rkr1958
Posts: 23483
Joined: 5/21/2009 Status: offline
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quote:
ORIGINAL: brian brian What if Germany masses on the Spanish border - can they attempt to hold Bordeaux or Bayonne? What if the RAF has already sunk all of the German naval transport and half of the Kriegsmarine on it's way to French Atlantic ports? What if Germany launches a France First strategy and takes Paris in J/F 1940 - can they leave France empty for five more turns? This rule simply won't work. My story about leaving British infantry in channel ports was intended to illustrate the need for a Manpower rule of some sort in the game eventually. There have been attempts to write one, but they haven't been successful, yet. The computer adaptation should supply game-play statistics to make the creation of such a rule someday not quite so much of a guessing game, I hope. One of the best Axis strategies in the game is to build a large Italian air force and use it to crush the Russians in 1941. To prevent things like that, will you prohibit playing the game with only two players? Can the RAF perform air-strikes so the US Army can take political objectives in continental Europe later in the war? The designer of the game has been presented with these same questions for over 20 years now. He modifies it a piece at a time, but it is his call on how to handle these questions. Ultimately playing World in Flames, you can only replay World War Two but so many times, and ultimately it is a game to play, not a re-enactment. The open-ended game system allows players to explore other things. Too many attempts to close the system would just lead to a forced recreation of the war in every single game and this game would have been gathering dust in closets for decades now. Should the Commonwealth be required to build more ships than the manpower of Great Britain can even supply crews for, as in history? Should Mussolini be required to be an idiot opening too many strategic fronts in the war simultaneously? What would have happened in WWII if Hitler promised Mussolini the coal of the Donbass and the oil of the Trans-Caucasus in exchange for temporarily abandoning his dreams of a new colonial Empire? Should rules prohibit that? Wow. The beauty of house rules are they are just that. What may be the taste for one group, I play solitary so I'm a group of one, may not be for another. I like to play these sorts of games as a historical simulation allowing for things to happened that were historically possible. Of course defining what things were historical possible / feasible is a major, debatable task in itself. The problem with games like this is that players have knowledge of key events (i.e., Russia entering the war, the US entering war) that wasn't known in reality. My proposed house rule isn't to force the historical but is to mitigate knowledge in the game that wasn't available in reality. Personally, I think leaving the BEF in place in France after it's fall is an exploit. The CW player knows France will not last past fall 1940 in most games. A fact that if you told French or British high command of in 1939 would get you laughed out of their offices, if not shot for being a traitor. So in the game, the CW player can position the BEF during the entirety of the French campaign for it's harassing / holding position when France falls. Then use that position to harass and slow the German transition to the Balkans or to the East knowing that if you (CW player) loses the BEF then it's no big deal. And knowing that you won't be alone for long. So I put my proposed house rule forward not as a proposal for changing the game but as a rule that would make the game play more historical? By the way in the answer to your other questions I (personally) won't propose rules to limit possible political decisions that took the war realistically in a different direction. Also, my latest iteration, added organized and a dow by German on Spain.: Operation Dynamo. In 1940, or 1939, and beginning the turn after Germany accepts an armistice with France, the CW player may only take a combined action, and may not play an O-chit, if there are any organized CW units in metropolitan France. This rule does not apply if Germany rejects the armistice offer from France or declares war on Spain.
< Message edited by rkr1958 -- 2/14/2015 10:31:18 PM >
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Ronnie
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