lastkozak
Posts: 267
Joined: 11/22/2011 Status: offline
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It is wonderful, that WITE2 will be created and as a result updated to the new technical methods of WITW1. I too love the idea of being able to interconnect both WITW1 with WITE2, although I have yet to hear that indeed this is the case, from a designer (such raises a lot of issues, of people wishing to create a unique strategy; War in Europe from SPI, had that flexibility; invade Italy and take the desert from them the moment Italy activates). There are a lot of rumours on the forum, and I am unsure if their statements are paraphrased things they were told by those involved in the development of WITE2, or just their assumptions. However, it seems more and more people are sitting in anticipation, and no longer playing WITE1, and speaking of WITE1 as if it is an old program from a Commodore 64! I can understand the need to hear from potential buyers of this new game, and create a dialogue so that people will know why it was designed the way it was, hear what things the designers should contemplate from their buyers, and the need to create hype. It would seem however, that such could result in a decrease in enthusiasm for playing WITE1, and purchasing the game. All that said, and from what I have read on the forum, there are always going to be people who think this should be done, or this should be allowed to happen, or that is not historical, or that is way too gamey! Myself, I often see both sides to many of these discussions, and often feel that perhaps such changes could be left to the players, by having more options to choose before playing a game. As an example; extra victory points if the Soviets or Germans try to waste units/lives, making some move, airborne and or amphib, that has no hope of doing anything other than running around and ripping up a few rail lines, or damaging a city. I know there are many more such tweaks; the invasion of Hungary, what right mind Slav would invade Hungary when they know they are isolated etc.; however the invasion of Hungary in 1941, reminds the axis to clean up behind their lines, and do not leave the opportunity open for the Soviets to do such. Again an opportunity for players to click on or off on an option; however if Soviets soldiers went into the mountains to avoid capture, could they then become partisans, where the soviet player can click to make them turn into such, or disband them in Hungary and it is assumed the troops have all deserted, but the Germans get no VPs for their loss. Obviously many things are probably harder to do. Not sure if there has been a Topic created, to have a proper discussion of different possibilities. As I mentioned above if the games become a WIE game, I would love to play it, from the perspective of the generals, stuck following the Schickle-groobers' insane strategies, but also from the perspective that I am the Schickle-groober, and decide what gets done, what gets built, when to go to total war, and how many tanks to build versus Infantry etc.. I do suppose adding those aspects would probably result in a release date of 2025-2030?
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___________________________________________ Born and raised in Toronto, where our Hockey Team is smoking hot, and our former Mayor was smoking crack!
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