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RE: Global War AAR in Pictures - 6/30/2016 10:35:15 PM   
rkr1958


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Turn 29. May/June 1944. USSR. Southern Front.




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RE: Global War AAR in Pictures - 6/30/2016 10:35:40 PM   
rkr1958


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Turn 29. May/June 1944. USSR. Northern Front.




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Ronnie

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RE: Global War AAR in Pictures - 6/30/2016 10:36:32 PM   
rkr1958


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Turn 29. May/June 1944. USSR.




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RE: Global War AAR in Pictures - 6/30/2016 10:37:11 PM   
rkr1958


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Turn 29. May/June 1944. CW. East Africa.




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RE: Global War AAR in Pictures - 6/30/2016 10:38:00 PM   
rkr1958


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Turn 29. May/June 1944. CW. Siam. USN. South China Sea.




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RE: Global War AAR in Pictures - 6/30/2016 10:38:39 PM   
rkr1958


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Turn 29. May/June 1944. Nationalist Chinese.




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RE: Global War AAR in Pictures - 6/30/2016 10:39:17 PM   
rkr1958


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Turn 29. May/June 1944. ChiComm.




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RE: Global War AAR in Pictures - 6/30/2016 10:39:41 PM   
rkr1958


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Turn 29. May/June 1944. China.




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RE: Global War AAR in Pictures - 6/30/2016 10:40:23 PM   
rkr1958


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Turn 29. May/June 1944. Destroyed and Repair Pools.




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RE: Global War AAR in Pictures - 6/30/2016 10:40:48 PM   
rkr1958


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Turn 29. May/June 1944. CP Losses.




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RE: Global War AAR in Pictures - 7/1/2016 1:19:56 AM   
cfinch

 

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yes i do havev mwif - picked it up at the sale last year (or year before?)

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RE: Global War AAR in Pictures - 7/1/2016 3:31:26 AM   
rkr1958


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Turn 29. May/June 1944. Victory Totals.




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RE: Global War AAR in Pictures - 7/1/2016 3:31:49 AM   
rkr1958


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Turn 29. May/June 1944. Global Map.




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RE: Global War AAR in Pictures - 7/1/2016 3:32:33 AM   
rkr1958


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Turn 29. May/June 1944. Italy Still Not Completely Conquered.

A bug? This also posted in the tech forum.




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RE: Global War AAR in Pictures - 7/1/2016 3:33:10 AM   
rkr1958


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Turn 29. May/June 1944. Convoy Routes Over Global Map.




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RE: Global War AAR in Pictures - 7/1/2016 3:33:50 AM   
rkr1958


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Turn 29. May/June 1944. Economic Reports.




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RE: Global War AAR in Pictures - 7/1/2016 3:35:19 AM   
rkr1958


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Turn 30. Jul/Aug 1944. Trade.

The one change from last turn is that CW now ships 1 non-oil RP to the USA.




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RE: Global War AAR in Pictures - 7/1/2016 3:36:34 AM   
rkr1958


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Turn 30. Jul/Aug 1944. Initiative.

The axis win the critical initiative roll and elect to go first.

They won the first roll 5 to 4 and the second roll 11 to 9.




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RE: Global War AAR in Pictures - 7/1/2016 3:37:03 AM   
rkr1958


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Turn 30. Jul/Aug 1944. Axis #1. Weather.




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RE: Global War AAR in Pictures - 7/1/2016 10:15:43 AM   
AlbertN

 

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I wonder why the troops of Germany by Leningrad are not in supply... unless for some silly reason Germany did not seized Talinn (which would otherwise be a supply source).

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RE: Global War AAR in Pictures - 7/1/2016 2:37:56 PM   
rkr1958


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quote:

ORIGINAL: Cohen

I wonder why the troops of Germany by Leningrad are not in supply... unless for some silly reason Germany did not seized Talinn (which would otherwise be a supply source).

Thanks! They own Talinn, it's because of a rail hex not controlled between the units and Talinn.




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Ronnie

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RE: Global War AAR in Pictures - 7/1/2016 2:51:50 PM   
Centuur


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Well, that's probably the answer...

And on the Italian issue: you need a unit to move into Persia and Iraq, since it appears that those countries joined the Italians in the war (were aligned by the Italians). The NKVD in Moscow reports that Mussolini is seen entering the palace of the Sjah of Persia...

Germany is very Lucky that the last turn ended so soon and they are able to move first. Things would have been very bad for them, if that wasn't the case...

