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RE: Saving MacArthur - Rookie AAR

 
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RE: Saving MacArthur - Rookie AAR - 4/19/2015 8:47:56 PM   
Leandros


Posts: 1740
Joined: 3/5/2015
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quote:

ORIGINAL: BBfanboy
Leandros, since you are playing of game disks they could have been sitting on the shelf for years
or they could have been burned with the latest game version before they were sent to you. You can
find the version they gave you in the "Preferences" window - second button from the left at the top
of the screen. Since this affects some of the advice offered, please report it here.

Thank you, guys! Actually I'm playing off the download I got after ordering the game a few weeks
ago. In the meantime I have received the disc and a very thorough 330-page manual...I downloaded
an update, too, but at one stage I had to restart my programs and some of the game seemed to fall
out. After that I haven't had AAR's or Sigint. I haven't bothered to begin from the start again as
this was only meant to be an introductory run and I was well into it. I shall only bother you guys a
few more days before I start anew with a completely new set-up and much wiser.

Only today was I able to connect an external screen to my laptop with the correct aspect ratio (4:3).
I'm totally allergic to wrong aspect ratios. Much easier to read, too. However, I still get the
garbled text when I "take down" the game. I hope this shall solve itself when I download from the
new disc. BTW, I found nothing on the game version under "preferences". But, the disc is stamped
March 30th, 2015.

Fred




_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to BBfanboy)
Post #: 61
RE: Saving MacArthur - Rookie AAR - 4/20/2015 2:39:41 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
That garbled text could be because your Desktop is set up for a different resolution than the game, and when the game closes the desktop does not switch back to its own resolution? I think 4:3 ratio in the game usually runs with 640X1024 resolution. To see if the desktop is running under that resolution, right click on it to bring up the menu and select "Properties". Then go to the video settings and see what they are. Check again after exiting the game to see if it reset or not. I am not a tech expert but I had to make sure my Desktop resolution was set higher before I could get the game to run ungarbled at maximum resolution, suggesting some kind of link between the two.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Leandros)
Post #: 62
RE: Saving MacArthur - Rookie AAR - 4/20/2015 8:31:34 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
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quote:

ORIGINAL: BBfanboy

That garbled text could be because your Desktop is set up for a different resolution than the game, and when the game closes the desktop does not switch back to
its own resolution? I think 4:3 ratio in the game usually runs with 640X1024 resolution. To see if the desktop is running under that resolution, right click on
it to bring up the menu and select "Properties". Then go to the video settings and see what they are. Check again after exiting the game to see if it reset or not.
I am not a tech expert but I had to make sure my Desktop resolution was set higher before I could get the game to run ungarbled at maximum resolution, suggesting
some kind of link between the two.

I'm afraid this isn't the problem. I've tried everything, presently I'm running 1024x768 which I believe is the original screen resolution for the game. When I switch to this my
laptop and external screen both runs it. The picture, text and aspect is perfect but always this garbling problem when the game has been "down".

Fred

< Message edited by Leandros -- 4/20/2015 9:33:29 AM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to BBfanboy)
Post #: 63
RE: Saving MacArthur - Rookie AAR - 4/20/2015 9:32:14 AM   
Leandros


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January 20th, 1942.

1. The KB (if that it is) got away again! It has rounded the SW corner of Celebes heading west.
Shall it continue towards Singapore to support the upcoming invasion of Sumatra or veer north
along the west side of Celebes?

2. I shall dispatch all I have on Kendari after it, 25 SBD’s and 26 139-bombers. Plus 7 L-212’s
flying from Java and 6 B-17E’s from Koepang. Also transferring 12 SBD’s from Ambon to Makassar to
search for it from there. A dozen Do 24K’s are flying recce between Java and Banda Seas. 4 out of
4 Zeros went down for operational reasons yesterday. What does that mean? Is there a problem with a
CV or CVE?

3. I have 14 B-17E’s on Ambon, they’re all grounded. 15 B-17D’s are grounded on Cagayan, most
due to maintenance.

4. The British and Dutch are planning a pre-emptive night strike on an enemy transport convoy
in Kuching with CA Mauritius and 7 DD’s out of Singapore and DD Vampire out of Singkawang. The
Dutch are coming up from Soerebaja with CL’s Tromp, Dragon and Durban with 4 DD’s.

5. Yesterday CVL’s Ryujo and Zuiho were allegedly sighted south of Mindanao. They have been
flying sorties against various targets on Mindanao.

6. 2nd Marine Brigade is scheduled to arrive in Ambon tomorrow.

7. The Japanese Menado landing force is steadily reinforced.

8. 2 DD’s and 5 PT’s are going for a nightly bombardment of Jolo out of Zamboanga tonight.

9. 7 subs in the Gulf of Davao have not been able to do anything with the alleged 2 BB’s in
that port. Neither have B-17 bombers flying out of Cagayan.

