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Yamamoto Shoot Down Mission

 
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All Forums >> [New Releases from Matrix Games] >> Order of Battle : World War II >> Scenario Design and Modding >> Yamamoto Shoot Down Mission Page: [1]
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Yamamoto Shoot Down Mission - 4/30/2015 11:42:02 AM   
VegasOZ

 

Posts: 295
Joined: 7/30/2014
Status: offline
Where is the Yamamoto Shoot Down mission scenario...??

The game has been out for a couple of hours...

What's the HOLD UP?????

LOL
Post #: 1
RE: Yamamoto Shoot Down Mission - 4/30/2015 10:13:50 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
Nice that we can create new scenarios, edit the many existing scenarios, and edit the unit data, similar to PzC. Thank you devs for opening up the game for us. I will have no problem buying dlc for this title.

I was easily able to fix the B26 movement issue myself, I believe.

< Message edited by rosseau -- 4/30/2015 11:14:50 PM >

(in reply to VegasOZ)
Post #: 2
Editing Units - 4/30/2015 11:42:07 PM   
lionel1957


Posts: 68
Joined: 2/26/2007
Status: offline
What file do you edit units for (movement, combat strength, efficiency, etc.)?

(in reply to Rosseau)
Post #: 3
RE: Editing Units - 5/1/2015 4:50:26 AM   
VegasOZ

 

Posts: 295
Joined: 7/30/2014
Status: offline
Somebody do the Makin Island Raid.

Thanks

(in reply to lionel1957)
Post #: 4
RE: Yamamoto Shoot Down Mission - 5/18/2015 2:46:25 PM   
Texican

 

Posts: 248
Joined: 10/30/2006
Status: offline
Yes, I'd like to see an optional Yammamoto Shootdown Mission as well.

Some other missions that are a must:

Port Darwin Raid
Indian Ocean Raid
Doolittle Raid (have to get through recon screen to launch strike. As soon as spotted, some IJN carriers freed up to pick up the chase and possibly turn this into a carrier battle.)

(in reply to VegasOZ)
Post #: 5
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