NephilimNexus
Posts: 194
Joined: 9/2/2014 Status: offline
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Look under Policies. Do you have Tourism turned on? Is it set to High? Tone that down or turn it off entirely, unless you have Resorts that need business. Otherwise you're only helping the enemy by feeding people to their Resorts and giving them money. Ah, but here is the catch: If you're an Empire, your private sector won't build passenger ships unless you have at least one Resort. So start with that. If you're a Pirate you can build whatever you want whenever you want, because they manually control their private sector building. Keep in mind that you never move more than 20K tourists at a time. That will fit into a single Passenger Transport modules, so tourist Passenger Ships can be very, very tiny. Likewise, even your biggest resort base will never need more than 3 or 4 Passenger Transport modules. If you really want to move large chunks of population, however, you'll have to do it different: 1) Make Passenger Ships with the most Passenger Transport modules possible. At max tech you can get this all the way up to 100 modules, letting you move over 100,000,000 people at a time. 2) Make sure you've got incentive for them to move. Some races naturally migrate faster than others, but all races like high Planet Quality and low Taxes. So if your homeworld has a quality of 85% (which is the average) and, say, 30% taxes then your people will happily emigrate to a place with 90% quality and or 15% taxes. In fact, if you set your Race Control to Assimilate then you may end up stealing people from your rivals - Pirates are especially good for this, since their Passenger Ships flag as neutral and thus can go anywhere, even in wartime.
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