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RE: New mod Wars on the Horizon

 
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RE: New mod Wars on the Horizon - 1/31/2016 1:46:28 AM   
DOCUP


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Thanks Reg.

Updated

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RE: New mod Wars on the Horizon - 1/31/2016 3:08:03 AM   
Reg


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Sorry to be a pain but I think you missed a few.....




Attachment (1)

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Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

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Post #: 32
RE: New mod Wars on the Horizon - 1/31/2016 3:46:43 AM   
DOCUP


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Reg: Thanks, I am working on them at the moment. No your not being a pain. You are being very helpful and I thank you very much.

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Post #: 33
RE: New mod Wars on the Horizon - 1/31/2016 6:50:29 AM   
sanderz

 

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quick question about installation - i can see that i need to copy bits to the installation manually which is fine - however do i do this to a stock install, or stock + extended or even to a between the storms install

thanks

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Post #: 34
RE: New mod Wars on the Horizon - 1/31/2016 3:31:13 PM   
DOCUP


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Sanderz: You will need the extended map. Other than that you shouldn't need anything more than what I have in my file. I would have a second game install, because of the art changes. I may be wrong though. Download art folders into your art folder. (You will have to replace your stock art folders). The game files need to be downloaded into your Scen folder. I'm not the most computer literate person, so I could of missed something. Thanks for taking an interest in my mod.

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Post #: 35
RE: New mod Wars on the Horizon - 1/31/2016 3:50:52 PM   
sanderz

 

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thanks DOCUP

i read that as:

1) install stock
2) apply official patches
3) apply latest beta patch
4) install the extended map
5) install your mod, by copying files to relevant folders,overwriting files where necessary

will have a look - have been looking at all the recent mods, there seems to be quite a few lately, and trying to decide which one to play

are there more changes on the horizon? the difficulty with new mods is knowing when to start a game as they can take a while to iron out any bugs etc

many thanks

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Post #: 36
RE: New mod Wars on the Horizon - 1/31/2016 4:04:29 PM   
DOCUP


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Your welcome Sanderz. Yes, you read me right. I like the pun there. I am stll open to idea to change or add stuff, but mostly right now I am fixing bugs and my mistakes. I have been working on something else with the French still in control of Indochina. I believe if I do that one I might put in some extra stuff.

There are a lot of new mods out. I like it. What are you looking for if you don't mind me asking? Oh, do you have any suggestions?

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Post #: 37
RE: New mod Wars on the Horizon - 1/31/2016 4:32:33 PM   
sanderz

 

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no suggestions as yet - may do when i get it loaded up, though will wait for the next update before doing that

what am i looking for? good question!

something different and ahistorical with extra stuff (Germans/French etc), but perhaps not too different as balancing any extras, and particularly the economy, must be very difficult, though how i can judge that i am not sure

also would want something that changed China to make it a lot more difficult as it seems that in a lot of games china gets stomped too easily

over the past few months i've had quick looks at :

RHS - though i didn't like the fact that Jap production/upgrade decisions were removed and no kamikaze - having said that what was done with the maps (for different years/seasons) was fantastic, and had some balance changes changes to China. There were also huge changes to how the economy works and balancing that for mid to end game must be hard.

BigB - i liked that a lot but maybe not different enough, not sure, but probably the safest bet when it comes to long term balance

Focus Pacific - lots and lots of goodies, am still looking at this one

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Post #: 38
RE: New mod Wars on the Horizon - 1/31/2016 4:46:59 PM   
DOCUP


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Are you wanting to play the Japanese side? Are you looking for AI or PBEM play.

China: is a work in progress. I don't think China is a simple fix. I think that China depends on tactics also.

The Japanese side is something of a mystery to me. I would like recommendations from Japanese players. I have thought, but I'm afraid of messing something up.

My goal of this mod is to stay similar to real life but throw in some plausible changes. The KNIL is one that had a lot of changes to go in different ways. If things would of happened earlier. The Java campaign would of been different. There are others also. I am still looking.

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Post #: 39
RE: New mod Wars on the Horizon - 1/31/2016 4:57:01 PM   
DOCUP


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Ok, anybody got the Liz and Rita art work. I am away from my computer right now.

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Post #: 40
RE: New mod Wars on the Horizon - 2/5/2016 10:26:44 PM   
btd64


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DOCUP, I have a minute or two so I'm going to DL the latest and see what's up....GP

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Post #: 41
RE: New mod Wars on the Horizon - 2/14/2016 4:39:24 PM   
DOCUP


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Thanks GP.

So I am taking another look at the Japanese side. The Mogamis are CAs in my mod. I have read that the Japanese wanted more CAs instead of CLs. So they will get a few more. I am looking at other things to change for the Japanese.

Anyone got any ideas?

