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Future Battles - 4/26/2015 10:48:23 AM   
LuckyJim1010

 

Posts: 260
Joined: 7/6/2010
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Hi all,
Can I ask what is the state of play re future battle releases?
I take it they will be payware and I am fine with that as long as we are not talking about the same price as the game.
Also is there a roadmap for scenario release?
Many thanks
Post #: 1
RE: Future Battles - 4/26/2015 1:02:26 PM   
Erik Rutins

 

Posts: 37503
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From: Vermont, USA
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Hi Jim,

From the FAQ thread above, this may answer your questions:


Questions about the future

Will WCS and Matrix be selling more scenarios for "Brother against Brother"?
We will regularly be providing more scenarios for each battle, but these will be provided for free. So, yes to new scenarios, no to having to pay for them.

What's next for "Brother against Brother"?
BAB was envisioned as a series of releases which can be condensed or expanded depending on how successful it is. Each release would have 3-5 battles, normally 1-2 major ones and 2-3 minor ones, which means that we could have as many as six or seven titles, produced at a rate of 1-2 per year. But if there isn't as much demand we would limit ourselves to just the really big battles and then move on to other things. Right now, we plan for BAB#2 to be entitled "Lee Takes Command" and be devoted to the Seven Days Battles and 2nd Manassas, and if sales meet expectations the next release after that would be "The Civil War in the West (1862)," devoted to Shiloh, Pea Ridge, Fort Donelson and one or two others.

This engine obviously can be used for other battles of the gunpowder era. Do you have any plans to do this?
We would like to do that, especially for the Napoleonic era -- but time, of course, is a major factor. BAB is produced by a three-man team (programmer/designer, map/OOB/scenario designer, artist), so working on, say, Waterloo or Yorktown would come at the expense of Shiloh and Gettysburg. But it is not out of the question, especially for Napoleonic battles, since we already have most of the era-specific code we would need from our game "Crown of Glory" (e.g., cavalry screens, infantry forming squares). (On a related note, we do have plans to use the naval combat engine from "Crown of Glory: Emperor's Edition" to develop a game devoted to historical Napoleonic naval battles, essentially giving the BAB treatment to that game's randomized battles involving generic forces, instead using the actual orders of battle.)

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CEO, Matrix Games LLC




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(in reply to LuckyJim1010)
Post #: 2
RE: Future Battles - 4/26/2015 7:11:57 PM   
Gil R.


Posts: 10821
Joined: 4/1/2005
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To this I'll add that last night I posted for the testers a new Manassas scenario, which I've mentioned elsewhere in the forum. We'll probably release it for a few days of public beta-testing in the next day or two.

(in reply to Erik Rutins)
Post #: 3
RE: Future Battles - 4/27/2015 7:11:50 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
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done and uploaded and being play tested now in AAR section...

http://www.matrixgames.com/forums/tm.asp?m=3850361

Upload ^^

http://www.matrixgames.com/forums/tm.asp?m=3850527&mpage=1&key=�

AAR ^^

(in reply to Gil R.)
Post #: 4
RE: Future Battles - 4/28/2015 7:38:50 AM   
LuckyJim1010

 

Posts: 260
Joined: 7/6/2010
Status: offline
quote:

From the FAQ thread above


What? Actually look to see if a question has been asked and answered previously or is contained in a FAQ?

Sorry, should have looked first.

Fantastic news about the new scenarios being free.

(in reply to zakblood)
Post #: 5
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