Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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Hi lparkh, I'll throw in my two cents. War in the West is less of a time commitment than War in the East when you look at the Grand Campaign. There are fewer turns and fewer units although there are a few more things to do than just move units and fight each turn. However, with the expanded air phase (which you can optionally let the AI handle) and the strategic choices for each side regarding where to attack/defend amphibious invasions, it's also fairly dynamic. Italy can be a grind, if you get stuck without being able to do more flanking amphibious landings. Normandy can be a relatively brief grind, the West Wall and the Rhine can hold for a while. Regarding the feel of War in the East - I think the balance on WITE has gone through various phases. At some point, when the Germans lose their offensive steam and strategic initiative, it does become more about local offensives and grinding it out for a while, before the stalemate breaks and the Soviets start pushing the Germans back. However, that's also historical. Personally I find that WITW feels more strategic to me, even though the front line in WITE can be longer and have more ground forces. Having to think and plan invasions and anticipate them on defense and having a full air phase means that it has another layer that a much more ground-focused campaign can't have. Regards, - Erik
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