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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

 
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 12:32:34 PM   
Dimitris

 

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Command v1.11 Release Candidate 15 - Build 816
======================================================================

Superseded by Build 817: http://www.matrixgames.com/forums/fb.asp?m=4065481


CHANGES/ADDITIONS FROM v1.11 RC14 - Build 815
=====================================================================

Fixed: Mission editor red box error
Tweak: Optimized Targeting function
Fixed: Improved map update speed attempt

< Message edited by Sunburn -- 4/17/2016 8:22:02 AM >


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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 3:14:46 PM   
deepdive

 

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Impressive work! Thanks alot!

Bjørn

(in reply to Dimitris)
Post #: 182
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 3:23:24 PM   
ComDev

 

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Guys can you please check if the B811 game speed & user interface has been restored in B816

If not, could you let me know asap, and Ill post links for 812, 813, 814 and 815. And maybe you could give us a hand pinpointing the build where things went pear-shaped. Thanks!

Post-B811 builds really only fixes an edge case with the random generator. We're a bit baffled about the consequenses lol.

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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 3:42:58 PM   
Lowlaner2012

 

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For me at least it was the transition from 814 to 815 that saw a performance drop, I will test 816 when I get back from work in around half an hour...

Cheers for your hard and speedy work :-)

< Message edited by highlandcharge -- 4/15/2016 3:49:12 PM >

(in reply to ComDev)
Post #: 184
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 4:27:40 PM   
AlexinCT

 

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I have been running one of my busiest scenarios, and I have to agree performance is now back to the speed we had before and smooth as hell. Thanks for a good job guys!

(in reply to Lowlaner2012)
Post #: 185
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 5:56:24 PM   
Lowlaner2012

 

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I can confirm that the game with 816 is feeling a lot more responsive and smoother.. thanks for your hard work guys :)

(in reply to AlexinCT)
Post #: 186
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 6:23:13 PM   
training

 

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Installed B816, still getting the same UI problem as build B815.

(in reply to ComDev)
Post #: 187
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 7:09:23 PM   
Dimitris

 

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quote:

ORIGINAL: training
Installed B816, still getting the same UI problem as build B815.


Hi, can you please open a new thread on the Tech Support forum about your problem?

Thanks, and sorry for the inconvenience.

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Post #: 188
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 8:52:36 PM   
ComDev

 

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quote:

ORIGINAL: training

Installed B816, still getting the same UI problem as build B815.



Quick question, are you playing without the Map Cursor box (black box)?

And B814 loads just fine? Just not B815 and B816?

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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 9:04:28 PM   
ComDev

 

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And this is how it looks in B816 too? No map loaded?


quote:

ORIGINAL: training

Yes, it's been properly extracted. When I start up the game, I just get a blank screen. Screenshot is attached.


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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 9:05:16 PM   
ComDev

 

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quote:

ORIGINAL: Dougolin

It's the Command.ini file. I deleted it and the game ran normally.

I have, however, managed to re-create the problem. When I go into the Game Options Menu and change the setting on Map Cursor Databox Visibility from the default (show on cursor) to Do not show, the problems re-appear and the game slows down dramatically. (But it doesn't seem to be a problem if I set it so that the Databox shows on the bottom.)


Fixed B817, thanks

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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 9:08:14 PM   
magi

 

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okidokie.... ill check it out... you guys really work hard for us... remarkable really... thank you....

(in reply to ComDev)
Post #: 192
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 9:54:56 PM   
Schr75


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B816

Closing the Kurile Gap, 2300+ Units and a hand full of SOSUS sensors just to complicate maters, and it runs like the clappers.

Well done. No performance issues on my side.

S

(in reply to magi)
Post #: 193
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 10:16:45 PM   
tjhkkr


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Thank you!

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(in reply to Schr75)
Post #: 194
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 10:19:01 PM   
training

 

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I normally play with the black box at the bottom of the screen. Should that be an issue though? I deleted the .ini file. B814 worked when I installed it before, though I don't have the installer anymore.

(in reply to ComDev)
Post #: 195
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/15/2016 10:21:10 PM   
magi

 

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i am running a very large scenario now... 2800 au count... for me it smoother and more responsive than 815 that i used (til 6 in the morning) last night...

(in reply to Schr75)
Post #: 196
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 8:15:29 AM   
Dougolin

 

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On Build 816, I am still having there same problems. Side selection and briefing window is incomplete until I move the mouse around, scenario start-up is very slow, Realism settings window hangs until I move mouse around, took around 45 seconds from clicking start for the actual game to start.

Problem only exists when I set the Map Cursor Databox Visibility to "Do not show" - Once I reset to show on bottom, the problem goes away and the game loads correctly and operates normally.

(in reply to magi)
Post #: 197
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 10:26:53 AM   
ComDev

 

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quote:

ORIGINAL: Dougolin

On Build 816, I am still having there same problems. Side selection and briefing window is incomplete until I move the mouse around, scenario start-up is very slow, Realism settings window hangs until I move mouse around, took around 45 seconds from clicking start for the actual game to start.

Problem only exists when I set the Map Cursor Databox Visibility to "Do not show" - Once I reset to show on bottom, the problem goes away and the game loads correctly and operates normally.


Thanks!

Fixed B817

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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 3:36:58 PM   
FoxZz

 

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I've noticed a "coulour bug" in the last build.
Basically, the units considered hostile and display in red, switch to neutral/green for a few seconds before reverting to red in a totally random pattern. This bug seems only to affect visual display, since those units are still considered hostile by allied units and treated accordingly.
I cannot really provide a save since this is totally random.

< Message edited by FoxZz -- 4/16/2016 3:38:34 PM >

(in reply to ComDev)
Post #: 199
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 3:59:32 PM   
training

 

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Yes. It looks exactly the same as the previous screenshot, with no map loaded.