10. A Japanese Task Force is west of Midway.

11. Bataan supplies are shrinking fast. They are now on half-rations.

Fred


< Message edited by Leandros -- 4/20/2015 1:09:36 PM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 64
RE: Saving MacArthur - Rookie AAR - 4/20/2015 1:25:42 PM   
Sauvequipeut

 

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Wouldn't get too excited over the ops losses. In the 'earlies' the AI has no problems with flying extended range out of relatively small airfields, so it always has eye-wateringly high ops losses on key airframes.

Chasing the KB at this stage is a bit like chasing a will'o the wisp. The AI tends to disband the KB when it reaches Truk after the Pearl Harbor strike. It then forms smaller CV task forces to support its planned moves. In the DEI it/they will likely sail around hitting key bases like Balikpapan, Ambon, Makassar and Kendari to soften these up for invasion. Later, it will switch to Soerbaja and Batavia when the AI is ready to invade Java. Other carriers may be kept at Truk to support an early grab for key South Pacific bases like Efate and Luganville. It's important to note that not everything the AI does at this point will be related to what you are doing in the Phillipines - it will also be following its own scripts and expansion plans.

Probably a little late to mention this, but if you want to reinforce Mindanao or Luzon from the inner archipelago don't overlook your PBY's. Based at Manila or Cagayan, with fighter cover, those seaplanes can shift a respectable amount of troops in the time available with no need to buy anything out. Better still, they are unrestricted and can reach Australia in a transfer, so they can work until literally the last minute.

Re: the loading time at Suva - if your task force is too large to dock it will take a long time to load or unload anything. This is a problem with smaller ports. Work arounds include breaking the TF into smaller chunks and loading each chunk at a time, set to 'Do not unload' and with no destination set. When everything is loaded, combine the chunks, set the destination, allow unload and away you go. Sometimes just breaking the escort away into a separate task force will allow the transports to dock and load.


(in reply to Leandros)
Post #: 65
RE: Saving MacArthur - Rookie AAR - 4/20/2015 2:22:02 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
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Ops losses of four aircraft of the same type isn't all that unusual. Common causes of Ops losses are:
- transferring aircraft to distant bases, especially if the weather is bad at the arrival base
- operating the aircraft at maximum range
- battle damage - when an aircraft is damaged in combat and goes down on the way home after the battle is over, it is counted as an Ops loss
- pilot fatigue

You don't know where those four Zeros went down, and since Japan uses them virtually everywhere, they could have been lost in four different locations.

About the BBs at Davao - I had two subs (the smaller S boats with working torpedoes - good for shallow waters) sit at Davao for something like 20 days before one of them put two torpedoes into BB Fuso. Fuso then left Davao, presumably on her way to a dockyard, but I had subs in all the hexes leading out of the gulf and in two attacks they put three more torps into her and she then sank.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Leandros)
Post #: 66
RE: Saving MacArthur - Rookie AAR - 4/20/2015 3:15:59 PM   
Sauvequipeut

 

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Re: Supply at Bataan. If you decide to hole up there and abandon Manila, use the 'Supplies Required' slider on the base screen to up the supply requirement. This will suck supply out of Manila and other Luzon bases into Bataan. Even with what has been used for combat, you should be able to stash a good 30-40 000 supply points there ready for the siege. Better than leaving it for the Japanese to use.

(in reply to BBfanboy)
Post #: 67
RE: Saving MacArthur - Rookie AAR - 4/20/2015 6:13:02 PM   
Leandros


Posts: 1740
Joined: 3/5/2015
Status: offline


Thank you, guys!

quote:

Probably a little late to mention this, but if you want to reinforce Mindanao or Luzon from the inner archipelago don't overlook your PBY's. Based at Manila or Cagayan, with fighter cover, those seaplanes can shift a respectable amount of troops in the time available with no need to buy anything out. Better still, they are unrestricted and can reach Australia in a transfer, so they can work until literally the last minute.

I shall have that in mind, Mindanao isn’t lost yet. There is also the question of the force that was chased out of Menado. It has withdrawn to Sidate on the south side of the Menado Peninsula. I’m planning to use subs and PBY’s to keep them in the fight for as long as possible. If I’m not too much disturbed within the next two days Ambon should be relatively safe – some strong forces just around the corner. What I’m missing the most are some good Base Forces.

quote:

Re: Supply at Bataan. If you decide to hole up there and abandon Manila, use the 'Supplies Required' slider on the base screen to up the supply requirement. This will suck supply out of Manila and other Luzon bases into Bataan. Even with what has been used for combat, you should be able to stash a good 30-40 000 supply points there ready for the siege. Better than leaving it for the Japanese to use.

Actually, I’m already “holed up” at Bataan. Would have been nice to know – next time. Presently there is about 9000 supply points.

quote:

Chasing the KB at this stage is a bit like chasing a will'o the wisp. The AI tends to disband the KB when it reaches Truk after the Pearl Harbor strike. It then forms smaller CV task forces to support its planned moves. In the DEI it/they will likely sail around hitting key bases like Balikpapan, Ambon, Makassar and Kendari to soften these up for invasion. Later, it will switch to Soerbaja and Batavia when the AI is ready to invade Java. Other carriers may be kept at Truk to support an early grab for key South Pacific bases like Efate and Luganville.

