Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Groundhog Day!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Groundhog Day! Page: <<   < prev  13 14 [15] 16 17   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Groundhog Day! - 5/10/2015 10:32:51 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
It works sort of!




Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 421
RE: Groundhog Day! - 5/10/2015 10:33:25 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Here is the result.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 422
RE: Groundhog Day! - 5/10/2015 10:37:36 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
I send Paratroops into Wyhalla which was undefended. It says in the combat report he lost 6 Zero's but in the plane losses nothing shows up in the 'Ground' section but 7 planes show up in the 'ops' section.

These troops are trying to move immediately northeast to block the rail line.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 423
RE: Groundhog Day! - 5/10/2015 10:59:52 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
The turn has been sent so we should see the results within a few hours.

NJP has a stack of about 60,000 troops with an estimated AV at between 1100 & 1200AV moving west into the hex southeast of Port Augusta. I have 4 units of tanks that are at almost full strength. their AV is estimated at just above 200. They will shock attack as his troops are moving into the hex.

My larger force will be following on and should be in the hex but probably will not participate in tomorrows battle.

NJP's armor forces have been punching holes in the 2 tank regiments still containing Valentine II tanks. The groups that will shock attack are all upgraded to Grant/Lee with some Stuarts thrown in.




Attachment (1)

< Message edited by Wargmr -- 5/10/2015 12:10:06 PM >


_____________________________


(in reply to Mike McCreery)
Post #: 424
RE: Groundhog Day! - 5/10/2015 11:15:35 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
PRO-TIP

If you would like to know if a hex is defended by land troops but you do not want to tip your enemy off in any way such as having a recon unit show up overhead....

Set a ground bombing mission to the hex. If there are ground troops there the bombers will attempt to hit them. If there are no ground troops there the bombers will do whatever they want to... Make sure you are willing to have the group self destruct against any other target within range when you do this.

Good for scouting for sneaky sneak attacks using small para units.

_____________________________


(in reply to Mike McCreery)
Post #: 425
RE: Groundhog Day! - 5/10/2015 3:00:23 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Wargmr

The turn has been sent so we should see the results within a few hours.

NJP has a stack of about 60,000 troops with an estimated AV at between 1100 & 1200AV moving west into the hex southeast of Port Augusta. I have 4 units of tanks that are at almost full strength. their AV is estimated at just above 200. They will shock attack as his troops are moving into the hex.

My larger force will be following on and should be in the hex but probably will not participate in tomorrows battle.

NJP's armor forces have been punching holes in the 2 tank regiments still containing Valentine II tanks. The groups that will shock attack are all upgraded to Grant/Lee with some Stuarts thrown in.




Interesting that the prior map pics of the ground combat screens do not show the troops you had coming up the rail line south of Pt. Augusta - he may not have known they were coming and what danger he is in.

I would put the Australia Command and Australia Corp HQs in combat mode for the next turn so they can support the battles going on around them, even if they are not in the battle hexes. Their movement does not need to be cancelled - they just won't move as much.

I thought the Valentine tank had good armour but just a weak gun (but adequate for Japanese tanks). Maybe I am thinking of the Churchill or Crusader tank. Never thought of the Grant/Lee as a well armoured tank - certainly the Germans didn't. Have to look up the armour values I guess.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mike McCreery)
Post #: 426
RE: Groundhog Day! - 5/10/2015 4:35:25 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Wargmr

The turn has been sent so we should see the results within a few hours.

NJP has a stack of about 60,000 troops with an estimated AV at between 1100 & 1200AV moving west into the hex southeast of Port Augusta. I have 4 units of tanks that are at almost full strength. their AV is estimated at just above 200. They will shock attack as his troops are moving into the hex.

My larger force will be following on and should be in the hex but probably will not participate in tomorrows battle.

NJP's armor forces have been punching holes in the 2 tank regiments still containing Valentine II tanks. The groups that will shock attack are all upgraded to Grant/Lee with some Stuarts thrown in.


Interesting that the prior map pics of the ground combat screens do not show the troops you had coming up the rail line south of Pt. Augusta - he may not have known they were coming and what danger he is in.

I would put the Australia Command and Australia Corp HQs in combat mode for the next turn so they can support the battles going on around them, even if they are not in the battle hexes. Their movement does not need to be cancelled - they just won't move as much.

I thought the Valentine tank had good armour but just a weak gun (but adequate for Japanese tanks). Maybe I am thinking of the Churchill or Crusader tank. Never thought of the Grant/Lee as a well armoured tank - certainly the Germans didn't. Have to look up the armour values I guess.



