Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Theatre artillery and reallocation of fuel

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Barbarossa >> Tech Support >> Theatre artillery and reallocation of fuel Page: [1]
Login
Message << Older Topic   Newer Topic >>
Theatre artillery and reallocation of fuel - 6/6/2016 9:33:54 PM   
Wavell1940

 

Posts: 14
Joined: 6/2/2016
Status: offline
I recently bought DC Barbarossa and thoroughly enjoyed playing the game, esp. the RPG elements. I have a few brief questions and would be very grateful for any help. I played German side Easy Mode v.103p. Apologies if I have missed anything in the manual or threads.

1. Theatre artillery. This takes 4 days to deploy to an Army/Division, even in the Mud season. Would it be possible to devise a more realistic time scale for redeployment as per the Siege Artillery, including distance, terrain, weather etc?

2. How can you change the allocation of fuel from the main supply base (not FSB) to different Panzergruppes? I could not find any reports or cards that enabled a player to do this.

3. Loss Assessment (Manual 12.2). A minor point, but does the initial figure (e.g. 1800 in Manual example) mean 1800 killed or does it mean 1800 killed, wounded and missing (with the exact wounded and missing figures then following in brackets)?

4. Despite playing with the Geneva Convention option switched on, I was still assessed for War Crimes. Is this a bug?

A previous post went astray, so hopefully this one with get through. Looking forward to playing the other DC titles and future upgrades for Barbarossa.

Best wishes,
Andrew

Post #: 1
RE: Theatre artillery and reallocation of fuel - 6/7/2016 1:04:58 AM   
lancer

 

Posts: 2963
Joined: 10/18/2005
Status: offline
Hi Andrew,

1. A more realistic time scale would be nice but game play trumps realism here. It's kept at a standard one turn for reallocation in order to make it easily understood and manageable.

2.You'd be referring to AGC here as they are the only theatre with two PG's? You can't specify which PG the fuel goes to. There's a section in the manual that talks about why it's been designed this way (6.1.6.18 Compromises, p.192).

3.Yes. 1800 killed, wounded and missing. A portion of the wounded will return and are factored into the replacement rate.

4. Shouldn't be happening. Might be an Easy Mode issue that's slipped through the cracks. I'll take a look.

Cheers,
Cameron

(in reply to Wavell1940)
Post #: 2
RE: Theatre artillery and reallocation of fuel - 6/7/2016 10:40:02 AM   
Wavell1940

 

Posts: 14
Joined: 6/2/2016
Status: offline
Many thanks, Cameron. Regarding point 2, I was actually referring to whether it's possible to change the percentage allocation of fuel between theatres after the pre-start turn (rather than between individual PGs in the same theatre). I should have made this clearer in my initial post. Any advice would be greatly appreciated.

Best wishes,
Andrew

(in reply to lancer)
Post #: 3
RE: Theatre artillery and reallocation of fuel - 6/7/2016 11:38:55 PM   
lancer

 

Posts: 2963
Joined: 10/18/2005
Status: offline
Hi Andrew,

Yep, you can do that through a decision - "Fuel Allocation". It appears every so often and should appear early one (timing varies each play through). Once you change allocations another decision will trigger at a later point allowing you to revert back to the original allocation, if desired.

The Wehrmacht was 'fuel challenged' right from the start of Barbarossa so any changes you make to allocations will have a big impact.

Cheers,
Cameron

(in reply to Wavell1940)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Barbarossa >> Tech Support >> Theatre artillery and reallocation of fuel Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.219