Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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quote:
ORIGINAL: Marshall Let us take 3 examples from the battle of the gilbert islands: The Hornet: 20-Sep-42 CV Hornet Torpedo hits 1 belt armor pen, critical damage, severe engine damage 11-Oct-42 CV Hornet Bomb hits 1 on fire flight deck pen. Severe fires 18-Oct-42 CV Hornet Torpedo hits 2 belt armor pen severe flooding , critical damage The Wasp 6-Oct-42 CV Wasp Torpedo hits 1 sub attack type 95 torp explosion below the waterline The Yorktown 18-Sep-42 CV Yorktown Bomb hits 1 on fire 19-Oct-42 CV Yorktown Bomb hits 1, on fire flight deck penetration, severe damage; torpedo hits 1 belt armor penetration listing counterflooding I also added s screenshot from the Yorktown, after the last attack it took me 4 torpedo's for the enterprise and 5 for the Saratoga in this game. I did not see the Wasp or the Hornet anymore in the final attack on the 19th. The whole stack is moving 5 hexes! a turn on the 20th, based on that, a speed the Hornet cannot make in my view, and the Yorktown would struggle as well to even keep pace. These assumptions are wrong. If those are the exact damage messages you saw, then there is no guarantee that damage on Yorktown and Hornet is higher than ~30-40 flooding. That level of damage would not at all preclude moving 5 hexes per turn. The fact that they are moving that fast tells me that they did not actually take much damage at all from those torpedo hits. "Severe flooding" seems to me, from observation, to just mean that the ship is taking some minimum amount of Major flooding damage. This might be 10, or it might be 40. It really just depends on all the randoms in the damage routine. "Explosion below waterline" doesn't necessarily mean anything either, same as "Belt armor penetration" (and "Flight deck penetration" for bombs) - this is not actually a damage message, it is just telling you where the ordnance struck. From the dates, I would discount entirely the hit on Hornet on 20-Sep-42. There was almost a month between hits. I would guess that she was back in action in the October battle, albeit possibly with some engine damage remaining ("Severe engine damage" in my observations is usually 10-30 engine). The 2 hits on 18-Oct-42 may have only done 20-30 damage to her. It just depends. The hit on Yorktown with "listing, counter flooding" was actually your best hit. That usually signals floatation damage in the vicinity of 10-20 Major (depending on the durability of the ship and the damage roll) plus some addition minor flooding that is added on as the ship is trying to correct the listing. quote:
ORIGINAL: Marshall Thunderstorms prevented a new attack. The battle for the Gilbert islands is for now over, the honorable admiral is moving towards Canton Isl. in a safe aircover zone. Remarkably, the Yorktown was already smoking in my first assault, I think he was on station to long at least already damaged, perhaps a collision who knows. Of course the Admiral can give us the details no major plane counts on the operational losses, or field losses. but then the planes have plenty of options to go to in case of a sinking. I heard multiple sinking's on the 20th, but I also hit his oilers on the 19th and a cargo ship with a sub the next day. no Wasp or Hornet to be seen, in the attacks from the 19th, that is odd, and no new fleet moved from the main stack towards another destination according to my search planes (and I got the area pretty well covered.) but I never sunk the Wasp with one torpedo before. still searching for the Formidable 10-Oct-42 CV Formidable Torpedo hits 1 on fire Fuel storage explosion on CV Formidable never found that one back as well My intel says the ships sank, but then, they are notorious optimists and sake addicts. My thoughts so far: If the Hornet was afloat, why didn't I see it back in the attack the next day, no stragglers seen falling from the allied death star If the Yorktown was still afloat, could the stack move 5 hexes in the next turn? "Intel" will almost always report ships struck by torpedoes as sunk. You need to pay attention to the changes in VPs every turn, and the changes in aircraft losses, in order to determine if ships were sunk. There is no guarantee that CV-capable planes lost on the ground means you sunk a CV, as they could be lost from other sources (Airfield bombing for example), and there is no guarantee that you will see planes show up if you had a proper carrier battle, such that the enemy air wing was all in the air - they could be diverted to nearby carriers or airfields, and not destroyed on the ground. Basically, you can sink an "empty" carrier... however, if you notice a jump in your VPs by around 300 points that can't be explained by anything else, you probably sunk a carrier. One of the best methods to determine whether a CA sunk or not, for example, is to check the float plane losses on the ground. If you see 3 Seagulls destroyed on the ground, you know she sank. The smoke seen in the replay over ships represents system damage. If there is orange fire at the base of it, then it represents fires instead. With no fire, it's just Sys. It needs to be up around 10-12 before you see light smoke. Heavier smoke corresponds to a higher level of System, but I rarely see this occur with my ships so I can't hazard a guess as to the level of damage. To my eyes, there are only 2 "levels" to the smoke graphic. With that knowledge, the reported smoke on the Yorktown is probably from the ship not having seen the dock/pier in a while - collisions rarely result in System damage, at least of the level to generate the smoke. In this screenshot, that is fires that you see. As for why you didn't see them in future attacks - your planes just decided to attack other ships, I guess. It happens. The only way to know for sure whether a ship is in a TF or not is to engage that TF in a surface battle.
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