RealChuckB
Posts: 284
Joined: 9/29/2003 Status: offline
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Hi, I'm still working my way into WitE and, while playing the "Road to Minsk" scenario as the Germans again and again, came up with the following questions. I really appreciate any response/explanation/help! I (still) generally try to follow Erik Rutin’s approach from the Twitch stream back in July, which really helped me to get better into the game. 1. Support units and hasty attacks My understanding is that HQs only contribute SUs to deliberate attacks, is correct? If so, wouldn't that mean that (during most of the attacks of the first turn, which will be hasty attacks) I should try to assign SUs directly to the combat units to make them count in these hasty attacks (also because HQs will likely be outside of required 5 hex distance anyway)? 2. Support units from HQs two levels up Looking at the fighting unis of the VI Corps up in the north (25th and 6th ID), it seems that it's direct HQ has some SUs I can attach but there are also Flammpanzers I can assign that are with the 3rd Panzer Group HQ - is there any difference between these assignments, does it in some way "cost" more to assign from higher level HQs? 3. Specific SUs assigned to high-level HQs I looked through the different SUs assigned to all different HQs in the beginning of the scenario and saw the 2/233rd Siege Mortar Battery (Karl 600mm Siege Mortar) assigned to the 4th Army HQ (Location 44,66). This looks like a unit that can really be helpful for attacking Brest Litovsk, the hardest fight for the German’s first turn. How best to ensure that this SU is used in this role? I would probably use XII Corps (which is assigned to 2nd PG) to storm Brest Litovsk, so I cannot simply assign the Siege Mortar to one of the divisions of XII Corps, but I could change the HQ of the 2/233rd to the 2nd PG and then move this HQ forward (which should be at least close enough to make it eligible for participation) - any idea? 4. Support of panzer spearheads during fast pincer attacks by HQs Assuming my understanding regarding (limited) HQ support during the first pincer attack turns of the Germans is correct, is there any reason to have the HQs follow the combat units constantly during each turn or is it enough that the HQs end up close enough to the combat units at the end of the turn to provide supply for the next turn? Thanks a lot for reading this and I appreciate any feedback! Chuck
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