All of those troops on the southern rail hexes moved from 2 hexes east of Adelaide. They moved 1 hex northwest to cross the river into the open terrain hex, then west one hex to the spot northeast of Adelaide. Then they moved northwest with the armor in the lead.


The shock attack went much worse than expected. According to the outcome I have nearly 200 disabled or destroyed tanks. In reality it appears that about 40 of the Grant/Lee's. One regiment took the brunt of the damage and the rest have mostly disablements.





Attachment (1)

_____________________________


(in reply to BBfanboy)
Post #: 427
RE: Groundhog Day! - 5/10/2015 10:40:50 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Another submarine redeems themselves. I should watch more closely because I thought this was one of mine going down at first.

Maybe I shouldnt think too much about it but this is the third AO of his that I have sunk or seriously wounded through the war. It might modify his strategy.




Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 428
RE: Groundhog Day! - 5/10/2015 10:43:16 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
NJP bags a nice set of transports and some advanced air base troops at a base in the Pacific. Either he is getting really good or I am getting sloppy. Time to blame the staff!!






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 429
RE: Groundhog Day! - 5/10/2015 10:44:57 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Another attack goes in on an oiler but misses...






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 430
RE: Groundhog Day! - 5/10/2015 10:49:50 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Bombers take on the stack of tanks in the open in the Australian bush...




Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 431
RE: Groundhog Day! - 5/10/2015 10:53:53 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
I attempt to attack the airfield at Port Augusta but am ineffective.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 432
RE: Groundhog Day! - 5/10/2015 10:59:14 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
The Japanese have retaliated at Norfolk Island with a division, and two tank regiments plus more troops. Even at 5-1 odds the Japanese take a beating this turn. NJP is going to win this fight however, I cannot stand against a prolonged attack at this strength.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 433
RE: Groundhog Day! - 5/10/2015 11:05:06 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
NJP sent a paradrop into Broken Hill last turn and it was wiped out. He must have forgotten to cancel it because a handful more of the poor bastards met the same fate.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 434
RE: Groundhog Day! - 5/11/2015 12:29:13 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
A bombardment went in on the Japanese troops and they suffered something like 22 disablements to around 11 for the allies. It appears that NJP is retreating into Port Augusta.

There are 3 possible targets for his fighter planes this turn. I hit his armor effectively last turn and he may LRCAP that group of units. I made an unsucessful airfield attack last turn and so he may use his planes to cover the airbase at Port Augusta. Finally he could LRCAP the units moving to Port Augusta. As a different option he could just CAP at range and hope to catch the bombers.

Given that he is moving out I am going to take a chance and shock attack his large stack of units after pouring all of my bombers into the hex this next turn.

IF I do really badly then it is back to defense. If I do mediocre then we shall see. If I do great then I likely push on to try to take Port Augusta. If he loses this before his troops strat move out then he has a very long walk.

_____________________________


(in reply to Mike McCreery)
Post #: 435
RE: Groundhog Day! - 5/11/2015 10:34:55 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
THE RESULTS!!!! Were mediocre :P

I killed approximately 4000 Japanese troops and destroyed just over 100 squads while disabling 100 squads.

The allies lost 1000 troops and 120 AFV's and received 200 squad disablements.

I have been bombarding him the last 2 turns and have gotten approximately 1000 more casualities on the Japanese side.



_____________________________


(in reply to Mike McCreery)
Post #: 436
RE: Groundhog Day! - 5/12/2015 9:04:43 AM   
Rio Bravo


Posts: 1794
Joined: 7/13/2013
From: Grass Valley, California
Status: offline

quote:

ORIGINAL: Wargmr

quote:

ORIGINAL: Rio Bravo

Hello Wargmr-

I've only read like the last two pages of your AAR. I am going to back up now, go to the beginning. This looks to an interesting read.

One thing I noted by what I've read, that stands out to me, is your ability to confine The Empire to a small piece in India and of which you are strongly contesting at those locations. Secondly, you have all of the Gilberts!

Well done..gives me hope!

Regards,

-Terry


Rio,

Some people have called me aggressive ;] Some really aggressive people have called me aggressive as well. I think that I am just impatient but whatever!!

Strategically my opponent decided to make a play for all of Australia. I believe that is a mistake as defending the territory taken is difficult and it is as far away from the Japanese Home Island as possible and provides zero oil for the effort. It would cause an Auto victory if he managed to roll me over but it didnt happen.

