LiquidSky
Posts: 2811
Joined: 6/24/2008 Status: offline
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You misunderstand me. The difference between us is you think VPs are very important...and I think they are everything. The sole reason for playing. I've played many kinds of gamers through the years. Roleplayers that think they are Patton, or Captain Kirk or whoever. I've played historians that think recreating some event is more important. I've played people that come up with some rigid plan for victory (or copy it from somewhere) and cant adapt. People who think they can win by changing defeat in one game to be a victory in the next. People who play for 'fun' with no regard to victory. These people lose. To win you have to focus on the prize. Adapt and overcome obstacles. It cant be a one person race. Both sides need to be able to fight for the prize. In WiTE....originally Berlin was the only objective. Take it, you win...otherwise you lose. People got upset. The midgame was meaningless. You could take Moscow, Stalingrad....Leningrad...but lose anyways. Didn't seem fair. Took away the whole meaning of Barbarossa and turned it into how to save Berlin. Victory points need a mid game. It drives the game. It needs an end game....some goal that needs to be gained to keep it playing to completion. It needs balance....so it is not determined in the first year how the game will end...or be meaningless if some end goal is achieved. If victory is primarily determined from taking key cities, then that will be my goal. I will take them. Doesn't matter how....paradrop, invade near them....whatever. The rest is just a ways to a means. If taking Berlin ends the game as victory...and nothing else matters...then I will use my airforce in whatever means gets me that victory. I will not roleplay Harris or Doolittle nor will I care what my casualties are...if I only have 3 divisions left and I take the victory hex, then I win. There is no yeah, but. Also people have to stop looking at casualty points as a punishment to the allies. It is not. It is a reward for the Germans. It is a tiny way for them to inject some VPs in their favour into the game. So how does the Germans get vps in the game anyways? Since I am playing Harrybannana I will point out what I am looking at. 1) slow down strat bombing. A damaged bomber not only doesn't bomb, it probably loses morale and wont bomb the next week. So put flak...lots of it where they allies have to bomb. Which means the Ruhr. Keep the airforce back to guard cities that he cant escort to. 2) repair the factories. That means priority repair on all VP industries. Make sure no units are in the way for stacking. 3) Move as much of the panzers as you can to garrison duty. Try and spread them out though to all the garrison areas. 4) Put the entire german army on refit. National Morale is 70 until the end of the year. All those 60-65 morale divisions will train up giving more garrison points. As well..they will get stronger..more vps and later...stronger response to Italy. 5) Attack early invasions. Attack weak penetrations. Even if you know you wont take the hex, you are trading manpower for vps. 6) Set up traps. So far I have managed to make at least one allied division surrender per game as the Axis. Usually more. They are worth over 10vps I'd tell you where, but a girl needs some secrets 7) Balance manpower loss with territory loss. Do the math....giving up Rome or Paris in Winter '44 is probably a win for the Germans. Gaining 100 points in casualty vps can be balanced with how much you give him in city points. 8) Try not to use Reserve. Sure you may have held the hex when the panzers come to the rescue, but they got beat up by interdiction..and they are not refitting. You get more vps if they attack..take the hex, move in (now non-entrenched) and you attack with those panzer divisions. Sometimes you don't want them to take the hex though. 9) Save the bombers. They will give you some vps when the allies start to roam away from England. Don't throw them away trying to buy one turn or two interdicting supply to a port. Unless you can get casualty points shutting their supply down.
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“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
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