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RE: Group Tigers on the Hunt Combat Campaign - Battle of Bréville

 
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RE: Group Tigers on the Hunt Combat Campaign - Battle o... - 7/5/2016 10:55:39 PM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Obviously I'll have to change the name of the campaign since the Battle of Bréville didn't happen until several day after the air landings. I'll start up another thread once I get more details together over the next day or 2.

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RE: Group Tigers on the Hunt Combat Campaign - Battle o... - 7/6/2016 12:05:57 AM   
UP844


Posts: 1662
Joined: 3/3/2016
From: Genoa, Republic of Genoa (occupied by Italy)
Status: offline
quote:

ORIGINAL: Double Deuce

I am planning to make this very 'non-historical' game to keep it interesting and hopefully more balanced or at least to add more uncertainty.


Nobody has ever got bored playing one of your scenarios: we were too busy just trying to keep our men alive .


< Message edited by UP844 -- 7/6/2016 12:08:44 AM >

(in reply to DoubleDeuce)
Post #: 32
RE: Group Tigers on the Hunt Combat Campaign - Battle o... - 7/6/2016 12:11:24 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
LOL! I keep reworking this because I know its gonna be a buttload of work on the backend and I'm trying to make sure its streamlined enough that I can carry it through to the end. Making the scenarios is pretty time consuming especially if there are a good amount of players.

Also, I'm trying to figure out something to use as a campaign map and I think I found it. This way there is a visual to the game as opposed to just total missions victory point.

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