Because he had the KB and mini-KB stashed in the southwest corner of Australia he could not project proper power in the Gilbert/Marshalls and thus I have made an early move in that direction.

What I like to do is overwhelm my opponent by pushing from many directions at once. The KB can be only one place and the auxiliary carrier force can only be in one place so he can cover 2-3 areas max. By moving in multiple vectors I stress out the capabilities of the Japanese and exploit the weak spots while causing the Japanese player to start to react to my moves rather than execute his own plan.

The difficulty of an early strategy is that the allied fighter forces are weaker than the Japanese forces into late 43. By mid to late 43 the allies should be able to project power where they needed to and be on the assault.

You may want to check out my AAR in the first game against NJP called "What Could Possibly Go Wrong?". We went into January of 1945 where I won by invading the Japanese homeland. It is every combat in the game and some say hard to read but you can just scroll fast until you hit pictures and those parts are commentary.

Thanks for stopping by!

I am trying to catch up on this AAR. Afterwards, I will read your other war. And yes, Australia is a long way from the Empire homeland.

I like your agressiveness and your strategy. Avoiding the KB is essential and so far you seem to have managed that!

Good luck!









_____________________________

"No one throws me my own guns and tells me to run. No one."

-Bret (James Coburn); The Magnificent Seven

(in reply to Mike McCreery)
Post #: 437
RE: Groundhog Day! - 5/15/2015 9:59:44 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Pago Pago has been getting ground down for a while and the end seems near for the Japanese. I am in the process of landing a division there and another at Savaii. Surprisingly there are no Japanese troops at Savaii.

I guess he was augmenting the combat power from Suva by air or sea as he has been depositing a regiment at Pago Pago in bits and pieces to supplement his AV strength there.

Anyway, the resistance in this area is going to be quickly overcome advancing our objectives to Suva/Nadi and areas northwards.






Attachment (1)

_____________________________


(in reply to Rio Bravo)
Post #: 438
RE: Groundhog Day! - 5/17/2015 12:10:33 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
What a difference a week makes!!

NJP realized that Port Augusta wasnt a great holdout base when a group of cruisers sailed up and smashed the airfield and his planes. The base is only a level 1 airfield so after that and a few bombing runs the airfield was useless.

The bulk of his army ~ 1000 AV railed to either western Australia or northern Australia with my bets on most of it going west.

I landed a paratroop fragment in the base west of Port Augusta this turn and with the help of massive bombing caused a Japanese SNLF at Port Augusta to be destroyed.

This is going to allow me to swing eastward and go after the coast on that side of Australia. I dont think NJP intends to defend it very heavily.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 439
RE: Groundhog Day! - 5/18/2015 3:26:42 AM   
Rio Bravo


Posts: 1794
Joined: 7/13/2013
From: Grass Valley, California
Status: offline
Perhaps, NJP will withdraw from Australia now?

_____________________________

"No one throws me my own guns and tells me to run. No one."

-Bret (James Coburn); The Magnificent Seven

(in reply to Mike McCreery)
Post #: 440
RE: Groundhog Day! - 5/18/2015 3:35:45 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: Rio Bravo

Perhaps, NJP will withdraw from Australia now?


The most likely conclusion is that he stages a fighting retreat up the east coast of Australia. On the west I am not sure how much he will keep at Geraldton/Perth. It really doesnt matter. I just continue to push in the areas I can. 2 days until the October upgrades. 2 months until the subs get their new torps. The allies just continue to gain strength.

_____________________________


(in reply to Rio Bravo)
Post #: 441
RE: Groundhog Day! - 5/20/2015 1:03:53 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
October 4, 1942

NJP is not even bothering to put up a fighting retreat along the coast of Eastern Australia.




Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 442
RE: Groundhog Day! - 5/20/2015 1:08:18 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
I caught a note of heavy radio activity south of Australia but didnt take it seriously enough. I thought it might be some subs or a picket to pick up any convoys trying to traverse really far south.

It turned out to be the KB and mini-KB that were moving east northeast. They caught a mid size tanker convoy by surprise. The convoy was returning after fueling Sydney for almost 80,000 tonnes of fuel. Several tankers got away.

I now know where he is. He is covering the retreat of troops from Norfolk Island I imagine.






Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 443
RE: Groundhog Day! - 5/20/2015 1:15:15 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
NJP sent some ships to Ndeni and I thought it was going to be another attack with the same group that killed the 2 initial transport groups here. It turned out to be an APD force with a CM attached. He dropped off some troops but I have about a regiment already on the ground so his little surface raid is not going to be enough to cause me too much trouble.

