Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[REQ]Stars in Shadow - Shipset

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> [REQ]Stars in Shadow - Shipset Page: [1]
Login
Message << Older Topic   Newer Topic >>
[REQ]Stars in Shadow - Shipset - 7/31/2015 8:50:34 PM   
Seraph86

 

Posts: 56
Joined: 5/25/2013
Status: offline
there seems to be a new MoO2 indie-clone in developement which looks kinda nice and all but i am more interested in the ship graphics which look REALLY good. sadly i have no experience in modding whatsoever. is anybody able to make a shipset out of the ship graphics? they are all 2D and on the bottom of the following page under "finished artwork" are the ship arts already nicely sorted out and all:

http://stars-in-shadow.com/media_gallery.html#screenshots

...if nobody is able / willing to help a fellow DW:U-gamer then can i have some recommendations to how to do it myself?

thx in advance!



Edit: my main intention is to get the human shipset (see attachment).

Attachment (1)

< Message edited by Seraph86 -- 7/31/2015 11:05:55 PM >
Post #: 1
RE: [REQ]Stars in Shadow - Shipset - 8/1/2015 1:08:04 AM   
ardonquen

 

Posts: 19
Joined: 11/9/2013
Status: offline
Oh wow, those are pretty neat.

It should actually be quite easy to do. You'd just need to carefully cut them out in an image manipulator (GIMP is free, but Photoshop is better) and then make a few minor changes to make them suitable for Distant Worlds.
All of Distant Worlds' assets are PNG files, so it would be easy to get them working with the game. I mean, in theory.

The only problem I see is that there's some jpeg compression fuzziness around their outlines, but that shouldn't be too difficult to deal with.

You'd prolly end up with something like this:
http://i.imgur.com/GdeggY9.png

But you'd want to make it less messy than my quick attempt. I've also noticed that not all of the weapon hardpoints have... weapons in them, so you might want to fix that up as well. Also stretching those images into a full set might be difficult without more extensive editing, but you could cut corners by having all bases use the same graphic, having all sizes of freighter use the same graphic... that kind of thing.

Check pages 16 and 17 of the modding guide for more info!

< Message edited by ardonquen -- 8/1/2015 2:29:20 AM >

(in reply to Seraph86)
Post #: 2
RE: [REQ]Stars in Shadow - Shipset - 8/1/2015 11:21:15 AM   
Seraph86

 

Posts: 56
Joined: 5/25/2013
Status: offline
i said over an hour on one ship and only got this result:
http://www.pic-upload.de/view-27868838/human_freighter.png.html

am bad with graphic programs, your "messy quick attempt" is miles ahead of me^^.

tried it with the sorcerer wand or how its called in gimp or paint.net, but i have 0 experience with those programs and am bad at drawing general so i am really gonna grind my teeth out here.

but the ship graphics look so nice^^.

(in reply to ardonquen)
Post #: 3
RE: [REQ]Stars in Shadow - Shipset - 8/1/2015 12:45:24 PM   
ardonquen

 

Posts: 19
Joined: 11/9/2013
Status: offline
Yes, the wand tool can be a pain to set up correctly. You can usually get it to work successfully by playing around with the tolerance, but sometimes you have to just cut them out manually with a polygonal lasso tool. Fortunately you don't have to be perfect at cutting them out, since you'll be downscaling the images once you're finished with them. The maximum I've seen is 500x500, but the guide recommends a maximum of 300x300.

Hm, I might see if I can do a of these when I get the time!

(in reply to Seraph86)
Post #: 4
RE: [REQ]Stars in Shadow - Shipset - 8/1/2015 1:08:32 PM   
Seraph86

 

Posts: 56
Joined: 5/25/2013
Status: offline
trying my best right now, it just takes ages for me cause i am working with such a tool the first time and my personal capabilities and quite slim^^. i am even struggling with the eraser tool T.T.

Edit: my interest lies mostly in the human ones. regarding a starbase / station, there is one in the outpost file (s. attachment). currently i am trying to do some stuff myself. currently i am struggling with the resizing & centering of the graphic files. with the wand i already got most of the background gone.

Attachment (1)

< Message edited by Seraph86 -- 8/1/2015 3:05:51 PM >

(in reply to ardonquen)
Post #: 5
RE: [REQ]Stars in Shadow - Shipset - 8/3/2015 9:11:23 AM   
Japhet

 

Posts: 110
Joined: 8/15/2014
Status: offline
Orthin ship set:

Attachment (1)

(in reply to Seraph86)
Post #: 6
RE: [REQ]Stars in Shadow - Shipset - 8/3/2015 6:50:17 PM   
Seraph86

 

Posts: 56
Joined: 5/25/2013
Status: offline

quote:

ORIGINAL: Japhet

Orthin ship set:


wow thx, in my attempt to do it i completely f*cked up and some ship textures got deleted -.-.


(in reply to Japhet)
Post #: 7
RE: [REQ]Stars in Shadow - Shipset - 8/6/2015 8:44:11 PM   
Sirian


Posts: 174
Joined: 11/29/2012
Status: offline
There is an easier way to do it.

Buy the game (actually preorder the beta) and play it. (Yes, really, it doesn't work else) Then go to the Stars in Shadow\ArtCache\Ships directory and all the images are there, already cropped, in different resolutions, even in different colors. Since its a *cache* you need the game to create these images first by playing it.

Regards, Sirian

_____________________________


(in reply to Seraph86)
Post #: 8
RE: [REQ]Stars in Shadow - Shipset - 8/8/2015 9:08:46 AM   
Seraph86

 

Posts: 56
Joined: 5/25/2013
Status: offline

quote:

ORIGINAL: Sirian

There is an easier way to do it.

Buy the game (actually preorder the beta) and play it. (Yes, really, it doesn't work else) Then go to the Stars in Shadow\ArtCache\Ships directory and all the images are there, already cropped, in different resolutions, even in different colors. Since its a *cache* you need the game to create these images first by playing it.

Regards, Sirian


DW:U kinda spoiled me with 4x spacegames, i know that i would play it for 1-2 hours or so and then drop it for DW:U. so no real reason to buy it just for some 2D art which can be cut out of some high res screenshots which i saved on my HDD from their website.

(in reply to Sirian)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> [REQ]Stars in Shadow - Shipset Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

8.078