SqzMyLemon
Posts: 4239
Joined: 10/30/2009 From: Alberta, Canada Status: offline
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March 2/44: Well, that was a bittersweet turn. I really hate the AI in this game most times. Let's start in Burma. All aircraft targeting Taung Gyi fly as ordered and the enemy base and troops are bombed against no opposition. Ok, I'm happy here, but this was the secondary mission. What happened at Toungoo? Let's see, not a single P-47 squadron (five assigned) flew sweeps against Toungoo, despite being based at two different airfields. Spitfire's based at Ramree fly their sweeps against Toungoo (two squadrons sweep separately, and both attacks are covered by LRCAP), but somehow the LRCAP from Akyab and Mandalay precedes both sweeps. So my LRCAP engaged the Japanese CAP before my sweeping Spitfire's trickle in during each attack. WTF? I've never seen LRCAP precede sweeps before. Considering my forces were committed in such an unorthodox manner, I end up losing 15 P-40N5's (low LRCAP) and 4 P-38's (high LRCAP), and only four Spitfires in total because they came late to the party both times. I'm more upset about all the P-47's being grounded though, considering the P-40N5's were based at the same airbase (Akyab) and flew, while the four squadrons of sweeping P-47's did not. I might have really ripped into the Japanese CAP this time. Oh well, it's happened to us all, I just question why it occurs so often for no apparent reason. How'd my naval bombardment go against Hollandia? It didn't. Of 11 hexes, my TF moved only 2! Gary can kiss my ass with his more than occasional failed orders randomness. Luckily, as far as I can tell my TF hasn't been spotted, so I kept the orders the same. Maybe I'll get lucky tomorrow as a small Japanese TF of xAKL's is spotted loading up troops at Hollandia. I'm doubtful I'll catch a break and expect another pooched movement phase for my cruisers. What did go right? Tabiteuea. -------------------------------------------------------------------------------- Ground combat at Tabiteuea (137,134) Allied Shock attack Attacking force 7932 troops, 99 guns, 187 vehicles, Assault Value = 265 Defending force 1626 troops, 12 guns, 0 vehicles, Assault Value = 51 Allied adjusted assault: 218 Japanese adjusted defense: 1 Allied assault odds: 218 to 1 (fort level 4) Allied forces CAPTURE Tabiteuea !!! Combat modifiers Defender: forts(+), experience(-) Attacker: shock(+) Japanese ground losses: 2094 casualties reported Squads: 79 destroyed, 0 disabled Non Combat: 42 destroyed, 15 disabled Engineers: 0 destroyed, 0 disabled Guns lost 16 (16 destroyed, 0 disabled) Allied ground losses: 200 casualties reported Squads: 2 destroyed, 17 disabled Non Combat: 0 destroyed, 2 disabled Engineers: 0 destroyed, 3 disabled Assaulting units: 298th(Sep) Infantry Regiment 766th Tank Battalion 34th Combat Engineer Regiment 12th Marine Defense Battalion 11th USN Naval Construction Battalion Defending units: 52nd Naval Guard Unit -------------------------------------------------------------------------------- 52nd Naval Guard Unit Wiped Out at Tabiteuea by attrition!!! Overall, I really can't complain too much. I capture Tabiteuea cheaply and air losses on the day were in the Allies' favour at 25 to 41. However, missing a chance to rip into the CAP at Toungoo and the failed naval bombardment at Hollandia could have been big tactical successes. Maybe tomorrow everything will go as planned. Speaking of tomorrow, the Merauke amphibious taskforces are ordered to sail from Port Moresby. They'll land in two days, but I feel the failed naval bombardment of Hollandia and the follow up bombing raids which would have been ordered for tomorrow, will allow Erik to react on D-1 with LBA against my taskforces from Hollandia.
< Message edited by SqzMyLemon -- 10/12/2016 5:03:03 AM >
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Luck is the residue of design - John Milton Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
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