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Return to Command after a bit - 12/4/2014 5:07:24 PM   
LuckyJim1010

 

Posts: 260
Joined: 7/6/2010
Status: offline
Hi all,
Back to basics for me. Can I ask how you all go about planning and implementing an Air Strike ?
Big topic I know.
I am after the general strokes, like do you create a mission, assign aircraft and then manually plan routes, ingress and egress etc
Is there anyway to get a TOT for multiple groups or do you just sort of wing it. See what I did there
Is the Auto Planner used by anyone ?
Seems like it might be a good way to get them all up and then fine tune the course.
If anyone can point the way to any AAR's or YouTube stuff which is using the latest patch please post links
Not being lazy, well I am, but just out for a pint so thought I'd post and hope you lot do all the hard work for me
Big thank you
Post #: 1
RE: Return to Command after a bit - 12/4/2014 6:26:03 PM   
snowburn


Posts: 188
Joined: 9/24/2013
From: Bovril, Argentina
Status: offline
quote:

I am after the general strokes, like do you create a mission, assign aircraft and then manually plan routes, ingress and egress etc
Is there anyway to get a TOT for multiple groups or do you just sort of wing it. See what I did there


i think most of your ideas are planned for the advanced strike generator (devs will work on it after 1.06)

< Message edited by snowburn -- 12/4/2014 7:31:59 PM >

(in reply to LuckyJim1010)
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RE: Return to Command after a bit - 12/4/2014 8:37:03 PM   
Fulton


Posts: 26
Joined: 9/22/2008
Status: offline
www.youtube.com/user/baloogan

He has great playthroughs.

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(in reply to snowburn)
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