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Update 1.02 is live!

 
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Update 1.02 is live! - 2/4/2015 2:52:30 PM   
sukhoi

 

Posts: 53
Joined: 5/19/2008
Status: offline
Today the latest game in the fan-favourite Close Combat series is receiving a new update to make your multiplayer experience even smoother. Indeed, thanks to some bug fixes and UI enhancements, you have now no excuse to lose during your merciless duels!

Please find below the complete list of changes included in patch 1.02:

Bug Fixes


  • Correct error message is now displayed (instead of unknown Error・) when the serial number check fails during lobby login.
  • Fixed a bug that could crash on a multi-player client if the currently selected team on the client was a friendly vehicle and that vehicle was abandoned.
  • Fixed a multi-player bug where an airstrike could cause a crash if it completely destroyed a unit.
  • Fixed a multi-player bug where the client could crash if the currently selected team surrendered.
  • Fixed a multi-player bug where teams renamed by the client player were not renamed on the host.

    Improvements

  • The multi-player client will no longer hear the 'call for fire' sound cue when the host calls for artillery or mortar support.
  • If a gun is destroyed while being towed, the towing vehicle automatically dismounts passengers.
  • The Team List now reappears correctly when you switch to Overview mode and back.
  • Double clicking a message from a team now selects and highlights that team, in addition to moving the point of view.
  • Double clicking a message to view the reporting team works correctly even when the Team Info panel has been moved.

    Get the patch here.


  • Post #: 1
    RE: Update 1.02 is live! - 2/4/2015 5:39:20 PM   
    prjw73

     

    Posts: 77
    Joined: 2/17/2007
    Status: offline
    Thanks Sukhoi, can't wait to try.

    _____________________________

    CC hobbyist, creator of mods.

    (in reply to sukhoi)
    Post #: 2
    RE: Update 1.02 is live! - 2/4/2015 5:46:42 PM   
    PztCrackwise

     

    Posts: 50
    Joined: 6/7/2014
    Status: offline
    Thanks for the patch. Has the "truce" bug also been fixed? It was one of the major crash inducing things in multiplayer.

    (in reply to prjw73)
    Post #: 3
    RE: Update 1.02 is live! - 2/4/2015 5:52:30 PM   
    prjw73

     

    Posts: 77
    Joined: 2/17/2007
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    Well, I tried multiplayer but I can not login to the lobby due to the serial number check error. "Unknown Command failed. Unknown error."

    _____________________________

    CC hobbyist, creator of mods.

    (in reply to prjw73)
    Post #: 4
    RE: Update 1.02 is live! - 2/4/2015 6:12:17 PM   
    prjw73

     

    Posts: 77
    Joined: 2/17/2007
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    Crackwise, the truce bug was not encountered a single time during my testing with Cathartes.

    _____________________________

    CC hobbyist, creator of mods.

    (in reply to prjw73)
    Post #: 5
    RE: Update 1.02 is live! - 2/4/2015 7:15:40 PM   
    Nomada_Firefox

     

    Posts: 1327
    Joined: 11/12/2001
    From: Spain
    Status: offline

    quote:

    ORIGINAL: CC Pete

    Crackwise, the truce bug was not encountered a single time during my testing with Cathartes.

    But it can not say how it can not happen......there are thousands of different computer configurations.....

    (in reply to prjw73)
    Post #: 6
    RE: Update 1.02 is live! - 2/4/2015 7:40:53 PM   
    prjw73

     

    Posts: 77
    Joined: 2/17/2007
    Status: offline
    Ok, was able to login after all and play a couple of battles. Thanks for the patch. I got a number of ideas for version 1.03

    _____________________________

    CC hobbyist, creator of mods.

    (in reply to Nomada_Firefox)
    Post #: 7
    RE: Update 1.02 is live! - 2/5/2015 1:26:04 AM   
    Tejszd

     

    Posts: 3437
    Joined: 11/17/2007
    Status: offline
    Downloading now, thank you!

    Have to ask when the crash bugs fixed with this patch for GtC will be fixed in the previous releases???

    (in reply to prjw73)
    Post #: 8
    RE: Update 1.02 is live! - 2/5/2015 12:21:08 PM   
    Platoon_Michael


    Posts: 1119
    Joined: 3/9/2003
    Status: offline
    Thank-You very much for the patch.
    I do appreciate it.

