LN59
Posts: 204
Joined: 1/28/2016 From: France Status: offline
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Buongiorno, UP844! [About scenario KGP1 - Shadows of Death (Peiper & Battle of the Bulge)] - Thank You for your comment on the significant 'Chances given to the AI' when it is entitled to OBA. I played that scenario six times trying to balance it the best way I could before uploading. I observed the same 'AI-high favorable tendency' four times out of six but not for so long: 13 times for You, usually 6 to 8 times for me. (Please note that I do not dispute your report!) - Overall, the AI seems to benefit from a far more easier to contact OBA & a far more effective and sustainable FFE, also. Only Peter, IMO, could tune a more balanced setting for the AI-driven OBA and (why not) allow us -when editing the 'Settings/Scenario Attributes'- to trigger the OBA (AI or HUMAN side) from a precise turn and/or with a certain degree of incertainty -like Reinforcements. The original ASL scenario KGP1 indicated that the random draw of the US OBA could only start from Turn 2. Spoiler! - That said, I noticed in my last two tests that it was possible to force the AI in partially 'diverting' its OBA (and some US Squads) by sending : 1° 2 SS Squads, a 8-0 Leader and a Panther towards the crossroads' VPO at the entrance of Stoumont, as quickly as possible and avoiding the paved road by a hook by the East, 2° 2 SS Squads (DC, PSK for instance) in the wooden house & woods situated along the N.33. Friendly Greetings, LN59
< Message edited by LN59 -- 8/17/2018 12:25:22 PM >
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"On ne passe pas !" The French soldiers' motto (Verdun, 1916) "One does not pass! The Covid-19 even less." Years 2020, 2021 motto, 2022 distant memory
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