Also, I have another 2 regiment equivalent that almost landed last turn but I diverted.

It was disappointing that I had a surface group that just decided not to engage. It was set to amphibious and unloading marines along with a cruiser and light cruiser escort. They are now on surface patrol hoping to catch a return of the ships. I think that the CM spells trouble so I have sent some mine sweepings. Ndeni will go to lvl 2 within a few days and is important to me so I will fight for it.

NJP is going to have to start making choices on where to cover with his carriers and whether to split them up or not. I havent seen much of that from him and he has absolutely no idea where my carriers are which I like. There is a possibility he may make a run on Sydney to see if he can catch any ships in port for upgrades. There are 4 cruisers there but the cap would make him pay dearly for a port attack.





Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 444
RE: Groundhog Day! - 5/20/2015 1:42:26 AM   
Sangeli


Posts: 1132
Joined: 3/29/2012
From: San Francisco
Status: offline
Don't invest too heavily in Ndeni. It can't be held in the long term but you can force NJP to divert and prep more resources to it. I wouldn't try to build up the air base past level 2 or bring more support units but certainly if you could get more LCUs in there safely that could be a good idea. There simply isn't enough depth behind the position for you to hold it forever without CV support.

(in reply to Mike McCreery)
Post #: 445
RE: Groundhog Day! - 5/20/2015 1:56:58 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Battle of the Coral Sea - October 4, 1942

The night begins with the sinking of the mine layer previously discovered. Maybe he couldnt lay them the night before due to him being in an amphibious task force?




Attachment (1)

_____________________________


(in reply to Mike McCreery)
Post #: 446
RE: Groundhog Day! - 5/20/2015 2:04:42 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
The engagement continued with Admiral Dodd and a light cruiser TF running into a destroyer TF.

The outcome was the Amagiri taking a shell and the Sagiri taking a 6" to the guts. On the allied side the preston got hit and the honolulu took about 4 hits with only 1 that did not bounce and no significant apparent damage.




Attachment (1)

< Message edited by Wargmr -- 5/20/2015 3:06:27 AM >


_____________________________


(in reply to Mike McCreery)
Post #: 447
RE: Groundhog Day! - 5/20/2015 2:25:05 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Combat replay said I did good then said I did meh then said I did good again. This may change when I get the turn file. LOL!!










Attachment (1)

< Message edited by Wargmr -- 5/20/2015 3:55:22 AM >


_____________________________


(in reply to Mike McCreery)
Post #: 448
RE: Groundhog Day! - 5/20/2015 3:56:28 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
quote:

ORIGINAL: Wargmr

NJP sent some ships to Ndeni and I thought it was going to be another attack with the same group that killed the 2 initial transport groups here. It turned out to be an APD force with a CM attached. He dropped off some troops but I have about a regiment already on the ground so his little surface raid is not going to be enough to cause me too much trouble.

Also, I have another 2 regiment equivalent that almost landed last turn but I diverted.

It was disappointing that I had a surface group that just decided not to engage. It was set to amphibious and unloading marines along with a cruiser and light cruiser escort. They are now on surface patrol hoping to catch a return of the ships. I think that the CM spells trouble so I have sent some mine sweepings. Ndeni will go to lvl 2 within a few days and is important to me so I will fight for it.

NJP is going to have to start making choices on where to cover with his carriers and whether to split them up or not. I havent seen much of that from him and he has absolutely no idea where my carriers are which I like. There is a possibility he may make a run on Sydney to see if he can catch any ships in port for upgrades. There are 4 cruisers there but the cap would make him pay dearly for a port attack.


When you see a CM with APDs, it is likely part of the FT TF since the big IJN CMs can carry a lot of equipment and supply. That means it was not likely to be planting mines.

< Message edited by BBfanboy -- 5/20/2015 4:59:22 AM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mike McCreery)
Post #: 449
RE: Groundhog Day! - 5/20/2015 3:13:48 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: Sangeli

Don't invest too heavily in Ndeni. It can't be held in the long term but you can force NJP to divert and prep more resources to it. I wouldn't try to build up the air base past level 2 or bring more support units but certainly if you could get more LCUs in there safely that could be a good idea. There simply isn't enough depth behind the position for you to hold it forever without CV support.


What's with all the negative waves man?? :P

_____________________________


(in reply to Sangeli)
Post #: 450
Page:   <<   < prev  13 14 [15] 16 17   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Groundhog Day! Page: <<   < prev  13 14 [15] 16 17   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.094