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Incorrect fonts and windows

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Tech Support >> Incorrect fonts and windows Page: [1]
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Incorrect fonts and windows - 3/19/2015 3:35:09 PM   
M0rdresh

 

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Joined: 3/19/2015
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I just bought the game, however I'm having difficulties to run/play it correctly.
Due to high screen resolution (2160x1440) my windows settings and desktop/text scaling is set at 150% by default.
This makes it so due to the very high resolution Windows screens and whatnot are readable.

Normally all my games do not take that setting into account and run at whatever setting.
However I seems War in the West is affected by it as windows and text are offset which makes it unplayable / unenjoyable.

Disabling the scaling in the compatibility tab by right-clicking the game's exe process does not help.
The game runs fine by changing the scaling in my windows settings at 100%, however that requires a log out and windows is not workable at 100% setting on my computer.

Attached some of the screenshots:

It's very annoying I have to change the scaling setting in Windows every time I want to play, all my games do not require me to do this.
Is there any solution to this ?


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RE: Incorrect fonts and windows - 3/19/2015 3:38:05 PM   
M0rdresh

 

Posts: 7
Joined: 3/19/2015
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Guys really? I want to upload three screenshots :

1. My newly created forum account does not allow posting URL's for the first 7 days
2. A post can only have one screenshot
3. Creating a reply post in my own thread, sorry no consecutive posts in the amount of time.

Not a user friendly experience.

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(in reply to M0rdresh)
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RE: Incorrect fonts and windows - 3/19/2015 3:38:42 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
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a very high % pf games won't support 2160x1440 or higher tbh, same as dual, triple and quad screens as they were never meant to be or designed from the start to support such res, you could always add a command to the shortcut to do it for you, but then again that's if you know how and the game supports it, either way i have no idea of what your system is, so is hard to say

forum works fine after 10 posts, to stop the spammers...

i have friends with 3840x2160 but on a native 4k display, and have more problems than solutions, it's new tech, v's old designs and maybe a while before most catch up, no matter what company, hope you get it sorted, but for now i can;'t see unless you alter the ini config game file to do it auto for you, you may have to do it manually for a while i'd hazard a guess

< Message edited by zakblood -- 3/19/2015 4:45:18 PM >

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RE: Incorrect fonts and windows - 3/19/2015 3:42:35 PM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
You can reduce font sizes by modifying \dat\WitwFontConfig.txt

System is the same as in WITE - http://www.matrixgames.com/forums/tm.asp?m=2645378.



_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to M0rdresh)
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RE: Incorrect fonts and windows - 3/19/2015 3:42:54 PM   
M0rdresh

 

Posts: 7
Joined: 3/19/2015
Status: offline
quote:

ORIGINAL: zakblood

a very high % pf games won't support 2160x1440 or higher tbh, same as dual, triple and quad screens as they were never meant to be or designed from the start to support such res, you could always add a command to the shortcut to do it for you, but then again that's if you know how and the game supports it, either way i have no idea of what your system is, so is hard to say
The resolution is not the problem, the fact that the game is taking the scaling into account is.
I get the same result when I attach a 1080p screen or lower the resolution to 1080p.

Like I said, the game does take the font/size scaling of windows into account and games shouldn't do that.
I have so many games that do not take this scaling into account.


< Message edited by M0rdresh -- 3/19/2015 4:45:01 PM >

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Post #: 5
RE: Incorrect fonts and windows - 3/19/2015 3:44:32 PM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
Here is the thread with some suggested settings.

http://www.matrixgames.com/forums/tm.asp?m=3753379

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

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Post #: 6
RE: Incorrect fonts and windows - 3/19/2015 3:46:24 PM   
M0rdresh

 

Posts: 7
Joined: 3/19/2015
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Thanks Helpless, I'll have a look at that.

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Post #: 7
RE: Incorrect fonts and windows - 3/19/2015 3:47:39 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline

quote:

ORIGINAL: M0rdresh

quote:

ORIGINAL: zakblood

a very high % pf games won't support 2160x1440 or higher tbh, same as dual, triple and quad screens as they were never meant to be or designed from the start to support such res, you could always add a command to the shortcut to do it for you, but then again that's if you know how and the game supports it, either way i have no idea of what your system is, so is hard to say
The resolution is not the problem, the fact that the game is taking the scaling into account is.
I get the same result when I attach a 1080p screen or lower the resolution to 1080p.

Like I said, the game does take the font/size scaling of windows into account and games shouldn't do that.
I have so many games that do not take this scaling into account.



sorry misunderstood the question then, try Helpless advice as that will alter the font size, without altering the scaling

(in reply to M0rdresh)
Post #: 8
RE: Incorrect fonts and windows - 3/19/2015 5:40:21 PM   
M0rdresh

 

Posts: 7
Joined: 3/19/2015
Status: offline
No problem at all m8, you tried helping out and that's much appreciated.

(in reply to zakblood)
Post #: 9
RE: Incorrect fonts and windows - 10/22/2015 11:02:26 PM   
redkraken

 

Posts: 10
Joined: 4/20/2011
Status: offline
Yeah, I'm having similar problems. There don't seem to be any defined wrap points for fonts; they just stomp all over each other. Silly problem to be having, really.

(in reply to M0rdresh)
Post #: 10
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