Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Editing loadouts depending on Player or AI control

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> Editing loadouts depending on Player or AI control Page: [1]
Login
Message << Older Topic   Newer Topic >>
Editing loadouts depending on Player or AI control - 11/17/2015 5:14:39 AM   
Skjold

 

Posts: 240
Joined: 9/29/2015
Status: offline
As the title says, i am looking for ways to change the loadout of planes based on if its AI controlled or player controlled or alternativly remove/add planes on the same basis.

I.E
10x Planes have AA loadout if side is AI controlled, but if side is player controlled then change 6x of the planes to other loadout.

Any ideas?

_____________________________

Post #: 1
RE: Editing loadouts depending on Player or AI control - 11/17/2015 8:40:56 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
This is not currently built-in as an ability, but we may be able to add Lua hooks for it.

_____________________________


(in reply to Skjold)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> Editing loadouts depending on Player or AI control Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.188