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Mining Bridges - 1/16/2016 11:32:39 PM   
Deathtreader


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From: Vancouver, Canada.
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Hi all,

I'm not at home to check this out in the game myself, but is it possible to mine bridges?? Either with scenario emplaced mines or with those fired by arty?

If so shouldn't those explosions also take down the bridge or at least render it unusable?

If not, then would the idea be a candidate for Southern Storm??

Just a thought..

Rob.




_____________________________

So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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RE: Mining Bridges - 1/16/2016 11:45:11 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
I'm pretty sure you can mine the bridge, but I'll check as well. Mines taking out a bridge, not likely.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Deathtreader)
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RE: Mining Bridges - 1/16/2016 11:53:42 PM   
Stimpak


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Joined: 8/23/2015
From: BC, Canada
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I have used it as a strategy before and it is extremely efficient, and will not destroy the bridge.

Set up in locations where you have units overlooking the bridge, preferably not exposed to other terrain, mine the bridge, then abuse that 0% cover as much as you can.

(in reply to CapnDarwin)
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RE: Mining Bridges - 1/17/2016 1:26:02 PM   
Mad Russian


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Joined: 3/16/2008
From: Texas
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If you place the mines next to a bridge using FASCAM the Soviets will not use it.

Good Hunting.

MR

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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Stimpak)
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RE: Mining Bridges - 1/17/2016 11:38:16 PM   
Deathtreader


Posts: 1039
Joined: 4/22/2003
From: Vancouver, Canada.
Status: offline
Hi,

Thanks for the responses guys! It's all good to know and facilitates better play.

Speaking of FASCAM.............

I can understand why the opposing sides can see where each others minelets are dropped when the target hex is under observation in some fashion, but when the target hex is in no way currently viewable by the opposing side (say many miles away etc. in the prep for a new line of defence for example)why does the opponent get to see that FASCAM shoot/placement?? Not complaining, just asking.

Thanks.

Rob.


_____________________________

So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)

(in reply to Mad Russian)
Post #: 5
RE: Mining Bridges - 1/19/2016 5:35:42 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
That's the way it works currently. A lot of the mechanics will get a face lift in the 2.1 version.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Deathtreader)
Post #: 6
RE: Mining Bridges - 1/21/2016 6:33:01 PM   
JWNoctis

 

Posts: 10
Joined: 9/27/2013
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Might be possible to think some of them as abstracted counter-battery radar seeing them. There are few other reasons to drop rounds behind own line and presumably on some choke point.

Probably still won't sound all that good - Can't imagine artillery rounds having too much of a radar cross-section.

(in reply to Mad Russian)
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RE: Mining Bridges - 1/21/2016 7:24:00 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Looking for shells in flight is what counter battery radars do.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to JWNoctis)
Post #: 8
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