AllenK
Posts: 7259
Joined: 2/17/2014 From: England Status: offline
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quote:
ORIGINAL: AllenK quote:
ORIGINAL: Orm quote:
ORIGINAL: AllenK The idea of trying hot-seat is the phasing player 'drives' the game and inputs the decisions. This will require some degree of communication on results etc, which we will post on the AAR. We are trying this in hot-seat so players can't see the values of the opposing US entry markers or offensive markers in the Germany-USSR pact (unless they cheat and peak at the files when they aren't the phasing player as we need to fairly frequently send files so the other player can see the state of play but what is the point). This way we hope to recreate the uncertainty around USE and breaking the pact the game was designed for. I suspect that you might run into some trouble using this method. It could be difficult to save the game just before US entry chits are drawn. If a US entry chit is rolled for after a Axis DOW I do not think you can save the game before the chit is actually picked. But I like the idea and I hope it works splendidly. I will eagerly follow this thread. It's an experiment. For set-up, where the game won't allow you to save mid-phase (scrap units form), the method is to send the file across to the other player at the point you were ready to hit the 'done' button. They then hit the button to complete the phase and play switches to their input. As Axis player, for USE, I think it will be a case of my trying to anticipate when one of my actions will trigger USE rolls and handing control over to Mayhemizer to do the action and trigger the results. Control can then be passed back once the chits have been allocated. If it goes wrong, the worst that can happen is that I get to see 1 or 2 values I shouldn't have or we can back up to the point where we needed to have saved, re-do and proceed as before. At the moment, this is the USE picture I see. As a follow-up to this comment, Orm was spot on about the difficulties in saving just before USE. In my first run-through, I hit the done button for each Axis power in the HQ re-organisation phase and it went straight to USE and would not save until this was completed. Fortunately, no chits were affected, so the pool didn't come up. I was able to go back to the auto-save for the start of the HQ-re-org phase and saved it just before hitting the final done button for Germany. I hope Mayhemizer is okay with this as next time around, the results could be different.
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