Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Editing EF Box

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Scenario Design and Modding >> Editing EF Box Page: [1]
Login
Message << Older Topic   Newer Topic >>
Editing EF Box - 11/1/2015 11:52:37 AM   
AnonK2

 

Posts: 31
Joined: 1/13/2015
Status: offline
Hello fellow WitW addicts,

i play around with the editor and stumbled across a question concering EF Box editing:

Is it just for immersion reasons that there are different theatres there (Balkans, Finnland)?

Can I move all units into the East Front or does it break the EF Box function?
Ingame the theatres can not be seen anyway.

It would be easier to edit a unified eastern front and not having to scroll up and down all the time.

It might sound a bit complicated, i hope it is clear what i mean.




< Message edited by AnonK2 -- 11/1/2015 12:53:37 PM >
Post #: 1
RE: Editing EF Box - 11/1/2015 12:01:32 PM   
Great_Ajax


Posts: 4774
Joined: 10/28/2002
From: Alabama, USA
Status: offline
I organized the unit list early in the development cycle that way because I thought there was going to be several different theater boxes. In the end, the designers decided to lump them all into a single east front box. You can move the units around however you like. The delay setting is what signifies that the unit is in the east front box.

Trey

quote:

ORIGINAL: AnonK2

Hello fellow WitW addicts,

i play around with the editor and stumbled across a question concering EF Box editing:

Is it just for immersion reasons that there are different theatres there (Balkans, Finnland)?

Can I move all units into the East Front or does it break the EF Box function?
Ingame the theatres can not be seen anyway.

It would be easier to edit a unified eastern front and not having to scroll up and down all the time.

It might sound a bit complicated, i hope it is clear what i mean.






_____________________________

"You want mercy!? I'm chaotic neutral!"

WiTE Scenario Designer
WitW Scenario/Data Team Lead
WitE 2.0 Scenario Designer

(in reply to AnonK2)
Post #: 2
RE: Editing EF Box - 11/1/2015 12:11:03 PM   
AnonK2

 

Posts: 31
Joined: 1/13/2015
Status: offline
Awesome answer speed record - thx Trey! :)

My goal is to try the support units can not be moved east problem, by sending all reinforcment su first to the EF.
So I gain more player choice, which su I would like to use west and avoid accumulating su I dont like - they are better off fighting eastwards.

(in reply to Great_Ajax)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Scenario Design and Modding >> Editing EF Box Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.000