ChuckBerger
Posts: 278
Joined: 8/10/2006 Status: offline
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Wardtoch, Yep, six Soviet defenders entrenched in a forest hex in reasonable supply and condition (looks like the Soviets had about 4.75 divisions worth of troops) are basically never going to be evicted by infantry assault from 2 hexes. Engineers won't help all that much - they can get rid of fortifications (the fort icon that shows up on the map), but they don't affect entrenchment levels. If you have no alternative strategy and need this hex to fall, only a Panzergruppe can get the job done. Sure, the panzers are at a disadvantage in the forest, but what really makes the panzergruppen so awesome are not the tanks but the heavy infantry, especially of the SS variety. The recipe for breaking an otherwise impregnable line in this game is to use a fully buffed (command, +attack focus, blitz posture, luftwaffe) panzergruppe, overstacked up to 50%. Use SS motorized if you can, then motorized, and last put in panzers - but also look to see which divisions have a modifier already (for instance for an award, or an attachment) and use them first. It feel frustrating and "wrong" to have your infantry armies fail. I can only imagine the same frustration was felt by real world generals... Allies getting bogged down in Italy, Normandy and Huertgen Forest, Germans failing to take Stalingrad and getting bled dry, Russians shattering themselves against solid defensive positions in many forgotten battles (Narva, Courland, etc.)
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