    I do see a few UI issues that would be nice if they could be addressed in the future.
    On the Soldier Screen the game doesn't remember the last Team you viewed on the Soldier Screen when going back to the Battle Group Screen.It still Highlights the last Team you selected when originally on the Battle Group Screen.
    The Message Panel doesn't highlight the Team in question when on the zoomed out view during Battle.
    And I just noticed that there is no Highlighting for any Icons on the zoomed out screen,Even when you manually click on a Unit.

    And it wasn't mentioned but I'm curious do I need to restart my GC over now that the new patch has been installed?



    Again,
    Thank-You very much

    < Message edited by Platoon_Michael -- 2/5/2015 1:21:32 PM >

    (in reply to Tejszd)
    Post #: 9
    RE: Update 1.02 is live! - 4/22/2015 1:49:40 AM   
    Tejszd

     

    Posts: 3437
    Joined: 11/17/2007
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    Have to ask when the crash bugs fixed with this patch for GtC will be fixed in the previous releases???

    (in reply to Platoon_Michael)
    Post #: 10
    RE: Update 1.02 is live! - 4/22/2015 5:10:52 PM   
    SteveMcClaire

     

    Posts: 4472
    Joined: 11/19/2007
    Status: offline
    quote:

    ORIGINAL: Tejszd
    Have to ask when the crash bugs fixed with this patch for GtC will be fixed in the previous releases???


    Some of them may be applicable to Panthers in the Fog, and the plan is to back-port those the next time an update is done for Panthers. Date/schedule for that has not been announced.

    Steve

    (in reply to Tejszd)
    Post #: 11
    RE: Update 1.02 is live! - 5/14/2015 2:05:51 AM   
    Tejszd

     

    Posts: 3437
    Joined: 11/17/2007
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    Why only PitF?

    People playing LSA/TLD/WAR are experiencing multi-player crashes and once GtC players connect using the lobby it would be the same H2H code used in all the games???

    (in reply to SteveMcClaire)
    Post #: 12
    RE: Update 1.02 is live! - 5/14/2015 2:45:35 PM   
    SteveMcClaire

     

    Posts: 4472
    Joined: 11/19/2007
    Status: offline

    quote:

    ORIGINAL: Tejszd
    People playing LSA/TLD/WAR are experiencing multi-player crashes and once GtC players connect using the lobby it would be the same H2H code used in all the games???


    I have said multiple times that the majority of the code changed is new code in Panthers / Gateway to Caen.

    Steve

    (in reply to Tejszd)
    Post #: 13
    RE: Update 1.02 is live! - 5/15/2015 1:54:03 AM   
    Tejszd

     

    Posts: 3437
    Joined: 11/17/2007
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    It doesn't make sense that adding the lobby changed all the real time data exchange between the 2 machines when actually playing H2H.

    I guess if the reply is that these are all new bugs introduced in PiTF and GtC then the question needs to be changed to when will the H2H crashes in the previous releases be investigated/resolved???

    < Message edited by Tejszd -- 5/16/2015 1:58:48 AM >

    (in reply to SteveMcClaire)
    Post #: 14
    RE: Update 1.02 is live! - 5/15/2015 4:52:44 PM   
    SteveMcClaire

     

    Posts: 4472
    Joined: 11/19/2007
    Status: offline

    quote:

    ORIGINAL: Tejszd
    It doesn't make sense that adding the lobby changed all the real time data exchange between the 2 machines when actually playing H2H.


    I never said that was the case.

    quote:

    ... the question needs to be changed to when will the H2H crashes in the previous releases be investigated/resolved???


    And I have already given you the only answer I have -- there's nothing announced at this time.

    Thanks,

    Steve

    (in reply to Tejszd)
    Post #: 15
    RE: Update 1.02 is live! - 6/3/2015 6:08:58 PM   
    kweniston


    Posts: 144
    Joined: 7/5/2011
    Status: offline
    Hi Steve, have to join in with Tesjzd. Really hope LSA/TLD/WAR will get a final bugfix release. Lovely games but in need of a last cleanup, they deserve it. Hope you can find the time/space/effort for ouru community (which will play these games for a -long- time, as you know). Thanks so much for keeping us updated.

    (in reply to SteveMcClaire)
    Post #: 16
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