to you, I'm thrilled that I can finally tweak things like the height of the map, the likelihood of the mission-type, and the variables. For example, I've set my Polish campaign to be 100% static line in the first week only with a much higher incidence of improved positions and bunkers / pillboxes. It's now much closer to simulating a attack on a fortified line. Sure, the locations of victory points are still a bit random but it's still very nice to customise this now. So now that I've done all that, the one thing I still haven't even gotten close to doing successfully is altering the selectable Core units. I've tried to follow the example used in the Creating and Modifying a DCG manual. This is where a Tiger Battalion is added to the Corps OOB file to make this a selectable Core unit. The manual says: "Copy only this first line [xxx full list of numbers here xxx Heavy Panzer Battalion (Tigers - Army Troops)], open up the Campaign01 oob file and paste it anywhere within the [xxx full list of numbers xxx]. Panzer Corps oob and voila! Playing Germans, however, I just can't seem to make a unit appear like this. Is this actually do-able? For example, for the hell of it, playing Eastern Front as Germans against Soviets, It'd be a rather memorable campaign if my Armored Core unit were a Battalion of Flammpanzers or Rocket Artillery. This unit exists in the Corps Order of Battle and in the Battalion01 OOB file. So I paste this unit's line of text [the forum is preventing me from posting the full line - it's the Flammpanzer Battalion (Panzer II(Fl) - Army Troops) line] into the Campaign01 OOB file. What am I doing wrong here? Is it actually possible to do this as part of your Core unit? Thanks in advance and keep up the great work!
< Message edited by ThomasBear -- 12/5/2014 2:50:25 PM >
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