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RE: Squad Leader Mod - 3/12/2016 8:56:21 PM   
Richie61


Posts: 584
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From: Massachusetts
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quote:

ORIGINAL: 36142CP

Richie, when do you think the above combination will be available to download? Many thanks.


I haven't ask him yet. I will.

_____________________________

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu




(in reply to 36142CP)
Post #: 31
RE: Squad Leader Mod - 3/12/2016 9:32:42 PM   
36142CP

 

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From: United Kingdom
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ok, cheers Richie.

(in reply to Richie61)
Post #: 32
RE: Squad Leader Mod - 3/12/2016 10:08:16 PM   
Richie61


Posts: 584
Joined: 3/2/2009
From: Massachusetts
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quote:

ORIGINAL: 36142CP

ok, cheers Richie.


Vito (JMass) said ok. Look in the submitted mod section

_____________________________

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu




(in reply to 36142CP)
Post #: 33
RE: Squad Leader Mod - 3/12/2016 10:18:08 PM   
36142CP

 

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quote:

ORIGINAL: Richie61


quote:

ORIGINAL: 36142CP

ok, cheers Richie.


Vito (JMass) said ok. Look in the submitted mod section


Checking it now, the excitement builds!

Downloaded and now installed. Wow, that looks clean many thanks indeed. I will post a screen shot to celebrate I think. Your the man and JMass of course. The vassal mod is sharp. Another mod successfully copied and pasted in a matter of seconds without the JSGME thing




Attachment (1)

< Message edited by 36142CP -- 3/12/2016 10:28:13 PM >

(in reply to Richie61)
Post #: 34
RE: Squad Leader Mod - 3/12/2016 11:01:49 PM   
Richie61


Posts: 584
Joined: 3/2/2009
From: Massachusetts
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Nice!

IMO, the buildings look more SL/ ASL without shadows



< Message edited by Richie61 -- 3/12/2016 11:03:27 PM >


_____________________________

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu




(in reply to 36142CP)
Post #: 35
RE: Squad Leader Mod - 3/13/2016 6:21:41 PM   
36142CP

 

Posts: 64
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From: United Kingdom
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Indeed, I like the clean look of these. The default is ok but prefer this. I will switch occasionally but this will be primary overlay for me. Thanks again for sorting it

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Post #: 36
RE: Squad Leader Mod - 3/13/2016 7:10:51 PM   
dox44

 

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really nice.

Thanks!

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Post #: 37
RE: Squad Leader Mod - 3/19/2016 7:51:38 PM   
Richie61


Posts: 584
Joined: 3/2/2009
From: Massachusetts
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=4036287&mpage=2&key=�

Squad Leader V2 with Peter's terrain and even added vehicle MP data

Sample image.



_____________________________

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu




(in reply to dox44)
Post #: 38
RE: Squad Leader Mod - 3/21/2016 1:03:40 AM   
parusski


Posts: 4804
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From: Jackson Tn
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Fantastic, thanks Richie.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to Richie61)
Post #: 39
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