Damiac
Posts: 73
Joined: 6/14/2016 Status: offline
|
No, I don't have any postures on my fleets, at least, nothing beyond whatever is set by default, and automation is off on both fleets and individual ships. They just seem to get bored of blockading the planet sometimes, and the order just goes away. Maybe it happens when other hostiles enter the system? I don't really understand it, it's just another thing I seem to have to micromanage a bit. So the empire I was calling the Harkonians were actually the Pirgateurs (I'm sure I spelled that wrong). They just happened to have a very similar flag to an old enemy from the game before. Anyway, they somehow found out about my... simulation of the invasion of their planet, and decided a first strike was in order, and declared war on me. Very annoying, as I was basically retrofitting my whole military to newer designs, and I just had to sit back and watch as they destroyed some research and resort bases. After having a number of my facilities destroyed, my fleet was finally ready for action. I had two crusher fleets of 7 ships, with about 2000 firepower, and 3 strike fleets with 4 ships each. I sent my two crushers to a gas mine near the enemy capital that I knew was being used as a staging point against me, and a strike fleet to a smaller colony to make some trouble. One strike fleet stayed home to defend against the relentless pirates on the west side of my empire, and another fruitlessly tried to hold a system with Korriban spice while I built a mine. I had 5 troop ships with 2200 capacity, which I filled with infantry and armor. I sent them to deep space near the enemy capital. The two crusher fleets lived up to their name, destroying the gas mine and the small enemy fleet stationed nearby. They moved on to the enemy capital, and while several were severely damaged in the fighting, none were lost, and the enemy's defenses were gone at their capital system. I ordered one crusher fleet to maintain a blockade, and moved in my troop ships. I also pulled my small strike force away from the colony they had been attacking, as they had become a bit damaged, and moved them into the enemy capital system. However, I noticed at this point that my crusher fleets were severely low on fuel. With my crushers running on fumes, I ordered the invasion of the enemy capital. My fleets were ordered to blockade the planet, which they mostly did. I ended up with 3,900k strength on the enemy planet, vs his 1,200k strength. It was a forgone conclusion, and after some intense fighting, the enemy capital was mine! I picked up a few troops, and moved to the smaller colony in the system, and took that one as well. At this point, I figured I'd taken the fight out of the Pirgateurs, so I graciously offered to allow them the gift of subjugation, along with an end to the destruction. They callously refused, letting their pride get in the way of their survival. This annoyed me greatly, as I was just barely keeping above water financially, and I wanted to end the war and get my affairs in order. However, if they wanted to keep fighting, I was happy to oblige... Since I now held the enemy capital, I was able to refuel one of my crusher fleets, the other had been sent home for repairs. My damaged fleets were still easily powerful enough to destroy the pathetic defenses of their remaining colonies, and I sent one troop ship to each of their three colonies. After a very short series of ground battles, the Pigateur empire was no more, in the end, destroyed by their own foolish pride. I ordered their ships retired, disbanded most of my ground troops, and looked to the ever growing pirate threat. So now I have three capital worlds, two of them at max population. I have a regional capital at one, and I have a huge budget surplus. I have managed to steal pulse drive technology (finally!), which is a moderate upgrade to the equinox units I have been using. There are a LOT of pirate bases around my empire, and I am suffering regular raids on several of my colonies. The colonies I took from the Pirgatuer (which I didn't even want!) are being constantly targeted by pirates as well. There is also the matter of the Korriban spice I was forced to abandon during the war. I am just barely ahead on the victory screen, however I have the most population. My small colony count is holding me back a bit, but that will be easy enough to fix once I secure my borders a bit more. With the capture of the second enemy homeworld, I finally feel like I'm in position to dictate terms to the rest of the galaxy, although I would be in trouble if a few powerful empires ganged up on me. Some peaceful reputation building would probably be a good idea.
|