Well, that’s obviously what it/they have been doing. It’s interesting to see how the game works, the AI is seemingly much more aggressive than the RL. Even then he is behind schedule in the Moluccans. In RL Menado and Kendari was taken around the 10th of January. At the same time they were stopped dead in their tracks at Mindanao. Here they have soon taken it.

In Malaya he (the enemy) is ahead of the RL schedule. If he uses much more time and resources on Mindanao and Menado he shall have problems getting past Ambon. It was taken end January/beginning February.

quote:

It's important to note that not everything the AI does at this point will be related to what you are doing in the Phillipines - it will also be following its own scripts and expansion plans.

I know, but my main point at this time was to prove a couple of specific points for myself, therefore I have just concentrated on the Philippines. The game is proving to be even more useful than I imagined even if it shall consume much time to adapt it perfectly.

quote:

About the BBs at Davao - I had two subs (the smaller S boats with working torpedoes - good for shallow waters) sit at Davao for something like 20 days before one of them put two torpedoes into BB Fuso. Fuso then left Davao, presumably on her way to a dockyard, but I had subs in all the hexes leading out of the gulf and in two attacks they put three more torps into her and she then sank.

I could have used some of the Dutch subs. My “agreement” with the Dutch allocates about 1/3 of their resources for the use of securing The Philippine Relief Route through the Moluccans.

Fred


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Sauvequipeut)
Post #: 68
RE: Saving MacArthur - Rookie AAR - 4/20/2015 6:17:53 PM   
Leandros


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Joined: 3/5/2015
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January 21st 1942.

1. The night attack on Jolo was successful in that 3 enemy transports were obviously chased out of the port and fell victims to our subs on the outside. Or was it torpedoes from the DD’s and PT’s (21 in. mk. 14’s)?

2. The KB didn’t go anywhere! It’s hovering just outside Makassar now. There was a heavy Kate attack on Makassar airfield with little success. I suppose our planes were out looking for the Japanese ships as most of them are in good shape for tomorrow’s counterstrike.

3. Menado has fallen! Our forces are withdrawing towards Sidate on the southern side of the Menado Peninsula. More than 70 planes were lost during the day, most destroyed or captured on Menado airfield.

4. The bombardment of Kuching was seemingly ineffective. Another go tonight.

5. 2nd Marine Brigade has started disembarking in Ambon. 161st IR is right behind it.

6. The Japanese troops are pushing the US forces back towards Cagayan, Mindanao. The airfield is being emptied as planes are made flyable. Many are down for maintenance or damaged. Fighters and B-17’s are transferred to Bataan and Cebu. 17 P-40’s on Bataan now. Many of them “B”’s which are preferred by the pilots.

7. The Japanese are landing on Morotai, east of Ternate.

8. PT 7 was bombed and sunk outside Zamboanga.

Fred

Picture: Dutch Do 24k:







Attachment (1)

< Message edited by Leandros -- 4/20/2015 8:58:08 PM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 69
RE: Saving MacArthur - Rookie AAR - 4/21/2015 6:05:06 AM   
Leandros


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Joined: 3/5/2015
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January 22nd 1942.

1. The Japanese have occupied Christmas Island. Not good!

2. 13 BB’s reported outside Makassar! Probably 13 small transports. All planes to the attack!

3. What to do with the Menado defense force that has withdrawn towards south. The Aussie Gull and Sparrow battalions are relatively intact, the MG battalion
and the Commando company less so. There is still a quite large contingent left of the Dutch Menado garrison, too. In all, there are more than 3.000 troops. They
can probably hold for some days. I’m withdrawing the 5 subs in the Zamboanga area, filling them with supplies there and sending them to Sibate. 3 boats in Sorong
have been given the same mission. There must be many wounded in need of evacuation, too. How can this force be extricated? Too costly? It’s important that they
keep the Japanese invasion force busy as long as possible.

4. Lexington is almost out of fuel north of Brisbane. Dispatching an oiler from Brisbane.

5. I need to establish an air base between Ambon and Darwin. I have my eyes on Saumlaki. I have good hope of fortifying Ambon - Timor, too. It depends on how
long the Japanese can be held up in Mindanao and Menado.

6. I’m thinning out the airfields on Namlea and Ambon to build up the air units again. Sending them to Koepang and Darwin.

Fred


< Message edited by Leandros -- 4/21/2015 7:07:01 AM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 70
RE: Saving MacArthur - Rookie AAR - 4/21/2015 6:10:03 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
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January 23rd 1942.

1. Halleluja, we got one - only 9 to go! How can the enemy air losses be otherwise explained? 26 Claudes and some Kates reported lost on “ground”.

2. 3 Marus wre sunk during the nightly attacks on Kuching and Jolo. Ro-31 has been mined near Satawal. DD Maury, still on fire in Ambon harbor, was bombed
and sunk. Ak Lurline (sic.) and an oiler bombed near Ambon. Both had finished unloading. AS Canopus, previously damaged in Zamboanga harbor, sank.

