charlie0311
Posts: 941
Joined: 12/20/2013 Status: offline
|
Hi Budd, Manual (natch). All 7 groups, summer '43, no damaged planes, high morale, great ldr., They flew about 10-12 hexes. Begin turn. End of turn, or beginning. I usually fly to the HQ at turn end, "goodies" then get distributed to attached combat units during Axis logistics (after Red turn). Let the HQ decide who gets what. You have the stuff when your next turn starts. Some guys like to drop first thing, and straight to the Pzs, don't have to fly as far usually, so more gets delivered. Don't know why MPs don't go up. My guess is about 12 tons per MP. Also don't know when or how captured stuff shows up. I do know that the fuel dumps in the HQ goes up after the drop to the HQ. Using two Ju-52 groups per drop, in '41, morale and damage situation not so great, should get around 100 tons on first drop, 20-25 range. Not real good at the game, I think a lot of the uber guys are waiting for .05, or even 2.0. As always, corrections or clarifications are welcome. ps, don't forget, the "target" unit(s), ones getting the goodies, must be with or adjacent to a functioning (in suitable terrain) airbase.
< Message edited by charlie0311 -- 8/2/2015 6:01:45 AM >
|