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Disruption by air

 
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Disruption by air - 12/12/2014 6:17:19 PM   
micheljq


Posts: 791
Joined: 3/31/2008
From: Quebec
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Hello, I am a new player playing Barbarossa as Soviet.

I did a lot of bombing missions on ground german targets. A lof of units were disrupted. I did read that disruption reset at the logistic phase, so I guess the disruption i had on the german is for nothing, it will not affect their next attack right?

Thank you,

_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
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RE: Disruption by air - 12/15/2014 5:27:41 PM   
morvael


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From: Poland
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Disruption converts to fatigue immediately after given combat, so they will be weaker until they rest.

(in reply to micheljq)
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RE: Disruption by air - 12/15/2014 6:09:34 PM   
micheljq


Posts: 791
Joined: 3/31/2008
From: Quebec
Status: offline
So fatigue last many turns depending on the action a particular unit will do, and will have negative effect upon let's say a particular combat, where the unit would participate next turn?

For example if I want to bomb a panzer division which i find a little to advanced in my lines. I want to diminish it's fighting capability.

Thank you for your answer.

< Message edited by micheljq -- 12/15/2014 7:11:07 PM >


_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815

(in reply to morvael)
Post #: 3
RE: Disruption by air - 12/15/2014 6:19:16 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Fatigue decreases in logistics phase quite considerably, though bad weather or bad supply situation or enemy in contact may cause the drop to be smaller. During the turn movement and combat increase fatigue.

(in reply to micheljq)
Post #: 4
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