3. PG Isabel and AM Tananger, both escaping south from The Visayas, were intercepted and sunk by torpedo planes from a CV TF east of Mindanao. This TF is
heading west. 5 other transports and support vessels evaded and are presently assembling for another try.

4. Arranging for airlifting supplies to the beaten Menado garrison now in Sidate. 4 C-47’s have been transferred to Ambon. Also assembling PBY’s in Ambon for
the same purpose.

5. Sorong and Namlea is getting low on supplies and fuel. Dispatching AK Koolama with a DD as escort.

6. Slowing down on air activities to get back on the feet.

7. Langley has loaded up P-40’s in Brisbane. A load of crated P-40s on a transport is three days out of Ambon.

8. CV Kuikaku and Mizuho reported near Lae. Zuiho south of Mindanao.

9. The Aussies have bombed Lae repeatedly with heavy losses in Wirraways.

10. “Tokyo Rose” is repeatedly announcing the loss of two US carriers.

Fred

Picture: Seaplane carrier Mizuho






Attachment (1)

< Message edited by Leandros -- 4/21/2015 7:12:07 AM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 71
RE: Saving MacArthur - Rookie AAR - 4/21/2015 3:05:10 PM   
BBfanboy


Posts: 18046
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You can only load troops on an SST, not a regular sub. You have three big subs that can convert to SSTs: Argonaut, Nautilus and Neptune(? not sure about the last one). Unfortunately, these are also your big cruiser subs with 6" guns and ability to carry lots of mines. The mine capacity goes when they convert, and they will not perform attack while on a Sub Transport mission. Your judgement call on whether they would be more useful in the SST role. The painful thing is that you can use them well in the first six-nine months of the game, but after that they are more needed as patrol subs than transports, and AFAIK you cannot convert them back.

Evacuate cadres of troops from Sidate using your PBYs. I think they can take about 20 each flight. In your squadron menu choose "Troop Transport". The AI will automatically list one of the units at your current location to be transported - ignore this.
Choose the destination Sidate, then choose "Pick Up Troops". The AI will fill in the first unit in your stack there as the target unit, but you can scroll through and choose which unit you want to save. If you change the unit each turn, you can save cadres that can be built back up if the rest of the unit is destroyed.
I believe the combat troops are the first to be loaded from each unit, rather than support troops or engineers. You cannot select which troops within the unit get loaded.

It's possible that those Claudes and Kates were on an xAK taking them to a new base, but the numbers do suggest a CVL like Ryujo. Did you damage a CVL recently?

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Leandros)
Post #: 72
RE: Saving MacArthur - Rookie AAR - 4/21/2015 3:49:54 PM   
Leandros


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Joined: 3/5/2015
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quote:

BBF wrote: Evacuate cadres of troops from Sidate using your PBYs. I think they can take about 20 each flight. In your squadron menu choose "Troop Transport". The AI will automatically list one of the units at your current location to be transported - ignore this.

Choose the destination Sidate, then choose "Pick Up Troops". The AI will fill in the first unit in your stack there as the target unit, but you can scroll through and choose which unit you want to save. If you change the unit each turn, you can save cadres that can be built back up if the rest of the unit is destroyed.

Actually, I was just planning to supply the troops there with the PBY’s but your suggestion is equally good.

As for extraction I was thinking more along the lines of an inverted amphib ops. I’ve leafed through the manual but cannot see that it’s covered.

quote:

BBF wrote: It's possible that those Claudes and Kates were on an xAK taking them to a new base, but the numbers do suggest a CVL like Ryujo. Did you damage a CVL recently?

No, as I mentioned earlier I do not get AAR’s, other than what is flashing by the screen when running the turn.

Fred


< Message edited by Leandros -- 4/21/2015 4:50:58 PM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to BBfanboy)
Post #: 73
RE: Saving MacArthur - Rookie AAR - 4/21/2015 3:55:34 PM   
HansBolter


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After every minor dustup no matter the outcome you will get the propaganda announcement of the sinking of "Two carriers, a battleship and numerous cruisers and destroyers".

Standard fare and adds to the atmosphere.

_____________________________

Hans


(in reply to Leandros)
Post #: 74
RE: Saving MacArthur - Rookie AAR - 4/21/2015 4:15:57 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
quote:

ORIGINAL: Leandros

quote:

BBF wrote: Evacuate cadres of troops from Sidate using your PBYs. I think they can take about 20 each flight. In your squadron menu choose "Troop Transport". The AI will automatically list one of the units at your current location to be transported - ignore this.

Choose the destination Sidate, then choose "Pick Up Troops". The AI will fill in the first unit in your stack there as the target unit, but you can scroll through and choose which unit you want to save. If you change the unit each turn, you can save cadres that can be built back up if the rest of the unit is destroyed.

Actually, I was just planning to supply the troops there with the PBY’s but your suggestion is equally good.

As for extraction I was thinking more along the lines of an inverted amphib ops. I’ve leafed through the manual but cannot see that it’s covered.