< Message edited by Centuur -- 7/1/2016 3:00:24 PM >


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Peter

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RE: Global War AAR in Pictures - 7/1/2016 4:25:11 PM   
Courtenay


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The Allies are building too many units and not nearly enough O-chits.

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I thought I knew how to play this game....

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RE: Global War AAR in Pictures - 7/1/2016 5:48:01 PM   
Centuur


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True. If I would be the Soviets, I would want to build three in the second part of 1944. The CW should try to build one each second turn. Now, it's only the US who build them, I believe.


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Peter

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RE: Global War AAR in Pictures - 7/1/2016 6:08:13 PM   
rkr1958


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quote:

ORIGINAL: Centuur

Well, that's probably the answer...

And on the Italian issue: you need a unit to move into Persia and Iraq, since it appears that those countries joined the Italians in the war (were aligned by the Italians). The NKVD in Moscow reports that Mussolini is seen entering the palace of the Sjah of Persia...

Germany is very Lucky that the last turn ended so soon and they are able to move first. Things would have been very bad for them, if that wasn't the case...
Will moving a unit in both these countries do or do they need to be conquered?


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Ronnie

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RE: Global War AAR in Pictures - 7/1/2016 6:10:05 PM   
rkr1958


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quote:

ORIGINAL: Courtenay

The Allies are building too many units and not nearly enough O-chits.


quote:

ORIGINAL: Centuur

True. If I would be the Soviets, I would want to build three in the second part of 1944. The CW should try to build one each second turn. Now, it's only the US who build them, I believe.



In my very first AAR, which if you can believe it, my play was significantly worse than in this AAR, I built too many o-chits at the expense of troops and planes. I guess I've gone to the other extreme.

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Ronnie

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RE: Global War AAR in Pictures - 7/1/2016 7:09:25 PM   
Centuur


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quote:

ORIGINAL: rkr1958


quote:

ORIGINAL: Centuur

Well, that's probably the answer...

And on the Italian issue: you need a unit to move into Persia and Iraq, since it appears that those countries joined the Italians in the war (were aligned by the Italians). The NKVD in Moscow reports that Mussolini is seen entering the palace of the Sjah of Persia...

Germany is very Lucky that the last turn ended so soon and they are able to move first. Things would have been very bad for them, if that wasn't the case...
Will moving a unit in both these countries do or do they need to be conquered?



You have to conquer them.

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Peter

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Post #: 3117
RE: Global War AAR in Pictures - 7/1/2016 7:19:25 PM   
Centuur


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quote:

ORIGINAL: rkr1958


quote:

ORIGINAL: Courtenay

The Allies are building too many units and not nearly enough O-chits.


quote:

ORIGINAL: Centuur

True. If I would be the Soviets, I would want to build three in the second part of 1944. The CW should try to build one each second turn. Now, it's only the US who build them, I believe.



In my very first AAR, which if you can believe it, my play was significantly worse than in this AAR, I built too many o-chits at the expense of troops and planes. I guess I've gone to the other extreme.


It's not what you are building, it is when you have to build what.

Consider: if you got to few units at the frontlines, building an offensive chit instead is useless. However, if you've got units plenty on the frontlines, than the time comes when you start building offensives.

Generally speaking, the US usually starts building an offensive each turn end of 1943. Halfway 1944 you try to build two each turn for the final offensives. The USSR tries to build one each turn from about halfway 1944 and the CW tries to build one every two turns at that point.

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Peter

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RE: Global War AAR in Pictures - 7/1/2016 8:40:28 PM   
rkr1958


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quote:

ORIGINAL: Centuur

The NKVD in Moscow reports that Mussolini is seen entering the palace of the Sjah of Persia...


quote:

ORIGINAL: Centuur
Generally speaking, the US usually starts building an offensive each turn end of 1943. Halfway 1944 you try to build two each turn for the final offensives. The USSR tries to build one each turn from about halfway 1944 and the CW tries to build one every two turns at that point.

So as I understand it,

1. The USA needs to build 2 o-chits per turn.

2. The USSR needs to build 1 o-chit per turn.

3. The CW needs to build an o-chit every other turn.

< Message edited by rkr1958 -- 7/1/2016 8:45:32 PM >


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Ronnie

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RE: Global War AAR in Pictures - 7/1/2016 8:45:31 PM   
rkr1958


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Turn 30. Jul/Aug 1944. Axis #1. Actions.




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Ronnie

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