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- 5/12/2003 7:08:53 AM   
BruceAZ


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[QUOTE]Originally posted by BryanMelvin
[B]Great idea but if I moved these around to correct menu set-up order, then the new oobs would become in conflict with older scenarios. You would have infantry units appear as Halftracks and things like that :eek:

One thing that is important is to have the New OOBs work with older scenarios/campaigns made in the current 7.1 oobs

Please standby - these are almost ready! [/B][/QUOTE]

Just a quick question as it may not be solveable at this late date but I have always wondered about icon size. For example, the German ammo trucks doesn't even fit into a hex or the Maus is the size of Long Island (well, maybe smaller...:D)

If we correct the icon size will this mess up older scens and campaigns?

Recon
Semper Fi

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Post #: 121
- 5/12/2003 10:50:13 AM   
BryanMelvin

 

Posts: 1555
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From: Colorado, USA
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[QUOTE]Originally posted by BruceAZ
[B]Just a quick question as it may not be solveable at this late date but I have always wondered about icon size. For example, the German ammo trucks doesn't even fit into a hex or the Maus is the size of Long Island (well, maybe smaller...:D)

If we correct the icon size will this mess up older scens and campaigns?

Recon
Semper Fi [/B][/QUOTE]

No, they would no as these are graphic files. You would need new Icon graphics and that would be a huge download!

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Post #: 122
Speaking of icons - 5/12/2003 10:52:16 PM   
Bernie


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I'd love to get the sizes of some of the icons on the unit selection screens fixed. More than a few of them are so large they leave fragments of themselves behind when you move on to the next unit, making it hard to read the armor values.

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Post #: 123
- 5/16/2003 12:03:19 AM   
Bernie


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In a current PBEM I'm playing (mid 1944) my British engineers do not have the ability to lay or remove mines, only my sappers do. I also seem to recall a similar problem with Canadian engineers a few months back.

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Post #: 124
- 5/16/2003 2:32:57 AM   
Steve Wilcox

 

Posts: 103
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From: Victoria, BC, Canada
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The British Engineer Section (Unit 178) is classed as "101-Motorized Infantry" instead of "20-Engineers" or "102-Motorized Engineers", so that may be the problem. :)

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Post #: 125
- 5/16/2003 6:47:44 AM   
chief


Posts: 1660
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From: Haines City FL, USA
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ran into identical problem with Canadian and Brits in Gold beach scenario, unable to remove mines except by body bag.

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"God Bless America and All the Young men and women who give their all to protect Her"....chief

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Post #: 126
Also... - 5/16/2003 10:30:45 AM   
Bernie


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I also just noticed (I don't play as the Brits all that much) one of the Brit commando units has Lee Enfields, but only 5 ammo for it. That should be closer to 30 or 40, shouldn't it?

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Post #: 127
Re: Also... - 5/16/2003 12:48:43 PM   
Fallschirmjager


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Joined: 3/18/2002
From: Chattanooga, Tennessee
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[QUOTE]Originally posted by Bernie
[B]I also just noticed (I don't play as the Brits all that much) one of the Brit commando units has Lee Enfields, but only 5 ammo for it. That should be closer to 30 or 40, shouldn't it? [/B][/QUOTE]

When your a British Commando...5 ammo is all you need
You hit everything you fire at :D

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Post #: 128
Re: Re: Also... - 5/17/2003 11:17:52 AM   
Bernie


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[QUOTE]Originally posted by Fallschirmjager
[B]When your a British Commando...5 ammo is all you need
You hit everything you fire at :D [/B][/QUOTE]

Ya, but do you actually KILL it? :)

My Brits Commandos seem to take more than 5 shots to kill a Tiger...for some strange reason... ;)

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Post #: 129
Re: Re: Re: Also... - 5/17/2003 10:01:33 PM   
BryanMelvin

 

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Stuart Millis has fixed all the issues of the UK oobs :D

Infact, these could become your favorite oob side to use ;)

These have more accurate formations and unit mix than before :cool

Oh yes, now the Brit's can really shoot ;)

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Post #: 130
Speaking of shooting... - 5/19/2003 6:32:52 AM   
KG Erwin


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From: Cross Lanes WV USA
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As an experiment, I created a Scout/Sniper Squad for 43 and beyond in the USMC. These are 12-man squads armed with M1942 Sniper Rifles & hand grenades, with a 5 Fire Control and 4 Range Finder, like the standard sniper. I tried out a platoon of these guys in a couple of battles--"one shot, one kill" indeed. :eek: 1st Lt. William Dean Hawkins led a Scout/Sniper Platoon at Tarawa, augmented with demolitions engineers. They were the first to land (at the long pier) and Hawkins later was KIA, subsequently winning the Medal of Honor. Now, I don't know if these units should be in the new OOBs, as they are just too good. I did NOT include these in the OOB I submitted to Bryan. Nevertheless, they did exist, and a S/S Platoon was part of each regiment's TOE starting in April 43 (E series). As an alternative, in solo campaigns, one could exchange the recon patrols' M 1903 Springfields for Sniper Rifles in 43--this might be a better solution than adding these "uber"-scout squads.

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Post #: 131
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