It is difficult and slow to load ships at a dot base like Sidate. Most guns/ vehicles will not load and you will lose a lot in the water during loading. Better to save the troops by air without exposing the ships to attack during a multi-day loading op.

quote:

BBF wrote: It's possible that those Claudes and Kates were on an xAK taking them to a new base, but the numbers do suggest a CVL like Ryujo. Did you damage a CVL recently?

No, as I mentioned earlier I do not get AAR’s, other than what is flashing by the screen when running the turn.

You can get them after the turn is run by pressing the C button. The intel you get from the combat reports is far more important than the Sigint report. Imagine ship captains and pilots coming back from combat and telling their commander nothing! You cannot assess how you are doing without looking at those results.

Fred




< Message edited by BBfanboy -- 4/21/2015 5:17:13 PM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Leandros)
Post #: 75
RE: Saving MacArthur - Rookie AAR - 4/22/2015 11:21:07 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
Status: offline

quote:

BBF wrote: It is difficult and slow to load ships at a dot base like Sidate. Most guns/ vehicles will not load and you will lose a lot in the water during loading. Better to save the troops by air without exposing the ships to attack during a multi-day loading op.

I thought maybe there was the possibility of using barges as that is what is done when landing.

quote:

BBF wrote: You can get them after the turn is run by pressing the C button. The intel you get from the combat reports is far more important than the Sigint report. Imagine ship captains and pilots coming back from combat and telling their commander nothing! You cannot assess how you are doing without looking at those results.

I’m afraid not, this is obviously part of the same problem as the missing buttons in the top line.
Some hotkeys work but not those missing there – among them the combat and sigint reports.

Fred


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to BBfanboy)
Post #: 76
RE: Saving MacArthur - Rookie AAR - 4/22/2015 11:23:42 AM   
Leandros


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Joined: 3/5/2015
Status: offline

quote:

ORIGINAL: HansBolter

After every minor dustup no matter the outcome you will get the propaganda announcement of the sinking of "Two carriers, a battleship and numerous cruisers and destroyers".

Standard fare and adds to the atmosphere.

Do I remember correctly in that Japanese ship's losses can pop up in the intel report (ships sunk)
long time after it actually happened - but wasn't confirmed?

Fred

_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to HansBolter)
Post #: 77
RE: Saving MacArthur - Rookie AAR - 4/22/2015 11:30:27 AM   
Mike McCreery


Posts: 4232
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quote:

ORIGINAL: Leandros


quote:

ORIGINAL: HansBolter

After every minor dustup no matter the outcome you will get the propaganda announcement of the sinking of "Two carriers, a battleship and numerous cruisers and destroyers".

Standard fare and adds to the atmosphere.

Do I remember correctly in that Japanese ship's losses can pop up in the intel report (ships sunk)
long time after it actually happened - but wasn't confirmed?

Fred


Yes, it can take up to 6 months for a ship to be confirmed sunk

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Post #: 78
RE: Saving MacArthur - Rookie AAR - 4/22/2015 12:18:58 PM   
wdolson

 

Posts: 10398
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From: Near Portland, OR
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I just verified, what it appears you did was turn off the combat reports in the preferences. The icons on the top bar for Ops report, combat report, and sigint reports disappear when you turn off Combat Report.

Go to the preferences (type P or second icon from the left on the top bar) and turn it back on.

I've never had them off, so I had to double check in game what happened when they were turned off.

Bill

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(in reply to Mike McCreery)
Post #: 79
RE: Saving MacArthur - Rookie AAR - 4/22/2015 7:19:07 PM   
Leandros


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Hi, Bill - you're right. I mixed uo the various designations used here, AAR, Combat Report, Operations Report, etc. What I wanted
was to awitch off the animations and the detailed texts of the various actions during the turn execution. Which removed other
things as well. Suppose I have to live with the details then as otherwise I lose the report totally.

Anyway, now that is cleared up I would like to apologize for all the huff-huff I created.

Fred

_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to wdolson)
Post #: 80
RE: Saving MacArthur - Rookie AAR - 4/22/2015 7:49:24 PM   
Leandros


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January 26th, 1942.

1. Two terrible days! Yesterday, the British and Commonwealth Forces in Singapore surrendered wholesale. All vessels in port
were scuttled, inclusive BC Repulse.

2. The support vessels trying to escape south from PI had little luck. The Japanese net between PI and Palau is very tight.

3. Something big is brewing in the Celebes Sea again. Tarakan is under siege and a large CV force is north of Sorong – moving
west. Sorong has been bombed, the DD’s Thracian and Pillsbury, just evaded from Zamboanga, were sunk there. Tarakan is bombed
regularly by planes, mostly Bettys flying from Jolo Island.

4. There has been some carrier planes over Ambon, too. The harbor is full of fat targets unloading frenetically. At the moment
there are only 10 operational fighters with a dozen grounded on close-by Namlea due to lack of fuel. A transport is planned to go
there shortly but the loading takes time due to the congested port facilities in Ambon. If we get two days with relative quiet Ambon
ought to be secure.

