Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Weapon range

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Weapon range Page: [1]
Login
Message << Older Topic   Newer Topic >>
Weapon range - 2/26/2016 8:18:43 AM   
john688

 

Posts: 34
Joined: 11/30/2007
Status: offline
Hi, If a unit has a range of 6 hex's, is fire effectivness the same in all 6 ?
Post #: 1
RE: Weapon range - 2/26/2016 9:06:13 AM   
Paullus

 

Posts: 1058
Joined: 6/9/2015
From: Sweden
Status: offline
Yes he is

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to john688)
Post #: 2
RE: Weapon range - 2/26/2016 9:20:50 AM   
john688

 

Posts: 34
Joined: 11/30/2007
Status: offline
So there is no double fire effect for adjacent hex's as in ASL.

(in reply to Paullus)
Post #: 3
RE: Weapon range - 2/26/2016 9:25:25 AM   
Paullus

 

Posts: 1058
Joined: 6/9/2015
From: Sweden
Status: offline
Oh, yes there is. Sorry forgot about that.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to john688)
Post #: 4
RE: Weapon range - 2/26/2016 9:29:43 AM   
john688

 

Posts: 34
Joined: 11/30/2007
Status: offline
Thanks.

(in reply to Paullus)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Weapon range Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.344