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Post #: 42
RE: New mod Wars on the Horizon - 2/27/2016 9:56:16 PM   
DOCUP


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I have had a set back. I lost my last computer with some changes made to this mod. I need to remember to fix the Mogamis.

Sanders: Have you had a chance to look at the mod?

Since the bases of this is that some things are accelerate. I am thinking of having one of the BDEs already at Singers. If I remember correctly Australia was wanting to pull some of its troops back home to help defend again it's a Japanese invasion. With the extra BDE, I was thinking about pulling one of the Aussi BDEs down to Perth. I was reading the I Corp thread might make some changes from that.



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Post #: 43
RE: New mod Wars on the Horizon - 3/12/2016 5:43:47 PM   
btd64


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DOCUP, What's going on with your mod currently? Do you have a update?....GP



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Post #: 44
RE: New mod Wars on the Horizon - 3/12/2016 6:14:31 PM   
DOCUP


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I am still here working on the update. I just switched my map data to one of Chemkids master pieces. Damn. Some updates, went through and lowered garrison limits to stock game numbers. I am looking at the aircraft data from Da Babes. I have heard people gripe about it. I am taking a look at it to see what people are looking at right now.

Anybody have any comments about Da Babes aircraft data? Good or bad?

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Post #: 45
RE: New mod Wars on the Horizon - 3/31/2016 2:43:15 AM   
DOCUP


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Change log updated. I will upload new files tonite or tomorrow. I have been thinking of adding some of the older WW1 era ships that made it into the 30s before being scraped or those used as training ships. I just don't know where I can find some of the art work. I figure WPO would have the art work, but I don't have the game. Any ideas?

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Post #: 46
RE: New mod Wars on the Horizon - 3/31/2016 3:14:07 AM   
btd64


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DOCUP, I have WPO. Email me if you need something from it....GP

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Post #: 47
RE: New mod Wars on the Horizon - 3/31/2016 3:20:05 AM   
DOCUP


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Oh yay. I need to get the names together. I will get to you GP. Looking at children's playhouses right now.

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Post #: 48
RE: New mod Wars on the Horizon - 3/31/2016 3:25:27 AM   
btd64


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Children's playhouses! Man I haven't done that in a long time. Have fun....GP

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"Do everything you ask of those you command"....Gen. George S. Patton

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Post #: 49
RE: New mod Wars on the Horizon - 3/31/2016 3:32:44 AM   
DOCUP


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I am enjoying it.

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Post #: 50
RE: New mod Wars on the Horizon - 3/31/2016 4:17:47 AM   
DOCUP


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I just ran across an article saying that the Dutch thought about buying the HMS Tiger? Any truth to this.

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Post #: 51
RE: New mod Wars on the Horizon - 4/1/2016 2:49:10 AM   
DOCUP


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New files updated https://www.dropbox.com/s/657aesp48ziaudb/Wars%20on%20the%20Horizon%201.03.zip?dl=0
Feed back welcomed.

< Message edited by DOCUP -- 4/2/2016 12:41:51 PM >

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Post #: 52
RE: New mod Wars on the Horizon - 4/1/2016 5:18:32 PM   
traskott


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I can't download the file...

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Post #: 53
RE: New mod Wars on the Horizon - 4/1/2016 7:58:57 PM   
sanderz

 

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quote:

ORIGINAL: DOCUP

New files updated https://www.dropbox.com/home?preview=Wars+on+the+Horizon+1.03.zip

Feed back welcomed.


link just goes to a dropbox login page

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Post #: 54
RE: New mod Wars on the Horizon - 4/1/2016 9:19:44 PM   
DOCUP


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Sorry guys. Just fixed it. Atleast I know a few people are looking at it

thanks

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Post #: 55
RE: New mod Wars on the Horizon - 4/1/2016 10:10:05 PM   
btd64


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DOCUP, Links still don't work. It opens to my Drop Box. I think you need to have the files shared....GP

< Message edited by General Patton -- 4/1/2016 10:12:01 PM >


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DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

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Post #: 56
RE: New mod Wars on the Horizon - 4/1/2016 10:48:48 PM   
DOCUP


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GP: I will look at it again. I am heading to work in a few mins. So it might be later when I get it fixed. Sorry for the problems. Sharing the files I will have to look into that.

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Post #: 57
RE: New mod Wars on the Horizon - 4/2/2016 12:38:00 AM   
traskott


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Nop, still no works. Tomorrow will try again

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Post #: 58
RE: New mod Wars on the Horizon - 4/2/2016 12:41:43 PM   
DOCUP


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Ok, try now. If this doesn't work I am blaming my wife.

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Post #: 59
RE: New mod Wars on the Horizon - 4/2/2016 2:59:05 PM   
btd64


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Can't blame the wife. Remember that you're wife is allowing you to play the Best Pacific War game ever produced....GP

< Message edited by General Patton -- 4/2/2016 3:00:53 PM >


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TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

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Post #: 60
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