5. Rangoon fell today with a similar carnage of scuttled ships in the harbor as Singapore.

6. As a follow-up to the fall of Singapore, Palembang on Sumatra has been bombed with many sunk transports as a result.

7. There has been a naval battle in Bangka Sound outside Palembang. CL Danae and DD’s Tenedos and Electra were sunk as were two
Japanese DD’s.

8. I plan to use all available air assets to keep the enemy CV’s north of Ambon occupied. I hope to get some assistance from
the Dutch in Makassar where they have based many of their 139-bombers. We also have 37 SBD’s in Kendari. I shall transfer some to
Ambon to get them in better range. The next two days are crucial.

9. Supplying Sibate is going according to schedule. The three C-47’s left shall not fly there tomorrow with the enemy CV force
somewhere in the vicinity.

Fred


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 81
RE: Saving MacArthur - Rookie AAR - 4/22/2015 8:27:53 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
You mention the aircraft on Namlea grounded for lack of fuel. If you mean the base had no fuel, that has no bearing on aircraft operations. The heavy fuel hauled by tankers in this game is used by ships and industry only. The fuel that aircraft use comes out of supply (think fuel in drums to help visualize).

If Namlea has supply and the aircraft are unserviceable, check if there are air support squads there to repair them. If there are, look at the air unit screen and at the bottom click on aircraft data - that will bring up a lot of data about the aircraft including the service rating. That is the number of days it usually takes to get an unserviceable aircraft back on-line.

If the aircraft are serviceable but won't take off to attack or perform LRCAP/Sweep missions, check whether the airfield is big enough and has enough supply.
And if all that checks out, look at the leaders' aggression ratings. Even with respectable aggression, bombers will not launch an attack on a very tough target like KB unless they have a substantial fighter escort with them.

One final thing could prevent launch from Namlea - day after day of bad weather like "Severe Storms", "Heavy Rain" and "Extreme Overcast".

_____________________________

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(in reply to Leandros)
Post #: 82
RE: Saving MacArthur - Rookie AAR - 4/23/2015 2:08:18 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline

quote:

ORIGINAL: Leandros


Hi, Bill - you're right. I mixed uo the various designations used here, AAR, Combat Report, Operations Report, etc. What I wanted
was to awitch off the animations and the detailed texts of the various actions during the turn execution. Which removed other
things as well. Suppose I have to live with the details then as otherwise I lose the report totally.

Anyway, now that is cleared up I would like to apologize for all the huff-huff I created.

Fred


They are separate controls. I always have combat reports on, but leave animations off. It works fine.

Bill

_____________________________

WitP AE - Test team lead, programmer

(in reply to Leandros)
Post #: 83
RE: Saving MacArthur - Rookie AAR - 4/23/2015 2:57:33 AM   
jmalter

 

Posts: 1673
Joined: 10/12/2010
Status: offline
quote:

ORIGINAL: Wargmr
Yes, it can take up to 6 months for a ship to be confirmed sunk

And a sinking report can prove erroneous, too - game said I'd sunk CV Akagi on 25 Dec 41, but she showed up about 100 turns later. The initial sinking was pretty clearly a spurious smog-of-war report, only 1 torp hit, & no 'Magazine Explosion' in the combat report.

(in reply to Mike McCreery)
Post #: 84
RE: Saving MacArthur - Rookie AAR - 4/23/2015 5:36:48 AM   
bobsteele

 

Posts: 20
Joined: 1/9/2015
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I think CapMandrake "sank" Akagi 3 times in whichever version of WW2(x) preceded the current two, per the combat reports. You have to read those, _and_ learn how to interpret them. FOW and all that. This is, I gather from extensive reading of the forums, a very complicated game in terms of uncertainties, as well as every thing else.

Also, I feel compelled, though probably unnecessarily, to add that this is a game, and though I suppose can be used as a simulator or a foundation for various "what if" scenarios, I personally don't think that a test of the effacy of a forward defense of the PI against the AI will be very conclusive, DOCUP, I think, is trying to develop a Mod that simulates an earlier, pre-war, buildup of American forces in the PI. I don't know how to post links here, but I think I saw that thread in the Mods section of the forum. You might want to check it out, if only to get a taste of the potentialities of the game, but also the complexities involved.

I also think that, after you acquire a working knowledge of the game, you should try to find a human player to test your theories on. The AI in this game is supposed to be quite good, but nonetheless still follows a script. A human player might (or might not) handle your approach much more adroitly.

I enjoy your AAR for two reasons: you are attempting something in your game (forward defense) that most allied players don't, and the help and advice you are getting from the community helps me understand the game better. Keep it up.

Lastly, I apologize for the hijack. Carry on!

< Message edited by bobsteele -- 4/23/2015 6:39:46 AM >

(in reply to jmalter)
Post #: 85
RE: Saving MacArthur - Rookie AAR - 4/23/2015 8:06:52 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
Status: offline
Thank you, everyone!

quote:

bobsteele wrote: Lastly, I apologize for the hijack. Carry on!

Also, I feel compelled, though probably unnecessarily, to add that this is a game….

