| wild_Willie2 
 
 Posts:  2934
 Joined:  10/8/2004
 From:  Arnhem (holland) yes a bridge to far...
 Status: offline
   | Ok, I just finished the scenario. I sank the US fleet in one massive strike and did't even loose a single bomber (although I did loose about 20 fighters to the Tomcats). 
 Excellent scenario although I have some small remarks:
 
 * You need to station those US jammers over Kamchatka further out to the east as now even my Yaks can kill them
 * Provide some air to ground ordinance for the MIG-21/23's so they can take out the Japanese radars if the player want to do
 this.
 * Besides just attacking the radars think big, program in a big CV alpha strike to destroy the Iturup runways. This will
 teach careless players not to mess with you ;)
 * The Iturup SA-2f's need more ammo, they already ran out of reloads after five hours of game-time (37 missiles fired and
 they hit absolutely nothing in return and there wasn't even jamming taking place, i'll never be weary of SA-2f's ever again).
 * You have mines at multiple bases, but arming AC with these these takes so much time (20 hours) that this is unrealistic.
 Rather have half of your bombers start with these preloaded so you can start the scenario with a big
 mining mission instead.
 * You have many useless SAM's and SSM launchers in-game which you can delete, these serve no purpose and only slow the game
 down.
 
 Well done.
 
 W.
 
 
 < Message edited by wild_Willie2 -- 10/3/2015 12:17:06 PM  >
 
 _____________________________
 
 
  In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria. 
 In wine there is wisdom, in beer there is strength, in water there are bacteria.
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