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[FIXED DB v443] Grey Ghost - Fuel consumption

 
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[FIXED DB v443] Grey Ghost - Fuel consumption - 4/5/2016 6:43:05 PM   
jph

 

Posts: 27
Joined: 11/5/2006
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I have been playing the Grey Ghost mission. I used the two Orions to soften up the Russian cruisers and moved the Newport News south at cruise speed (15 kts) to delay the engagement as much as possible. I was totally surprised when less than 24 hours later a message popped up in the log telling me that the Newport News ran out fuel and was dead in the water. The accompanying ships still had plenty of fuel.

At the beginning of the scenario, the Newport News has full tanks, about 40,000 fuel units, according to the "Unit Fuel" section of the side panel. Below that (once the ship has reached cruise speed a few minutes into the scenario) it says "13hrs 16 min, 199 nm". If I reduce the speed to Creep (5 kts), the text displayed says "14 hrs 42 min, 89 nm". Is this correct? Does the Newport News guzzle fuel at that amazing rate even at slow speed or am I doing something wrong? The length of the scenario is almost three days which seems pointless if the Newport News is limited to less than 15 hrs of action.

Note that I was using 1.11, RC8 - B809.

[Edit] I checked the Wikipedia entry for the Des Moines class cruiser and it lists a range of 10,500 nmi at 15 kts.

Thank you for any insight into this and for producing such an amazing game.

Note: the system does not let me upload a save file.


< Message edited by emsoy -- 4/15/2016 8:59:13 PM >
Post #: 1
RE: Grey Ghost - Fuel consumption - 4/8/2016 11:00:28 PM   
ComDev

 

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Joined: 5/12/2006
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Took a look... are you using the lastest scenario files?

If yes, can you upload a savegame or two showing the issue?

Thanks!

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(in reply to jph)
Post #: 2
RE: Grey Ghost - Fuel consumption - 4/9/2016 12:07:38 PM   
jph

 

Posts: 27
Joined: 11/5/2006
Status: offline
Thanks Emsoy.

The forum does not allow me to upload a zip file nor to post a link so I PM'ed you with a link to the file on my Dropbox account.

But it is easy to reproduce the issue (at least on my machine). Order the Newport News to move south say at cruise speed, crank up game speed up to 1800x and watch the tanks drain as the hours pass. About 13 hours later they are essentially empty.

Thank you for your help.

< Message edited by jph -- 4/9/2016 12:09:41 PM >

(in reply to ComDev)
Post #: 3
RE: Grey Ghost - Fuel consumption - 4/15/2016 9:00:33 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
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This should be fixed in the upcoming DB v443 scenario bundle, thanks

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Developer "Command: Modern Air/Naval Operations" project!

(in reply to jph)
Post #: 4
RE: Grey Ghost - Fuel consumption - 4/16/2016 7:29:16 PM   
jph

 

Posts: 27
Joined: 11/5/2006
Status: offline
Great, thanks Emsoy, looking forward to it.

(in reply to ComDev)
Post #: 5
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