Not at all, I appreciate all inputs. You’re of course correct in everything you write. The way I plan it is to play both sides to get the full benefit of it. Use
it as a sort of filing cabinet and data/information bank. In this respect it is even better than I expected, but a lot of work it shall be. I’m most impressed by
the effort that must have gone into creating all this.
I’m not sure how much I can do with the editor before I start a scenario. My project is exactly where we are in the game now and while there has been a few hick-ups
due to my rookie status, and some less than smart decisions by me, in principle it’s really going where I want it to. That is learning how to use it for my purpose…

However, it must be said that the AI is much more aggressive than the RL. But, so am I…

Your reference to DOCUP is interesting. What I would have liked, too, is a scenario starting in April with all the US reinforcements that were on their way had
come to their use. In addition to all those stopped dead by the outbreak of the war, many already on their way, in the beginning of December there were approx. a
hundred more transports planned for December and January. I think it’s interesting because this is how long time Marshall and MacArthur believed, or hoped, they
had at their disposal.

quote:

wdolson wrote: They are separate controls. I always have combat reports on, but leave animations off. It works fine.

Bill

Thank you, everything is much better now.

quote:

BBF wrote: You mention the aircraft on Namlea grounded for lack of fuel. If you mean the base had no fuel, that has no bearing on aircraft operations. The
heavy fuel hauled by tankers in this game is used by ships and industry only. The fuel that aircraft use comes out of supply (think fuel in drums to help
visualize).

Well, that is good to know….Thank you! By “heavy fuel” do you really mean “oil”? The base had “0 fuel” - but some supplies.

quote:

BBF wrote: If Namlea has supply and the aircraft are unserviceable, check if there are air support squads there to repair them. If there are, look at the
air unit screen and at the bottom click on aircraft data - that will bring up a lot of data about the aircraft including the service rating. That is the number of
days it usually takes to get an unserviceable aircraft back on-line.

I’d like to go through this but now they’re all gone…the d***** Japs….Just a little surprising that everything went totally dead and it coincided with 0 fuel on
the base. They flew quite well from there for many days. Another lesson learned.

quote:

BBF wrote: If the aircraft are serviceable but won't take off to attack or perform LRCAP/Sweep missions, check whether the airfield is big enough and has
enough supply.
And if all that checks out, look at the leaders' aggression ratings. Even with respectable aggression, bombers will not launch an attack on a very tough target
like KB unless they have a substantial fighter escort with them.

Actually, they stopped flying a couple of days before the KB showed up and this concerned fighters as well. It wasn’t that they wouldn’t fly, they just weren’t
operational.

quote:

BBF wrote: One final thing could prevent launch from Namlea - day after day of bad weather like "Severe Storms", "Heavy Rain" and "Extreme Overcast".

Shouldn’t Ambon have been influenced by that, too – after all it’s just across the sound?

quote:

jmalter wrote: And a sinking report can prove erroneous, too - game said I'd sunk CV Akagi on 25 Dec 41, but she showed up about 100 turns later. The initial
sinking was pretty clearly a spurious smog-of-war report, only 1 torp hit, & no 'Magazine Explosion' in the combat report.

Seems it can go both ways – cool feature!

Fred


< Message edited by Leandros -- 4/23/2015 9:10:43 AM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to bobsteele)
Post #: 86
RE: Saving MacArthur - Rookie AAR - 4/23/2015 8:32:10 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline
quote:

ORIGINAL: Leandros
However, it must be said that the AI is much more aggressive than the RL. But, so am I…


This was done in part to overcome the 20/20 hindsight effect. Any human player who knows any of the history knows a lot more than that side knew at any point during the war. An AI that is as cautious as the Japanese actually were can be more easily foiled by an Allied player who knows what to expect next.

quote:

wdolson wrote: They are separate controls. I always have combat reports on, but leave animations off. It works fine.

Bill


quote:


Thank you, everything is much better now.



quote:

BBF wrote: You mention the aircraft on Namlea grounded for lack of fuel. If you mean the base had no fuel, that has no bearing on aircraft operations. The
heavy fuel hauled by tankers in this game is used by ships and industry only. The fuel that aircraft use comes out of supply (think fuel in drums to help
visualize).


quote:


Well, that is good to know….Thank you! By “heavy fuel” do you really mean “oil”? The base had “0 fuel” - but some supplies.


Oil is only usable by refineries. I think he meant that "fuel" in game terms means bunker sea. Aviation fuel and land vehicle fuel is represented by supply points. The only things that consume the resource called fuel in game are ships and heavy industry.

If planes didn't fly it could be due to many things such as poor morale, poor leadership, poor search coverage, no warning (such as given by radar), damage to the airbase, and probably some reasons I'm not thinking of.

quote:

BBF wrote: One final thing could prevent launch from Namlea - day after day of bad weather like "Severe Storms", "Heavy Rain" and "Extreme Overcast".


quote:


Shouldn’t Ambon have been influenced by that, too – after all it’s just across the sound?


Weather can be over many hexes, but weather is a hex by hex phenomenon. Thunder storms over one hex aren't going to affect the next hex over.

