Revthought
Posts: 523
Joined: 1/14/2009 From: San Diego (Lives in Indianapolis) Status: offline
|
quote:
ORIGINAL: wdolson quote:
ORIGINAL: Revthought The turn around on repairing many of the ships was less than 2 months. Maryland and Tennessee were returned to active duty in February, the Pennsylvania returned to active service in April, and the Nevada in October. Most of the repair times on damaged ships seem to take much longer than this. Even relatively minor damage you're looking at, what seems anecdotally, around 120 days of repair time. I think the absolute best I've seen is 55 days for a Battleship with 13 flt damage after Pearl Harbor. The ships that, historically speaking, were not back in service until 1944 were ships that were total losses, had to be re-floated and then completely rebuilt. The Arizona was left in place only after serious consideration was given to re-floating and rebuilding her; but as I said earlier, ultimately, it was decided that the warping of the steel from the fire after the magazine explosion made it not worth the effort. Instead she was scavenged for usable parts, and her turrets were lifted off. Her guns being used for shore batteries in Hawaii and the guns from Arizona's number 2 turret being used on Nevada during Nevada's 1944 refit. Those guns were later fired in anger at Okinawa and Iwo Jima. Again, I'd call that cosmic karma if I believed in such things. :D The battleships that were inboard of other BBs are Pearl Harbor were not severely damaged. One was so badly trapped they had to dynamite the dock to get her free, but the ship was only slightly damaged. Because the Navy needed as many ships as possible in action, those ships went back into service in a damaged state. Much of the damage from the attack was repaired when those ships were later upgraded in late 1942 or 1943. During Midway TF-1 was at sea halfway between San Francisco and Midway waiting in case they were needed. Several of the ships were survivors of the PH attack including damaged BBs that were operational. The repair algorithms were written by someone who knew quite a bit about what it took to repair ships. The bigger the ship, the more difficult it is to repair damage, especially major damage. In many cases repair crews have to cut away damaged armor plate an other difficult work. If a ship is very badly damaged, the entire shape of the ship might be twisted and the ship needs to be straightened out before repair can begin. Bill quote:
programmer Bill, I think that's what I said! :D Let me also stress, I am completely comfortable with the game as it is. It's a game! It requires abstractions; however, I will note Nevade was very badly damaged and returned to service in October. Pennsylvania was also pretty seriously damaged, but less so floatation wise. And given what you said, if the goal of the game was more geared toward simulation I'd argue that it should be considerably more difficult to damage those inboard ships in-game. Similarly it should be nearly impossible to sink Pennsylvannia, since she was in drydock on Dec 7th.
_____________________________
Playing at war is a far better vocation than making people fight in them.
|