Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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quote:
ORIGINAL: SqzMyLemon quote:
ORIGINAL: Lowpe quote:
ORIGINAL: SqzMyLemon quote:
ORIGINAL: Lowpe Ha45 engines start production tomorrow....at a clip of 180 per month across three factories. They will be expanded immediately, but the question is how much? With plane upgrades, etc, it is a little more complicated question than in PDU on. I don't agree that PDU on or off has anything to do with engine production. You produce as many as you need. If PDU off limits you to the number of squadrons, then you produce to meet those requirements...simple. I stated that poorly, sorry, I know what to expand the engines to in PDU on game, and need to do a little homework to calculate PDF off needs. Just different. If I was to hazard a guess, I don't think you'll be producing that many less Ha-45's in terms of fighters. Despite probably having fewer squadrons using that engine, what you will have flying will be flying and dying...a lot. You may be constantly replenishing lost aircraft which will burn through a stockpile quickly. Pure speculation on my part, but I believe you'll be relying heavily on the Frank and have a large number of squadrons that upgrade to it. You'll be using a lot of them, maybe even more than in PDU off considering they'll be seeing constant action. My instinct is that this is correct, but there's still going to be a difference. You'll need to produce more Ha-35 for longer, for example, in a PDU Off game. I would actually expect that to be the main difference between PDU Off and On (the Ha-45 and Ha-35 usage) given that many squadrons are stuck with Oscars and Zeroes. Should have a slight impact on Ha-43 as well. Basically, slightly to moderately fewer "late war engines" (Ha-45, Ha-43) and more "mid war engines" (Ha-33, Ha-35, Ha-32, etc.).
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