Bill

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WitP AE - Test team lead, programmer

(in reply to Leandros)
Post #: 87
RE: Saving MacArthur - Rookie AAR - 4/23/2015 10:17:29 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
Status: offline
Thank you, Bill.

quote:

wdolson wrote: This was done in part to overcome the 20/20 hindsight effect. Any human player who knows any of the history knows a lot more than that side
knew at any point during the war. An AI that is as cautious as the Japanese actually were can be more easily foiled by an Allied player who knows what to expect
next.

Fair enough. Better learning…My problem would be to balance the Japanese reaction to the more aggressive US behavior. How fast and with how much. And in what way
would this have influenced on the other areas?

quote:

wdolson wrote: If planes didn't fly it could be due to many things such as poor morale, poor leadership, poor search coverage, no warning (such as given by
radar), damage to the airbase, and probably some reasons I'm not thinking of.

It couldn’t be any of those as they suddenly went inoperative of sort. Not available for operations - maintenance or damage, I don’t remember exactly. Except maybe
damage to the airbase. I’m not sure if I have registered any air assaults on Namlea. Thinking about it I might have. But the planes there weren’t operational
before that, either.

That said, there were 0 fuel and, if I remember correctly, about 800 supply points. Would that be enough for air operations?

Fred


< Message edited by Leandros -- 4/23/2015 11:24:30 AM >


_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to wdolson)
Post #: 88
RE: Saving MacArthur - Rookie AAR - 4/23/2015 10:31:25 AM   
Leandros


Posts: 1740
Joined: 3/5/2015
Status: offline

January 27th, 1942.

1. They didn’t give us two days! The cocky B******* just slid down in-between Ambon and Namlea with a small force of not more than a thousand men and landed
on Namlea. Problem is there was no garrison there other than the aviation people. Serious mistake! The enemy CV TF is now just NW of Namlea.

2. I’m organizing a CA/DD TF to bombard Namlea by vessels in Ambon, and I have released several more from escort duties to hurry north to Ambon. How shall I
use my air assets? Go for the CV TF, it’s not far off, or bomb the Namlea invasion force to rubble?

3. The fighter situation has improved somewhat, a reinforcement of 17 P-36’s has arrived in Ambon, 12 are already operational. 4 P-40’s and 12 Navy Buffalos
are also in assembly. That Buffalo squadron has some very good pilots. That could make a difference.

4. About 40 planes were lost on Namlea airfield, 4 P-36’s flying from Ambon lost in air-air. The enemy lost 10 Kates during the day.

5. Little has changed on Mindanao and Sidate. The enemy is keeping the pressure up but nothing serious. The Japanese have started an artillery offensive on
Bataan. Quite a few US casualties because of this.

6. A heavy bombing attack went in on Ambon in the afternoon – 57 Kates and 37 Vals escorted by 26 Zeros. 5 P-36 and 5 Buffalos were up to meet them.
Considering the enemy effort the results weren’t too impressive – AK Coast Trader sunk and AK Cynthia Olsen on fire. Both had unloaded most of their cargo.

7. Langley with consorts is on her way north again from Brisbane, loaded with P-40 fighters. Lexington has arrived in Brisbane after her fuel misere and is
taking on a P-40 squadron before proceeding north again. She has some technical problems but has to finish this mission before getting a rest.

8. A lot of transports are on their way from the East Coast. Some have already arrived in SD and are being loaded up with more reinforcements for the Pacific.

9. Kavieng is still intact. The Japanese are steadily reinforcing Lae on New Guinea. What are their intentions? Port Moresby….?

Fred




_____________________________

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D34QCWQ/?ie=UTF8&redirect=true&ref=series_rw_dp_labf

(in reply to Leandros)
Post #: 89
RE: Saving MacArthur - Rookie AAR - 4/23/2015 11:16:44 AM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: Leandros

Thank you, Bill.

quote:

wdolson wrote: This was done in part to overcome the 20/20 hindsight effect. Any human player who knows any of the history knows a lot more than that side
knew at any point during the war. An AI that is as cautious as the Japanese actually were can be more easily foiled by an Allied player who knows what to expect
next.

Fair enough. Better learning…My problem would be to balance the Japanese reaction to the more aggressive US behavior. How fast and with how much. And in what way
would this have influenced on the other areas?

quote:

wdolson wrote: If planes didn't fly it could be due to many things such as poor morale, poor leadership, poor search coverage, no warning (such as given by
radar), damage to the airbase, and probably some reasons I'm not thinking of.

It couldn’t be any of those as they suddenly went inoperative of sort. Not available for operations - maintenance or damage, I don’t remember exactly. Except maybe
damage to the airbase. I’m not sure if I have registered any air assaults on Namlea. Thinking about it I might have. But the planes there weren’t operational
before that, either.

That said, there were 0 fuel and, if I remember correctly, about 800 supply points. Would that be enough for air operations?

Fred



The planes will burn the supply to 0 before they stop flying so it was not that.

What is the airfield level? Planes flying any type of assault mission need lvl 2 or better. LVL 1 only works for search/CAP.

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Post #: 90
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