(in reply to ComDev)
Post #: 200
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 7:00:53 PM   
ComDev

 

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quote:

ORIGINAL: FoxZz

I've noticed a "coulour bug" in the last build.
Basically, the units considered hostile and display in red, switch to neutral/green for a few seconds before reverting to red in a totally random pattern. This bug seems only to affect visual display, since those units are still considered hostile by allied units and treated accordingly.
I cannot really provide a save since this is totally random.


Weird indeed...

Does it only affect scens with complex side setups?

Which scenarios have you noted it in? Could you start a new thread in the Tech Support forum and upload them there, so that we're using the exact same version?

Thanks!

< Message edited by emsoy -- 4/16/2016 7:35:53 PM >


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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 7:02:40 PM   
ComDev

 

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quote:

ORIGINAL: training

Yes. It looks exactly the same as the previous screenshot, with no map loaded.


Hmmm... And you've deleted the Command.ini file, so the sim is using default settings?

It almost looks like the simulator isn't loading the maps.

Did you install 1.10 first, and then unzip 1.11 on top?

< Message edited by emsoy -- 4/16/2016 7:30:30 PM >


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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 7:09:42 PM   
Patmanaut


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Hi guys

I have installed Build 803.
I´m sorry, I´m trying upgrade to the latest build, but I can´t find where is the download link.

Thanks for your support.

Regards

(in reply to ComDev)
Post #: 203
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 7:15:01 PM   
Gizzmoe


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quote:

ORIGINAL: Patmanaut
I´m sorry, I´m trying upgrade to the latest build, but I can´t find where is the download link.


Here is the latest version:
http://www.matrixgames.com/forums/fb.asp?m=4064235

(in reply to Patmanaut)
Post #: 204
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 8:06:49 PM   
training

 

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quote:

ORIGINAL: emsoy

quote:

ORIGINAL: training

Yes. It looks exactly the same as the previous screenshot, with no map loaded.


Hmmm... And you've deleted the Command.ini file, so the sim is using default settings?

It almost looks like the simulator isn't loading the maps.

Did you install 1.10 first, and then unzip 1.11 on top?


Yep, I deleted the Command.ini file. I first updated to 1.10 from the WOTG version using the installer, then unzipped B816 and copied to the installation folder, exactly the same way I've installed dozens of other updates. It also increases the brightness of my screen when I start the program, something the previous versions don't do.

< Message edited by training -- 4/16/2016 8:17:41 PM >

(in reply to ComDev)
Post #: 205
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 8:30:39 PM   
Patmanaut


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quote:

ORIGINAL: Gizzmoe


quote:

ORIGINAL: Patmanaut
I´m sorry, I´m trying upgrade to the latest build, but I can´t find where is the download link.


Here is the latest version:
http://www.matrixgames.com/forums/fb.asp?m=4064235




Thanks Gizzmoe!

(in reply to Gizzmoe)
Post #: 206
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 9:32:35 PM   
ComDev

 

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quote:

ORIGINAL: training

quote:

ORIGINAL: emsoy

quote:

ORIGINAL: training

Yes. It looks exactly the same as the previous screenshot, with no map loaded.


Hmmm... And you've deleted the Command.ini file, so the sim is using default settings?

It almost looks like the simulator isn't loading the maps.

Did you install 1.10 first, and then unzip 1.11 on top?


Yep, I deleted the Command.ini file. I first updated to 1.10 from the WOTG version using the installer, then unzipped B816 and copied to the installation folder, exactly the same way I've installed dozens of other updates. It also increases the brightness of my screen when I start the program, something the previous versions don't do.


What looks like an identical problem was reported and resolved here:

http://www.matrixgames.com/forums/tm.asp?m=4065120

Does this help any?

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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/16/2016 11:05:54 PM   
training

 

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The problem looks the same, but I installed 1.10 before installing B815. I was able to install B814 without any problems. My GIS folder is also full, at 3.59 GB.

(in reply to ComDev)
Post #: 208
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/17/2016 1:54:15 AM   
Dougolin

 

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Playing Death of the Belgrano on Build 816, strange behavior in the Throttle and Altitude settings. If I pause the game while the Throttle and Altitude windows is open and then re-start the game, the altitude bar on the right side of the window disappears and speed will not change if I try to adjust speed using the throttle presets. In addition, instead of the number of knots appearing in the throttle box, the throttle preset word (i.e., creep or cruise, etc.) appears in the box. If I close the window and then re-open it (using F2), the window re-opens normally, but the problem will re-appear if I pause the game or go into the map and move a course waypoint.

Same problem occurs with aircraft in the Wargasm 1962 scenario.

< Message edited by Dougolin -- 4/17/2016 3:53:56 AM >

(in reply to training)
Post #: 209
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802) - 4/17/2016 6:40:48 AM   
ComDev

 

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quote:

ORIGINAL: Dougolin

Playing Death of the Belgrano on Build 816, strange behavior in the Throttle and Altitude settings. If I pause the game while the Throttle and Altitude windows is open and then re-start the game, the altitude bar on the right side of the window disappears and speed will not change if I try to adjust speed using the throttle presets. In addition, instead of the number of knots appearing in the throttle box, the throttle preset word (i.e., creep or cruise, etc.) appears in the box. If I close the window and then re-open it (using F2), the window re-opens normally, but the problem will re-appear if I pause the game or go into the map and move a course waypoint.

Same problem occurs with aircraft in the Wargasm 1962 scenario.


Thanks for your feedback Dougolin, next time could you open a tech support ticket? That way we won't accidently miss a post or two?

I'm not able to reproduce this. Are you selecting a waypoint to change waypoint orders (see the Speed/Alt window title, at the top) and not re-selecting the unit?

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