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national air reserve problem - 8/23/2015 11:04:03 AM   
buncheesy

 

Posts: 38
Joined: 8/26/2013
Status: offline
Hi All

Playing Road to Lenningrad scenario on normal after reading manual and playing the bootcamp as an intro.

Before completing first turn I noticed my transport units (Ju 52/3m) were very damaged even though I didn't fly any transport missions. So I assigned both of them to the national reserve. On turn 2 I couldn't get them back which I believe is how its meant to be. On the third turn I could only get 1 unit back by moving a unit then assigning the transport from the reserve. The other transport does not have the assign option even on turn 4 no matter what I do so it firmly stuck in National Reserve. I also note I can only fly refueling missions using transports. I would really love that transport back!

Any insight as to why I can get the transport unit from the reserve?

cheers
Post #: 1
RE: national air reserve problem - 8/23/2015 11:38:42 AM   
heliodorus04


Posts: 1647
Joined: 11/1/2008
From: Nashville TN
Status: offline
I believe they begin damaged having to do with Yugoslavia/Greece campaigns (maybe Crete, even?)
You would be better served by not flying them on Turns 1-3 rather than sending them to reserve. In a campaign game, I would put them into reserve, but not Road to ... because they are short.

I don't have an answer why it would be that you cannot deploy an air group OUT of reserve. You should get an answer during the week, I expect.

As to supply pre-requisites:
Bombers can provide "supply" but not "fuel". If you are not using SHIFT-click to perform air supply missions, you should give it a try. It provides much more control for the player. When using SHIFT-click, a pop-up screen shows what aircraft are available. However, in the bottom right of that screen is a clickable Fuel/Supply toggle. It usually begins in Fuel setting, so you won't even see Bombers that can fly Supply. Click it to Supply and you will see which bombers are available for supply missions. Finally, Bombers can only perform supply missions when they have 0 percent miles flown (i.e., first mission of the turn.

More pre-requisites:
ALL aircraft wishing to perform supply missions must be within 5 hexes from a supplied rail-network hex, as well as 20 movement points or less from said rail-network hex (the latter isn't as big a restriction as the former.)

Performing Transport missions of Supply to your lead infantry corps HQs can be very helpful between turns 3 and 6 when there aren't many targets to be bombed and combats to support due to range and how far the Germans advance. Especially if you organize a corps each in 16 and 18 Armies to be 'hammers' and then fly supply to them, it can make a big difference in taking Leningrad.

Hope this helps.

_____________________________

Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader,
Reading: Masters of the Air (GREAT BOOK!)
Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game
Painting: WHFB Lizardmen leaders

(in reply to buncheesy)
Post #: 2
RE: national air reserve problem - 8/24/2015 11:12:35 AM   
buncheesy

 

Posts: 38
Joined: 8/26/2013
Status: offline
Thanks for the reply Heliodorus. Am actually trying to put the tactic in place suggested. Am OK with how to supply supplies, just need fuel. Still cant resolve the missing transports but hey live an learn. An boy do I have a lot to learn!

cheers

(in reply to heliodorus04)
Post #: 3
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