cfc20045
Posts: 14
Joined: 2/19/2014 From: UK Status: offline
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Sorry don't want to waste peoples time reporting the same bugs or bugs that have been fixed in the Beta versions but I'm getting the following errors running the latest official release i.e non-Beta version. * Over-running minor country Naval units in port. For example the Axis advance into a Belgium port containing Naval units the game rolls for whether they are captured, destroyed or escape ok. Then when I try to move the escaped units to valid allied port, I have to go via the North Sea which has two German Naval planes as well as fighter, If the Axis are successful at intercepting the fleeing ships and combat takes place the game then advances back to the German movement phase and doesn't complete the rest of the escaping units rebase, so the Belgium naval remains in the port. This has occurred in the same game for Holland, Denmark and when I collapsed Vichy... * I believe this has already been highlighted but I'm having numerous errors with convoys during the stay at sea/RTB phases. Anytime that I have ships in the same sea box section as the convoys i.e the zero box the convoys there lose their sentry status, they also become un-merged and i'm constantly have to re-merge them and put them back on sentry. * I'm not sure if this is a bug but when I use HQ support during an attack and the result requires that I disorganise half the attackers, I can select the HQ to take part of the disorganisation results even though it would be disorganised anyway, is this ok? * Finally again maybe a mis-underdtanding on my part but If the Axis reject Russian claims on Romania and therefore Russia and Romania go to war, should the Germans be allowed to align Bulgaria?
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“My centre is giving way, my right is in retreat, situation excellent. I attack.” ~ Ferdinand Foch
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